- Changed the drop rates in the XML-Drop files to the default values

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@431 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2006-08-25 16:00:02 +00:00
parent 568004af72
commit ad5f462cba
9 changed files with 134 additions and 64 deletions
@@ -78,4 +78,74 @@ Attribute Field Reference:
<uiType>12</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>13</uiIndex>
<uiType>13</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>14</uiIndex>
<uiType>14</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>15</uiIndex>
<uiType>15</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>16</uiIndex>
<uiType>16</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>17</uiIndex>
<uiType>17</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>18</uiIndex>
<uiType>18</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>19</uiIndex>
<uiType>19</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>20</uiIndex>
<uiType>20</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>21</uiIndex>
<uiType>21</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>22</uiIndex>
<uiType>22</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>23</uiIndex>
<uiType>23</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>24</uiIndex>
<uiType>24</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>25</uiIndex>
<uiType>25</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
<DROPITEM>
<uiIndex>26</uiIndex>
<uiType>26</uiType>
<ubDropRate>50</ubDropRate>
</DROPITEM>
</AMMODROPLIST>
@@ -16,36 +16,36 @@ Attribute Field Reference:
<DROPITEM>
<uiIndex>0</uiIndex>
<ubArmourClass>0</ubArmourClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- ARMOURCLASS_VEST -->
<DROPITEM>
<uiIndex>1</uiIndex>
<ubArmourClass>1</ubArmourClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- ARMOURCLASS_LEGGINGS -->
<DROPITEM>
<uiIndex>2</uiIndex>
<ubArmourClass>2</ubArmourClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- ARMOURCLASS_PLATE -->
<DROPITEM>
<uiIndex>3</uiIndex>
<ubArmourClass>3</ubArmourClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- ARMOURCLASS_MONST -->
<DROPITEM>
<uiIndex>4</uiIndex>
<ubArmourClass>4</ubArmourClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- ARMOURCLASS_VEHICLE -->
<DROPITEM>
<uiIndex>5</uiIndex>
<ubArmourClass>5</ubArmourClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
</ARMOURDROPLIST>
@@ -16,60 +16,60 @@ Attribute Field Reference:
<DROPITEM>
<uiIndex>0</uiIndex>
<ubType>0</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_STUN -->
<DROPITEM>
<uiIndex>1</uiIndex>
<ubType>1</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_TEARGAS -->
<DROPITEM>
<uiIndex>2</uiIndex>
<ubType>2</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_MUSTGAS -->
<DROPITEM>
<uiIndex>3</uiIndex>
<ubType>3</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_FLARE -->
<DROPITEM>
<uiIndex>4</uiIndex>
<ubType>4</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_NOISE -->
<DROPITEM>
<uiIndex>5</uiIndex>
<ubType>5</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_SMOKE -->
<DROPITEM>
<uiIndex>6</uiIndex>
<ubType>6</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_CREATUREGAS -->
<DROPITEM>
<uiIndex>7</uiIndex>
<ubType>7</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_BURNABLEGAS -->
<DROPITEM>
<uiIndex>8</uiIndex>
<ubType>8</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_FLASHBANG -->
<DROPITEM>
<uiIndex>9</uiIndex>
<ubType>9</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
</EXPLOSIVEDROPLIST>
@@ -16,42 +16,42 @@ Attribute Field Reference:
<DROPITEM>
<uiIndex>0</uiIndex>
<usItemClass>4096</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- IC_KIT -->
<DROPITEM>
<uiIndex>1</uiIndex>
<usItemClass>8192</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- IC_APPLIABLE -->
<DROPITEM>
<uiIndex>2</uiIndex>
<usItemClass>16384</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- IC_FACE -->
<DROPITEM>
<uiIndex>3</uiIndex>
<usItemClass>32768</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- IC_KEY -->
<DROPITEM>
<uiIndex>4</uiIndex>
<usItemClass>65536</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- IC_MISC -->
<DROPITEM>
<uiIndex>5</uiIndex>
<usItemClass>268435456</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- IC_Money -->
<DROPITEM>
<uiIndex>6</uiIndex>
<usItemClass>536870912</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
</MISCDROPLIST>
@@ -16,54 +16,54 @@ Attribute Field Reference:
<DROPITEM>
<uiIndex>0</uiIndex>
<ubWeaponType>0</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_PISTOL -->
<DROPITEM>
<uiIndex>1</uiIndex>
<ubWeaponType>1</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_M_PISTOL -->
<DROPITEM>
<uiIndex>2</uiIndex>
<ubWeaponType>2</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_SMG -->
<DROPITEM>
<uiIndex>3</uiIndex>
<ubWeaponType>3</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_RIFLE -->
<DROPITEM>
<uiIndex>4</uiIndex>
<ubWeaponType>4</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_SN_RIFLE -->
<DROPITEM>
<uiIndex>5</uiIndex>
<ubWeaponType>5</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_AS_RIFLE -->
<DROPITEM>
<uiIndex>6</uiIndex>
<ubWeaponType>6</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_LMG -->
<DROPITEM>
<uiIndex>7</uiIndex>
<ubWeaponType>7</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_SHOTGUN -->
<DROPITEM>
<uiIndex>8</uiIndex>
<ubWeaponType>8</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
</WEAPONDROPLIST>
+6 -6
View File
@@ -16,36 +16,36 @@ Attribute Field Reference:
<DROPITEM>
<uiIndex>0</uiIndex>
<ubArmourClass>0</ubArmourClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- ARMOURCLASS_VEST -->
<DROPITEM>
<uiIndex>1</uiIndex>
<ubArmourClass>1</ubArmourClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- ARMOURCLASS_LEGGINGS -->
<DROPITEM>
<uiIndex>2</uiIndex>
<ubArmourClass>2</ubArmourClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- ARMOURCLASS_PLATE -->
<DROPITEM>
<uiIndex>3</uiIndex>
<ubArmourClass>3</ubArmourClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- ARMOURCLASS_MONST -->
<DROPITEM>
<uiIndex>4</uiIndex>
<ubArmourClass>4</ubArmourClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- ARMOURCLASS_VEHICLE -->
<DROPITEM>
<uiIndex>5</uiIndex>
<ubArmourClass>5</ubArmourClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
</ARMOURDROPLIST>
+10 -10
View File
@@ -16,60 +16,60 @@ Attribute Field Reference:
<DROPITEM>
<uiIndex>0</uiIndex>
<ubType>0</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_STUN -->
<DROPITEM>
<uiIndex>1</uiIndex>
<ubType>1</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_TEARGAS -->
<DROPITEM>
<uiIndex>2</uiIndex>
<ubType>2</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_MUSTGAS -->
<DROPITEM>
<uiIndex>3</uiIndex>
<ubType>3</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_FLARE -->
<DROPITEM>
<uiIndex>4</uiIndex>
<ubType>4</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_NOISE -->
<DROPITEM>
<uiIndex>5</uiIndex>
<ubType>5</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_SMOKE -->
<DROPITEM>
<uiIndex>6</uiIndex>
<ubType>6</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_CREATUREGAS -->
<DROPITEM>
<uiIndex>7</uiIndex>
<ubType>7</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_BURNABLEGAS -->
<DROPITEM>
<uiIndex>8</uiIndex>
<ubType>8</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
<!-- EXPLOSV_FLASHBANG -->
<DROPITEM>
<uiIndex>9</uiIndex>
<ubType>9</ubType>
<ubDropRate>50</ubDropRate>
<ubDropRate>25</ubDropRate>
</DROPITEM>
</EXPLOSIVEDROPLIST>
+7 -7
View File
@@ -16,42 +16,42 @@ Attribute Field Reference:
<DROPITEM>
<uiIndex>0</uiIndex>
<usItemClass>4096</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- IC_KIT -->
<DROPITEM>
<uiIndex>1</uiIndex>
<usItemClass>8192</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- IC_APPLIABLE -->
<DROPITEM>
<uiIndex>2</uiIndex>
<usItemClass>16384</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- IC_FACE -->
<DROPITEM>
<uiIndex>3</uiIndex>
<usItemClass>32768</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- IC_KEY -->
<DROPITEM>
<uiIndex>4</uiIndex>
<usItemClass>65536</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- IC_MISC -->
<DROPITEM>
<uiIndex>5</uiIndex>
<usItemClass>268435456</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- IC_Money -->
<DROPITEM>
<uiIndex>6</uiIndex>
<usItemClass>536870912</usItemClass>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
</MISCDROPLIST>
+9 -9
View File
@@ -16,54 +16,54 @@ Attribute Field Reference:
<DROPITEM>
<uiIndex>0</uiIndex>
<ubWeaponType>0</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_PISTOL -->
<DROPITEM>
<uiIndex>1</uiIndex>
<ubWeaponType>1</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_M_PISTOL -->
<DROPITEM>
<uiIndex>2</uiIndex>
<ubWeaponType>2</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_SMG -->
<DROPITEM>
<uiIndex>3</uiIndex>
<ubWeaponType>3</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_RIFLE -->
<DROPITEM>
<uiIndex>4</uiIndex>
<ubWeaponType>4</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_SN_RIFLE -->
<DROPITEM>
<uiIndex>5</uiIndex>
<ubWeaponType>5</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_AS_RIFLE -->
<DROPITEM>
<uiIndex>6</uiIndex>
<ubWeaponType>6</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_LMG -->
<DROPITEM>
<uiIndex>7</uiIndex>
<ubWeaponType>7</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
<!-- GUN_SHOTGUN -->
<DROPITEM>
<uiIndex>8</uiIndex>
<ubWeaponType>8</ubWeaponType>
<ubDropRate>50</ubDropRate>
<ubDropRate>15</ubDropRate>
</DROPITEM>
</WEAPONDROPLIST>