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Fix: crash during item transformation on attached items
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7855 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -14704,6 +14704,9 @@ BOOLEAN OBJECTTYPE::TransformObject( SOLDIERTYPE * pSoldier, UINT8 ubStatusIndex
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// Test the parent now. See whether all attachments are still valid on it.
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ReInitMergedItem(pSoldier, pParent, pParent->usItem, ubStatusIndex);
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// Flugente: sometimes gpItemDescObject gets corrupted during ReInitMergedItem(...), so we have to repair that here
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gpItemDescObject = &gCloneItemDescObject;
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gpItemDescOrigAttachmentObject = NULL;
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// After reiniting the attachments on the parent, "this" still exists, but the actual object is gone.
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