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new exe build (2240)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2241 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+2
-2
@@ -28,11 +28,11 @@ CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" };
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#else
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#else
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//RELEASE BUILD VERSION
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//RELEASE BUILD VERSION
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CHAR16 zVersionLabel[256] = { L"Release v1.13.2227" };
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CHAR16 zVersionLabel[256] = { L"Release v1.13.2240" };
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#endif
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#endif
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CHAR8 czVersionNumber[16] = { "Build 08.06.20" }; //YY.MM.DD
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CHAR8 czVersionNumber[16] = { "Build 08.07.14" }; //YY.MM.DD
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CHAR16 zTrackingNumber[16] = { L"Z" };
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CHAR16 zTrackingNumber[16] = { L"Z" };
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@@ -1143,8 +1143,10 @@ BOOLEAN InternalAddSoldierToSector( UINT8 ubID, BOOLEAN fCalculateDirection, BOO
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{
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{
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if( pSoldier->sInsertionGridNo == NOWHERE )
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if( pSoldier->sInsertionGridNo == NOWHERE )
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{ //Add the soldier to the respective entrypoint. This is an error condition.
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{ //Add the soldier to the respective entrypoint. This is an error condition.
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// So treat it like an error already then!
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// So treat it like an error already then
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Assert(0);
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// WANNE: ASSERTION: Removed the assertion until we find the bug!
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//Assert(0);
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}
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}
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if( pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE )
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if( pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE )
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{
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{
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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<VisualStudioProject
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ProjectType="Visual C++"
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ProjectType="Visual C++"
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Version="8.00"
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Version="8,00"
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Name="ja2_2005Express"
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Name="ja2_2005Express"
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ProjectGUID="{F44669E7-74AC-444B-B75F-F16F4B9F0265}"
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ProjectGUID="{F44669E7-74AC-444B-B75F-F16F4B9F0265}"
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RootNamespace="ja2_2005Express"
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RootNamespace="ja2_2005Express"
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@@ -17,7 +17,7 @@
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<Configurations>
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<Configurations>
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<Configuration
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<Configuration
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Name="Debug|Win32"
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Name="Debug|Win32"
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OutputDirectory="\games\jagged alliance 2"
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OutputDirectory="C:\games\jagged alliance 2 EN"
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IntermediateDirectory="$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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ConfigurationType="1"
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InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressDebug.vsprops"
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InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressDebug.vsprops"
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@@ -66,7 +66,7 @@
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib"
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AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib"
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OutputFile="$(OutDir)\ja2_debug_2227_en.exe"
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OutputFile="$(OutDir)\ja2_debug_2240_en.exe"
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LinkIncremental="2"
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LinkIncremental="2"
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GenerateDebugInformation="true"
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GenerateDebugInformation="true"
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SubSystem="2"
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SubSystem="2"
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@@ -99,7 +99,7 @@
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</Configuration>
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</Configuration>
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<Configuration
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<Configuration
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Name="Release|Win32"
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Name="Release|Win32"
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OutputDirectory="\games\jagged alliance 2"
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OutputDirectory="C:\games\jagged alliance 2 EN"
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IntermediateDirectory="$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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ConfigurationType="1"
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InheritedPropertySheets=".\ja2_2005Express.vsprops"
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InheritedPropertySheets=".\ja2_2005Express.vsprops"
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@@ -145,7 +145,7 @@
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<Tool
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<Tool
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Name="VCLinkerTool"
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Name="VCLinkerTool"
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AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStatic.lib ws2_32.lib"
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AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStatic.lib ws2_32.lib"
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OutputFile="$(OutDir)\ja2_release_2227_en.exe"
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OutputFile="$(OutDir)\ja2_release_2240_en.exe"
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LinkIncremental="1"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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GenerateMapFile="true"
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