new exe build (2240)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2241 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2008-07-14 18:48:58 +00:00
parent 6438f9164d
commit ad96055687
3 changed files with 11 additions and 9 deletions
+2 -2
View File
@@ -28,11 +28,11 @@ CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else #else
//RELEASE BUILD VERSION //RELEASE BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Release v1.13.2227" }; CHAR16 zVersionLabel[256] = { L"Release v1.13.2240" };
#endif #endif
CHAR8 czVersionNumber[16] = { "Build 08.06.20" }; //YY.MM.DD CHAR8 czVersionNumber[16] = { "Build 08.07.14" }; //YY.MM.DD
CHAR16 zTrackingNumber[16] = { L"Z" }; CHAR16 zTrackingNumber[16] = { L"Z" };
+4 -2
View File
@@ -1143,8 +1143,10 @@ BOOLEAN InternalAddSoldierToSector( UINT8 ubID, BOOLEAN fCalculateDirection, BOO
{ {
if( pSoldier->sInsertionGridNo == NOWHERE ) if( pSoldier->sInsertionGridNo == NOWHERE )
{ //Add the soldier to the respective entrypoint. This is an error condition. { //Add the soldier to the respective entrypoint. This is an error condition.
// So treat it like an error already then! // So treat it like an error already then
Assert(0);
// WANNE: ASSERTION: Removed the assertion until we find the bug!
//Assert(0);
} }
if( pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE ) if( pSoldier->flags.uiStatusFlags & SOLDIER_VEHICLE )
{ {
+5 -5
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?> <?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject <VisualStudioProject
ProjectType="Visual C++" ProjectType="Visual C++"
Version="8.00" Version="8,00"
Name="ja2_2005Express" Name="ja2_2005Express"
ProjectGUID="{F44669E7-74AC-444B-B75F-F16F4B9F0265}" ProjectGUID="{F44669E7-74AC-444B-B75F-F16F4B9F0265}"
RootNamespace="ja2_2005Express" RootNamespace="ja2_2005Express"
@@ -17,7 +17,7 @@
<Configurations> <Configurations>
<Configuration <Configuration
Name="Debug|Win32" Name="Debug|Win32"
OutputDirectory="\games\jagged alliance 2" OutputDirectory="C:\games\jagged alliance 2 EN"
IntermediateDirectory="$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1" ConfigurationType="1"
InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressDebug.vsprops" InheritedPropertySheets=".\ja2_2005Express.vsprops;.\ja2_2005ExpressDebug.vsprops"
@@ -66,7 +66,7 @@
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib" AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStaticDebug.lib ws2_32.lib"
OutputFile="$(OutDir)\ja2_debug_2227_en.exe" OutputFile="$(OutDir)\ja2_debug_2240_en.exe"
LinkIncremental="2" LinkIncremental="2"
GenerateDebugInformation="true" GenerateDebugInformation="true"
SubSystem="2" SubSystem="2"
@@ -99,7 +99,7 @@
</Configuration> </Configuration>
<Configuration <Configuration
Name="Release|Win32" Name="Release|Win32"
OutputDirectory="\games\jagged alliance 2" OutputDirectory="C:\games\jagged alliance 2 EN"
IntermediateDirectory="$(ConfigurationName)" IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1" ConfigurationType="1"
InheritedPropertySheets=".\ja2_2005Express.vsprops" InheritedPropertySheets=".\ja2_2005Express.vsprops"
@@ -145,7 +145,7 @@
<Tool <Tool
Name="VCLinkerTool" Name="VCLinkerTool"
AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStatic.lib ws2_32.lib" AdditionalDependencies="Winmm.lib .\Multiplayer\raknet\RakNetLibStatic.lib ws2_32.lib"
OutputFile="$(OutDir)\ja2_release_2227_en.exe" OutputFile="$(OutDir)\ja2_release_2240_en.exe"
LinkIncremental="1" LinkIncremental="1"
GenerateDebugInformation="true" GenerateDebugInformation="true"
GenerateMapFile="true" GenerateMapFile="true"