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Move main executable source to its own directory (#248)
* Move main executable files to their own directory * Adapt the build to the new file structure ... and fix some weird #include's that were relying on the project root being an include directory.
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#ifndef _MP_CONNECT_SCREEN_H_
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#define _MP_CONNECT_SCREEN_H_
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UINT32 MPConnectScreenInit( void );
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UINT32 MPConnectScreenHandle( void );
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UINT32 MPConnectScreenShutdown( void );
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void SetConnectScreenHeadingW( STR16 cmsg );
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void SetConnectScreenHeadingA( const char* cmsg );
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void SetConnectScreenSubMessageW( STR16 cmsg );
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void SetConnectScreenSubMessageA( const char* cmsg );
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#endif
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