Four new guns added: M16A1, XM177-E1, CMMG 7.3, and OA-93

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@553 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Starwalker
2006-10-27 06:44:00 +00:00
parent 087958df3d
commit aee7129e87
3 changed files with 460 additions and 121 deletions
+215 -20
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+144
View File
@@ -9535,6 +9535,150 @@
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>762</uiIndex>
<szWeaponName>Colt M16A1</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>3</ubReadyTime>
<ubShotsPer4Turns>15</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>31</ubImpact>
<ubDeadliness>30</ubDeadliness>
<bAccuracy>5</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>350</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>38</BurstAniDelay>
<ubAttackVolume>55</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>341</sSound>
<sBurstSound>33</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>763</uiIndex>
<szWeaponName>Colt XM177-E1</szWeaponName>
<ubWeaponClass>3</ubWeaponClass>
<ubWeaponType>6</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>8</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>29</ubImpact>
<ubDeadliness>29</ubDeadliness>
<bAccuracy>3</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>290</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>38</BurstAniDelay>
<ubAttackVolume>77</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>341</sSound>
<sBurstSound>33</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>8</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>764</uiIndex>
<szWeaponName>CMMG 7.3</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>19</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>240</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>38</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>341</sSound>
<sBurstSound>33</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>765</uiIndex>
<szWeaponName>OA-93</szWeaponName>
<ubWeaponClass>1</ubWeaponClass>
<ubWeaponType>1</ubWeaponType>
<ubCalibre>8</ubCalibre>
<ubReadyTime>1</ubReadyTime>
<ubShotsPer4Turns>18</ubShotsPer4Turns>
<ubShotsPerBurst>0</ubShotsPerBurst>
<ubBurstPenalty>0</ubBurstPenalty>
<ubBulletSpeed>22</ubBulletSpeed>
<ubImpact>27</ubImpact>
<ubDeadliness>19</ubDeadliness>
<bAccuracy>1</bAccuracy>
<ubMagSize>30</ubMagSize>
<usRange>230</usRange>
<usReloadDelay>200</usReloadDelay>
<BurstAniDelay>38</BurstAniDelay>
<ubAttackVolume>80</ubAttackVolume>
<ubHitVolume>7</ubHitVolume>
<sSound>341</sSound>
<sBurstSound>33</sBurstSound>
<sSilencedBurstSound>111</sSilencedBurstSound>
<sReloadSound>102</sReloadSound>
<sLocknLoadSound>108</sLocknLoadSound>
<SilencedSound>156</SilencedSound>
<bBurstAP>5</bBurstAP>
<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
<APsToReload>2</APsToReload>
<SwapClips>1</SwapClips>
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
<AutoPenalty>0</AutoPenalty>
<NoSemiAuto>0</NoSemiAuto>
<APsToReloadManually>0</APsToReloadManually>
<ManualReloadSound>476</ManualReloadSound>
</WEAPON>
<WEAPON>
<uiIndex>901</uiIndex>
<szWeaponName>Commando Mortar</szWeaponName>