Polish translation from inshy

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1031 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
lalien
2008-08-12 23:01:31 +00:00
parent 638787a993
commit b25d33f783
11 changed files with 13663 additions and 379 deletions
@@ -0,0 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
<CITY_INFO>
<CITYLIST>
<CITY>
<uiIndex>1</uiIndex>
<townName>Omerta</townName>
</CITY>
<CITY>
<uiIndex>2</uiIndex>
<townName>Drassen</townName>
</CITY>
<CITY>
<uiIndex>3</uiIndex>
<townName>Alma</townName>
</CITY>
<CITY>
<uiIndex>4</uiIndex>
<townName>Grumm</townName>
</CITY>
<CITY>
<uiIndex>5</uiIndex>
<townName>Tixa</townName>
</CITY>
<CITY>
<uiIndex>6</uiIndex>
<townName>Cambria</townName>
</CITY>
<CITY>
<uiIndex>7</uiIndex>
<townName>San Mona</townName>
</CITY>
<CITY>
<uiIndex>8</uiIndex>
<townName>Estoni</townName>
</CITY>
<CITY>
<uiIndex>9</uiIndex>
<townName>Orta</townName>
</CITY>
<CITY>
<uiIndex>10</uiIndex>
<townName>Balime</townName>
</CITY>
<CITY>
<uiIndex>11</uiIndex>
<townName>Meduna</townName>
</CITY>
<CITY>
<uiIndex>12</uiIndex>
<townName>Читзена</townName>
</CITY>
</CITYLIST>
</CITY_INFO>
@@ -1,236 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
This file defines towns in game.
Fields index:
uiIndex - it is UNIQUE number of town, used in town table (end of this xml).
Value 0 is reserved and stands for "no town here".
townName - it's simple. Town name (Max 31 char).
townUsesLoyalty - defines whether town maintains (and displays) loyalty or not.
Possible values: 0 - no loyalty, 1 - use loyalty in this town.
townRebelSentiment - this is a measure of how much each town hates the Queen's
opression & is willing to stand against it. It primarily controls
the RATE of loyalty change in each town: the loyalty effect of
the same events depends on it. Scale of 1-100.
townMilitiaAllowed - defines the ability to have and train militia in town.
Possible values: 0 - no militia, 1 - allow train militia in this town.
baseSector - this is co-ordinates of the top left corner of the 3x3 town
tiles cutouts in Interface/MilitiaMaps.sti!
townPoint - position of town names on the map. These are 10 * (X, Y) position
in SECTORS (fractions possible) to the X-CENTER of the town
There is town table at the end on this file. The table represent town placement on the world map.
NOTE: Town rows 0 and 17, and also columns 0 and 17 CANNOT BE USED.
It is world borders.
Changes do not require starting of a new game.
-->
<CITY_INFO>
<CITYLIST>
<CITY>
<uiIndex>1</uiIndex>
<townName>Омерта</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>90</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>9</x>
<y>1</y>
</baseSector>
<townPoint>
<x>90</x>
<y>10</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>2</uiIndex>
<townName>Драссен</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>30</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>13</x>
<y>2</y>
</baseSector>
<townPoint>
<x>125</x>
<y>40</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>3</uiIndex>
<townName>Альма</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>12</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>13</x>
<y>8</y>
</baseSector>
<townPoint>
<x>130</x>
<y>90</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>4</uiIndex>
<townName>Грам</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>15</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>1</x>
<y>7</y>
</baseSector>
<townPoint>
<x>15</x>
<y>80</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>5</uiIndex>
<townName>Тикса</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>8</x>
<y>9</y>
</baseSector>
<townPoint>
<x>85</x>
<y>100</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>6</uiIndex>
<townName>Камбрия</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>15</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>8</x>
<y>6</y>
</baseSector>
<townPoint>
<x>95</x>
<y>70</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>7</uiIndex>
<townName>Сан-Мона</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>4</x>
<y>2</y>
</baseSector>
<townPoint>
<x>45</x>
<y>40</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>8</uiIndex>
<townName>Эстони</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>5</x>
<y>8</y>
</baseSector>
<townPoint>
<x>55</x>
<y>90</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>9</uiIndex>
<townName>Орта</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>3</x>
<y>10</y>
</baseSector>
<townPoint>
<x>35</x>
<y>110</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>10</uiIndex>
<townName>Балайм</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>12</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>11</x>
<y>11</y>
</baseSector>
<townPoint>
<x>110</x>
<y>120</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>11</uiIndex>
<townName>Медуна</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>10</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>3</x>
<y>14</y>
</baseSector>
<townPoint>
<x>45</x>
<y>150</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>12</uiIndex>
<townName>Читзена</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>35</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>2</x>
<y>1</y>
</baseSector>
<townPoint>
<x>15</x>
<y>20</y>
</townPoint>
</CITY>
</CITYLIST>
<CITY_TABLE>
<!-- Column index: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 -->
<!-- -->
<CITY_TABLE_ROW row="00"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="01"> 0 0 12 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="02"> 0 0 12 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="03"> 0 0 0 0 0 7 7 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="04"> 0 0 0 0 7 7 0 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="05"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="06"> 0 0 0 0 0 0 0 0 6 6 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="07"> 0 4 4 0 0 0 0 0 6 6 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="08"> 0 4 4 4 0 0 0 0 6 0 0 0 0 3 3 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="09"> 0 0 0 0 0 0 8 0 0 0 0 0 0 3 3 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="10"> 0 0 0 0 0 0 0 0 0 5 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="11"> 0 0 0 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="12"> 0 0 0 0 0 0 0 0 0 0 0 10 10 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="13"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="14"> 0 0 0 11 11 11 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="15"> 0 0 0 11 11 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="16"> 0 0 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="17"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
</CITY_TABLE>
</CITY_INFO>
@@ -1,3 +1,243 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<AMMOLIST>
<?xml version="1.0" encoding="utf-8"?>
<AMMOLIST>
<AMMO>
<uiIndex>0</uiIndex>
<AmmoCaliber>0</AmmoCaliber>
<BRCaliber>0</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>1</uiIndex>
<AmmoCaliber>.38 Spc</AmmoCaliber>
<BRCaliber>.38 Spc</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>2</uiIndex>
<AmmoCaliber>9x19mm</AmmoCaliber>
<BRCaliber>9x19mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>3</uiIndex>
<AmmoCaliber>.45 ACP</AmmoCaliber>
<BRCaliber>.45 ACP</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>4</uiIndex>
<AmmoCaliber>.357 Mag</AmmoCaliber>
<BRCaliber>.357 Mag</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>5</uiIndex>
<AmmoCaliber>12 gauge</AmmoCaliber>
<BRCaliber>12 gauge</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>6</uiIndex>
<AmmoCaliber>CAWS</AmmoCaliber>
<BRCaliber>CAWS</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>7</uiIndex>
<AmmoCaliber>5.45x39mm</AmmoCaliber>
<BRCaliber>5.45x39mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>8</uiIndex>
<AmmoCaliber>5.56x45mm</AmmoCaliber>
<BRCaliber>5.56x45mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>9</uiIndex>
<AmmoCaliber>7.62x51mm</AmmoCaliber>
<BRCaliber>7.62x51mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>10</uiIndex>
<AmmoCaliber>7.62x39mm</AmmoCaliber>
<BRCaliber>7.62x39mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>11</uiIndex>
<AmmoCaliber>4.7x33mm</AmmoCaliber>
<BRCaliber>4.7x33mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>12</uiIndex>
<AmmoCaliber>5.7x28mm</AmmoCaliber>
<BRCaliber>5.7x28mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>13</uiIndex>
<AmmoCaliber>Monster</AmmoCaliber>
<BRCaliber>Monster</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>14</uiIndex>
<AmmoCaliber>Rocket</AmmoCaliber>
<BRCaliber>Rocket</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>15</uiIndex>
<AmmoCaliber>Dart</AmmoCaliber>
<BRCaliber>Dart</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>16</uiIndex>
<AmmoCaliber>flame</AmmoCaliber>
<BRCaliber>flame</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>17</uiIndex>
<AmmoCaliber>.50 BMG</AmmoCaliber>
<BRCaliber>.50 BMG</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>18</uiIndex>
<AmmoCaliber>9x39mm</AmmoCaliber>
<BRCaliber>9x39mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>19</uiIndex>
<AmmoCaliber>4.6x30mm</AmmoCaliber>
<BRCaliber>4.6x30mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>20</uiIndex>
<AmmoCaliber>7.62x25mm</AmmoCaliber>
<BRCaliber>7.62x25mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>21</uiIndex>
<AmmoCaliber>12.7mm</AmmoCaliber>
<BRCaliber>12.7mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>22</uiIndex>
<AmmoCaliber>9x18mm</AmmoCaliber>
<BRCaliber>9x18mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>23</uiIndex>
<AmmoCaliber>.40 S&amp;W</AmmoCaliber>
<BRCaliber>.40 S&amp;W</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>24</uiIndex>
<AmmoCaliber>7.62x54R</AmmoCaliber>
<BRCaliber>7.62x54R</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>25</uiIndex>
<AmmoCaliber>.338 Lapua</AmmoCaliber>
<BRCaliber>.338 LM</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>26</uiIndex>
<AmmoCaliber>.44 Mag</AmmoCaliber>
<BRCaliber>.44 Mag</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>27</uiIndex>
<AmmoCaliber>10mm</AmmoCaliber>
<BRCaliber>10mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>28</uiIndex>
<AmmoCaliber>12.5x35mm</AmmoCaliber>
<BRCaliber>12.5x35mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>29</uiIndex>
<AmmoCaliber>9x21mm</AmmoCaliber>
<BRCaliber>9x21mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>30</uiIndex>
<AmmoCaliber>7.62x37mm</AmmoCaliber>
<BRCaliber>7.62x37mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>31</uiIndex>
<AmmoCaliber>9mm SP-5</AmmoCaliber>
<BRCaliber>9mm SP-5</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>32</uiIndex>
<AmmoCaliber>9mm SP-6</AmmoCaliber>
<BRCaliber>9mm SP-6</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>33</uiIndex>
<AmmoCaliber>5.45x18mm</AmmoCaliber>
<BRCaliber>5.45x18mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>34</uiIndex>
<AmmoCaliber>9mm MS</AmmoCaliber>
<BRCaliber>9mm MS</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>35</uiIndex>
<AmmoCaliber>.50 AE</AmmoCaliber>
<BRCaliber>.50 AE</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>36</uiIndex>
<AmmoCaliber>.454 Casull</AmmoCaliber>
<BRCaliber>.454 Casull</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>37</uiIndex>
<AmmoCaliber>.45 WinMag</AmmoCaliber>
<BRCaliber>.45 WinMag</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>38</uiIndex>
<AmmoCaliber>.50 Beowulf</AmmoCaliber>
<BRCaliber>.50 Beowulf</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>39</uiIndex>
<AmmoCaliber>.300 WinMag</AmmoCaliber>
<BRCaliber>.300 WinMag</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>40</uiIndex>
<AmmoCaliber>7.92x57mm</AmmoCaliber>
<BRCaliber>7.92x57mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>41</uiIndex>
<AmmoCaliber>12.7x97mm Subsonic</AmmoCaliber>
<BRCaliber>12.7x97mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>42</uiIndex>
<AmmoCaliber>6.8x43mm SPC</AmmoCaliber>
<BRCaliber>6.8x43mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>43</uiIndex>
<AmmoCaliber>5.56x45mm SCF</AmmoCaliber>
<BRCaliber>5.56mm SCF</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>44</uiIndex>
<AmmoCaliber>.41 AE</AmmoCaliber>
<BRCaliber>.41 AE</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>45</uiIndex>
<AmmoCaliber>.30 car</AmmoCaliber>
<BRCaliber>.30 car</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>46</uiIndex>
<AmmoCaliber>.30-06</AmmoCaliber>
<BRCaliber>.30-06</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>47</uiIndex>
<AmmoCaliber>6x35mm</AmmoCaliber>
<BRCaliber>6x35mm</BRCaliber>
</AMMO>
</AMMOLIST>
File diff suppressed because it is too large Load Diff
@@ -1,3 +1,95 @@
<?xml version="1.0" encoding="utf-8"?>
<POCKETLIST>
<POCKET>
<pIndex>0</pIndex>
<pName>Nothing</pName>
</POCKET>
<POCKET>
<pIndex>1</pIndex>
<pName>Gun Sling</pName>
</POCKET>
<POCKET>
<pIndex>2</pIndex>
<pName>Knife</pName>
</POCKET>
<POCKET>
<pIndex>3</pIndex>
<pName>Vehicle</pName>
</POCKET>
<POCKET>
<pIndex>4</pIndex>
<pName>General Large</pName>
</POCKET>
<POCKET>
<pIndex>5</pIndex>
<pName>Combat Pack</pName>
</POCKET>
<POCKET>
<pIndex>6</pIndex>
<pName>Ammo Belt</pName>
</POCKET>
<POCKET>
<pIndex>7</pIndex>
<pName>SMG Holster</pName>
</POCKET>
<POCKET>
<pIndex>8</pIndex>
<pName>Medium General</pName>
</POCKET>
<POCKET>
<pIndex>9</pIndex>
<pName>LgMagPocket</pName>
</POCKET>
<POCKET>
<pIndex>10</pIndex>
<pName>AR Mag</pName>
</POCKET>
<POCKET>
<pIndex>11</pIndex>
<pName>Pistol Holster</pName>
</POCKET>
<POCKET>
<pIndex>12</pIndex>
<pName>SMG Mag</pName>
</POCKET>
<POCKET>
<pIndex>13</pIndex>
<pName>Rifle Grenade</pName>
</POCKET>
<POCKET>
<pIndex>14</pIndex>
<pName>Grenade</pName>
</POCKET>
<POCKET>
<pIndex>15</pIndex>
<pName>Pistol Mag</pName>
</POCKET>
<POCKET>
<pIndex>16</pIndex>
<pName>Tiny General</pName>
</POCKET>
<POCKET>
<pIndex>17</pIndex>
<pName>Small General</pName>
</POCKET>
<POCKET>
<pIndex>18</pIndex>
<pName>Belt Clip</pName>
</POCKET>
<POCKET>
<pIndex>19</pIndex>
<pName>Speedloader</pName>
</POCKET>
<POCKET>
<pIndex>20</pIndex>
<pName>Medical Pocket</pName>
</POCKET>
<POCKET>
<pIndex>21</pIndex>
<pName>Syringe Pocket</pName>
</POCKET>
<POCKET>
<pIndex>22</pIndex>
<pName>Double Belt</pName>
</POCKET>
</POCKETLIST>
@@ -3108,9 +3108,9 @@
<uiIndex>388</uiIndex>
<szItemName>9x19мм C-Mag HP</szItemName>
<szLongItemName>9x19мм C-Mag, HP</szLongItemName>
<szItemDesc>This Beta C-Mag holds 100 rounds of federal jacketed hollow point ammunition. It combines the wound characteristics of hollow point with the penetration abilities of standard ball ammunition.</szItemDesc>
<szItemDesc>Магазин Beta C-Mag на 100 патронов федерального образца с полуоболочечной пулей, имеющей экспансивную выемку. Совмещает в себе характеристики ранения экспансивной пули с неплохой пробивной способностью.</szItemDesc>
<szBRName>9x19мм C-Mag HP</szBRName>
<szBRDesc>This 100-round Beta C-Mag of 115 grain Jacketed Hollow Point ammunition is a special buy straight from COR-BON. We guarantee it will make your MP-5 the envy of any SWAT team.</szBRDesc>
<szBRDesc>Спец поставка прямо от COR-BON - магазин Beta C-Mag на 100 экспансивных патронов, с весом пули 115 гран (7,452 грамм). Даем гарантию, что с ними ваш MP-5 станет предметом зависти для любой группы S.W.A.T.</szBRDesc>
</ITEM>
<ITEM>
<uiIndex>389</uiIndex>
@@ -4258,7 +4258,7 @@
</ITEM>
<ITEM>
<uiIndex>532</uiIndex>
<szItemName>10мм маг, 30 HP</szItemName>
<szItemName>10мм маг, 30HP</szItemName>
<szLongItemName>10мм магазин, 30 HP</szLongItemName>
<szItemDesc>Эти 30 патронов с экспансивной пулей калибра 10мм просто разнесут в пыль ваших врагов.</szItemDesc>
<szBRName>10мм маг, 30 HP</szBRName>
@@ -4266,7 +4266,7 @@
</ITEM>
<ITEM>
<uiIndex>533</uiIndex>
<szItemName>10мм маг, 30 AP</szItemName>
<szItemName>10мм маг, 30AP</szItemName>
<szLongItemName>10мм магазин, 30 AP</szLongItemName>
<szItemDesc>Магазин на 30 патронов с бронебойной пулей калибра 10мм.</szItemDesc>
<szBRName>10мм маг, 30 AP</szBRName>
@@ -4274,7 +4274,7 @@
</ITEM>
<ITEM>
<uiIndex>534</uiIndex>
<szItemName>10мм маг, 30 AET</szItemName>
<szItemName>10мм маг, 30AET</szItemName>
<szLongItemName>10мм магазин, 30 AET</szLongItemName>
<szItemDesc>Эти пули, сочетающие бронебойные свойства и мощь экспансивных боеприпасов, представляют собой технологическую вершину в сфере баллистики. И эта смертоносная обойма в ваших руках.</szItemDesc>
<szBRName>10мм маг, 30 AET</szBRName>
@@ -4698,7 +4698,7 @@
</ITEM>
<ITEM>
<uiIndex>587</uiIndex>
<szItemName>10мм маг, 8 HP</szItemName>
<szItemName>10мм маг, 8HP</szItemName>
<szLongItemName>10мм магазин, 8 HP</szLongItemName>
<szItemDesc>Восьми-зарядный пистолетный магазин с экспансивным патроном калибра 10мм Авто.</szItemDesc>
<szBRName>10мм маг, 8 HP</szBRName>
@@ -4706,7 +4706,7 @@
</ITEM>
<ITEM>
<uiIndex>588</uiIndex>
<szItemName>10мм маг, 8 AP</szItemName>
<szItemName>10мм маг, 8AP</szItemName>
<szLongItemName>10мм магазин, 8 AP</szLongItemName>
<szItemDesc>Восьми-зарядный пистолетный магазин с бронебойными патронами калибра 10мм Авто.</szItemDesc>
<szBRName>10мм маг, 8 AP</szBRName>
@@ -4714,7 +4714,7 @@
</ITEM>
<ITEM>
<uiIndex>589</uiIndex>
<szItemName>10мм маг, 8 AET</szItemName>
<szItemName>10мм маг, 8AET</szItemName>
<szLongItemName>10мм магазин, 8 AET</szLongItemName>
<szItemDesc>Восьми-зарядный пистолетный магазин с патронами калибра 10мм Авто АЕТ.</szItemDesc>
<szBRName>10мм маг, 8 AET</szBRName>
@@ -7157,7 +7157,7 @@
<uiIndex>894</uiIndex>
<szItemName>MR-73</szItemName>
<szLongItemName>Manurhin MR-73</szLongItemName>
<szItemDesc>Разработан на базе револьверов фирмы S&amp;W, однако, имеет и собственные уникальные наработки. MR-73 представляет основу линейки револьверов фирмы Manurhin.</szItemDesc>
<szItemDesc>Разработан на базе револьверов S&amp;W, однако, имеет и собственные уникальные наработки. MR-73 представляет основу линейки револьверов фирмы Manurhin.</szItemDesc>
<szBRName>Manurhin MR-73</szBRName>
<szBRDesc>Этим полицейским револьвером вооружают французское антитеррористическое подразделение - GIGN, что уже говорит о высоком качестве оружия.</szBRDesc>
</ITEM>
@@ -0,0 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
<CITY_INFO>
<CITYLIST>
<CITY>
<uiIndex>1</uiIndex>
<townName>Omerta</townName>
</CITY>
<CITY>
<uiIndex>2</uiIndex>
<townName>Drassen</townName>
</CITY>
<CITY>
<uiIndex>3</uiIndex>
<townName>Alma</townName>
</CITY>
<CITY>
<uiIndex>4</uiIndex>
<townName>Grumm</townName>
</CITY>
<CITY>
<uiIndex>5</uiIndex>
<townName>Tixa</townName>
</CITY>
<CITY>
<uiIndex>6</uiIndex>
<townName>Cambria</townName>
</CITY>
<CITY>
<uiIndex>7</uiIndex>
<townName>San Mona</townName>
</CITY>
<CITY>
<uiIndex>8</uiIndex>
<townName>Estoni</townName>
</CITY>
<CITY>
<uiIndex>9</uiIndex>
<townName>Orta</townName>
</CITY>
<CITY>
<uiIndex>10</uiIndex>
<townName>Balime</townName>
</CITY>
<CITY>
<uiIndex>11</uiIndex>
<townName>Meduna</townName>
</CITY>
<CITY>
<uiIndex>12</uiIndex>
<townName>Читзена</townName>
</CITY>
</CITYLIST>
</CITY_INFO>
@@ -1,236 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
<!--
This file defines towns in game.
Fields index:
uiIndex - it is UNIQUE number of town, used in town table (end of this xml).
Value 0 is reserved and stands for "no town here".
townName - it's simple. Town name (Max 31 char).
townUsesLoyalty - defines whether town maintains (and displays) loyalty or not.
Possible values: 0 - no loyalty, 1 - use loyalty in this town.
townRebelSentiment - this is a measure of how much each town hates the Queen's
opression & is willing to stand against it. It primarily controls
the RATE of loyalty change in each town: the loyalty effect of
the same events depends on it. Scale of 1-100.
townMilitiaAllowed - defines the ability to have and train militia in town.
Possible values: 0 - no militia, 1 - allow train militia in this town.
baseSector - this is co-ordinates of the top left corner of the 3x3 town
tiles cutouts in Interface/MilitiaMaps.sti!
townPoint - position of town names on the map. These are 10 * (X, Y) position
in SECTORS (fractions possible) to the X-CENTER of the town
There is town table at the end on this file. The table represent town placement on the world map.
NOTE: Town rows 0 and 17, and also columns 0 and 17 CANNOT BE USED.
It is world borders.
Changes do not require starting of a new game.
-->
<CITY_INFO>
<CITYLIST>
<CITY>
<uiIndex>1</uiIndex>
<townName>Омерта</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>90</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>9</x>
<y>1</y>
</baseSector>
<townPoint>
<x>90</x>
<y>10</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>2</uiIndex>
<townName>Драссен</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>30</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>13</x>
<y>2</y>
</baseSector>
<townPoint>
<x>125</x>
<y>40</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>3</uiIndex>
<townName>Альма</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>12</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>13</x>
<y>8</y>
</baseSector>
<townPoint>
<x>130</x>
<y>90</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>4</uiIndex>
<townName>Грам</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>15</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>1</x>
<y>7</y>
</baseSector>
<townPoint>
<x>15</x>
<y>80</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>5</uiIndex>
<townName>Тикса</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>8</x>
<y>9</y>
</baseSector>
<townPoint>
<x>85</x>
<y>100</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>6</uiIndex>
<townName>Камбрия</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>15</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>8</x>
<y>6</y>
</baseSector>
<townPoint>
<x>95</x>
<y>70</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>7</uiIndex>
<townName>Сан-Мона</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>4</x>
<y>2</y>
</baseSector>
<townPoint>
<x>45</x>
<y>40</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>8</uiIndex>
<townName>Эстони</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>5</x>
<y>8</y>
</baseSector>
<townPoint>
<x>55</x>
<y>90</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>9</uiIndex>
<townName>Орта</townName>
<townUsesLoyalty>0</townUsesLoyalty>
<townRebelSentiment>20</townRebelSentiment>
<townMilitiaAllowed>0</townMilitiaAllowed>
<baseSector>
<x>3</x>
<y>10</y>
</baseSector>
<townPoint>
<x>35</x>
<y>110</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>10</uiIndex>
<townName>Балайм</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>12</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>11</x>
<y>11</y>
</baseSector>
<townPoint>
<x>110</x>
<y>120</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>11</uiIndex>
<townName>Медуна</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>10</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>3</x>
<y>14</y>
</baseSector>
<townPoint>
<x>45</x>
<y>150</y>
</townPoint>
</CITY>
<CITY>
<uiIndex>12</uiIndex>
<townName>Читзена</townName>
<townUsesLoyalty>1</townUsesLoyalty>
<townRebelSentiment>35</townRebelSentiment>
<townMilitiaAllowed>1</townMilitiaAllowed>
<baseSector>
<x>2</x>
<y>1</y>
</baseSector>
<townPoint>
<x>15</x>
<y>20</y>
</townPoint>
</CITY>
</CITYLIST>
<CITY_TABLE>
<!-- Column index: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 -->
<!-- -->
<CITY_TABLE_ROW row="00"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="01"> 0 0 12 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="02"> 0 0 12 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="03"> 0 0 0 0 0 7 7 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="04"> 0 0 0 0 7 7 0 0 0 0 0 0 0 2 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="05"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="06"> 0 0 0 0 0 0 0 0 6 6 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="07"> 0 4 4 0 0 0 0 0 6 6 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="08"> 0 4 4 4 0 0 0 0 6 0 0 0 0 3 3 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="09"> 0 0 0 0 0 0 8 0 0 0 0 0 0 3 3 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="10"> 0 0 0 0 0 0 0 0 0 5 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="11"> 0 0 0 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="12"> 0 0 0 0 0 0 0 0 0 0 0 10 10 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="13"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="14"> 0 0 0 11 11 11 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="15"> 0 0 0 11 11 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="16"> 0 0 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
<CITY_TABLE_ROW row="17"> 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 </CITY_TABLE_ROW>
</CITY_TABLE>
</CITY_INFO>
+242 -2
View File
@@ -1,3 +1,243 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<AMMOLIST>
<?xml version="1.0" encoding="utf-8"?>
<AMMOLIST>
<AMMO>
<uiIndex>0</uiIndex>
<AmmoCaliber>0</AmmoCaliber>
<BRCaliber>0</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>1</uiIndex>
<AmmoCaliber>.38 Spc</AmmoCaliber>
<BRCaliber>.38 Spc</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>2</uiIndex>
<AmmoCaliber>9x19mm</AmmoCaliber>
<BRCaliber>9x19mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>3</uiIndex>
<AmmoCaliber>.45 ACP</AmmoCaliber>
<BRCaliber>.45 ACP</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>4</uiIndex>
<AmmoCaliber>.357 Mag</AmmoCaliber>
<BRCaliber>.357 Mag</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>5</uiIndex>
<AmmoCaliber>12 gauge</AmmoCaliber>
<BRCaliber>12 gauge</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>6</uiIndex>
<AmmoCaliber>CAWS</AmmoCaliber>
<BRCaliber>CAWS</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>7</uiIndex>
<AmmoCaliber>5.45x39mm</AmmoCaliber>
<BRCaliber>5.45x39mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>8</uiIndex>
<AmmoCaliber>5.56x45mm</AmmoCaliber>
<BRCaliber>5.56x45mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>9</uiIndex>
<AmmoCaliber>7.62x51mm</AmmoCaliber>
<BRCaliber>7.62x51mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>10</uiIndex>
<AmmoCaliber>7.62x39mm</AmmoCaliber>
<BRCaliber>7.62x39mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>11</uiIndex>
<AmmoCaliber>4.7x33mm</AmmoCaliber>
<BRCaliber>4.7x33mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>12</uiIndex>
<AmmoCaliber>5.7x28mm</AmmoCaliber>
<BRCaliber>5.7x28mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>13</uiIndex>
<AmmoCaliber>Monster</AmmoCaliber>
<BRCaliber>Monster</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>14</uiIndex>
<AmmoCaliber>Rocket</AmmoCaliber>
<BRCaliber>Rocket</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>15</uiIndex>
<AmmoCaliber>Dart</AmmoCaliber>
<BRCaliber>Dart</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>16</uiIndex>
<AmmoCaliber>flame</AmmoCaliber>
<BRCaliber>flame</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>17</uiIndex>
<AmmoCaliber>.50 BMG</AmmoCaliber>
<BRCaliber>.50 BMG</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>18</uiIndex>
<AmmoCaliber>9x39mm</AmmoCaliber>
<BRCaliber>9x39mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>19</uiIndex>
<AmmoCaliber>4.6x30mm</AmmoCaliber>
<BRCaliber>4.6x30mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>20</uiIndex>
<AmmoCaliber>7.62x25mm</AmmoCaliber>
<BRCaliber>7.62x25mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>21</uiIndex>
<AmmoCaliber>12.7mm</AmmoCaliber>
<BRCaliber>12.7mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>22</uiIndex>
<AmmoCaliber>9x18mm</AmmoCaliber>
<BRCaliber>9x18mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>23</uiIndex>
<AmmoCaliber>.40 S&amp;W</AmmoCaliber>
<BRCaliber>.40 S&amp;W</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>24</uiIndex>
<AmmoCaliber>7.62x54R</AmmoCaliber>
<BRCaliber>7.62x54R</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>25</uiIndex>
<AmmoCaliber>.338 Lapua</AmmoCaliber>
<BRCaliber>.338 LM</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>26</uiIndex>
<AmmoCaliber>.44 Mag</AmmoCaliber>
<BRCaliber>.44 Mag</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>27</uiIndex>
<AmmoCaliber>10mm</AmmoCaliber>
<BRCaliber>10mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>28</uiIndex>
<AmmoCaliber>12.5x35mm</AmmoCaliber>
<BRCaliber>12.5x35mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>29</uiIndex>
<AmmoCaliber>9x21mm</AmmoCaliber>
<BRCaliber>9x21mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>30</uiIndex>
<AmmoCaliber>7.62x37mm</AmmoCaliber>
<BRCaliber>7.62x37mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>31</uiIndex>
<AmmoCaliber>9mm SP-5</AmmoCaliber>
<BRCaliber>9mm SP-5</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>32</uiIndex>
<AmmoCaliber>9mm SP-6</AmmoCaliber>
<BRCaliber>9mm SP-6</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>33</uiIndex>
<AmmoCaliber>5.45x18mm</AmmoCaliber>
<BRCaliber>5.45x18mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>34</uiIndex>
<AmmoCaliber>9mm MS</AmmoCaliber>
<BRCaliber>9mm MS</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>35</uiIndex>
<AmmoCaliber>.50 AE</AmmoCaliber>
<BRCaliber>.50 AE</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>36</uiIndex>
<AmmoCaliber>.454 Casull</AmmoCaliber>
<BRCaliber>.454 Casull</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>37</uiIndex>
<AmmoCaliber>.45 WinMag</AmmoCaliber>
<BRCaliber>.45 WinMag</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>38</uiIndex>
<AmmoCaliber>.50 Beowulf</AmmoCaliber>
<BRCaliber>.50 Beowulf</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>39</uiIndex>
<AmmoCaliber>.300 WinMag</AmmoCaliber>
<BRCaliber>.300 WinMag</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>40</uiIndex>
<AmmoCaliber>7.92x57mm</AmmoCaliber>
<BRCaliber>7.92x57mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>41</uiIndex>
<AmmoCaliber>12.7x97mm Subsonic</AmmoCaliber>
<BRCaliber>12.7x97mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>42</uiIndex>
<AmmoCaliber>6.8x43mm SPC</AmmoCaliber>
<BRCaliber>6.8x43mm</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>43</uiIndex>
<AmmoCaliber>5.56x45mm SCF</AmmoCaliber>
<BRCaliber>5.56mm SCF</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>44</uiIndex>
<AmmoCaliber>.41 AE</AmmoCaliber>
<BRCaliber>.41 AE</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>45</uiIndex>
<AmmoCaliber>.30 car</AmmoCaliber>
<BRCaliber>.30 car</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>46</uiIndex>
<AmmoCaliber>.30-06</AmmoCaliber>
<BRCaliber>.30-06</BRCaliber>
</AMMO>
<AMMO>
<uiIndex>47</uiIndex>
<AmmoCaliber>6x35mm</AmmoCaliber>
<BRCaliber>6x35mm</BRCaliber>
</AMMO>
</AMMOLIST>
File diff suppressed because it is too large Load Diff
+92
View File
@@ -1,3 +1,95 @@
<?xml version="1.0" encoding="utf-8"?>
<POCKETLIST>
<POCKET>
<pIndex>0</pIndex>
<pName>Nothing</pName>
</POCKET>
<POCKET>
<pIndex>1</pIndex>
<pName>Gun Sling</pName>
</POCKET>
<POCKET>
<pIndex>2</pIndex>
<pName>Knife</pName>
</POCKET>
<POCKET>
<pIndex>3</pIndex>
<pName>Vehicle</pName>
</POCKET>
<POCKET>
<pIndex>4</pIndex>
<pName>General Large</pName>
</POCKET>
<POCKET>
<pIndex>5</pIndex>
<pName>Combat Pack</pName>
</POCKET>
<POCKET>
<pIndex>6</pIndex>
<pName>Ammo Belt</pName>
</POCKET>
<POCKET>
<pIndex>7</pIndex>
<pName>SMG Holster</pName>
</POCKET>
<POCKET>
<pIndex>8</pIndex>
<pName>Medium General</pName>
</POCKET>
<POCKET>
<pIndex>9</pIndex>
<pName>LgMagPocket</pName>
</POCKET>
<POCKET>
<pIndex>10</pIndex>
<pName>AR Mag</pName>
</POCKET>
<POCKET>
<pIndex>11</pIndex>
<pName>Pistol Holster</pName>
</POCKET>
<POCKET>
<pIndex>12</pIndex>
<pName>SMG Mag</pName>
</POCKET>
<POCKET>
<pIndex>13</pIndex>
<pName>Rifle Grenade</pName>
</POCKET>
<POCKET>
<pIndex>14</pIndex>
<pName>Grenade</pName>
</POCKET>
<POCKET>
<pIndex>15</pIndex>
<pName>Pistol Mag</pName>
</POCKET>
<POCKET>
<pIndex>16</pIndex>
<pName>Tiny General</pName>
</POCKET>
<POCKET>
<pIndex>17</pIndex>
<pName>Small General</pName>
</POCKET>
<POCKET>
<pIndex>18</pIndex>
<pName>Belt Clip</pName>
</POCKET>
<POCKET>
<pIndex>19</pIndex>
<pName>Speedloader</pName>
</POCKET>
<POCKET>
<pIndex>20</pIndex>
<pName>Medical Pocket</pName>
</POCKET>
<POCKET>
<pIndex>21</pIndex>
<pName>Syringe Pocket</pName>
</POCKET>
<POCKET>
<pIndex>22</pIndex>
<pName>Double Belt</pName>
</POCKET>
</POCKETLIST>