mirror of
https://github.com/1dot13/source.git
synced 2026-09-16 14:47:17 +02:00
- new jam damage threshold for guns
- gave the utility knife a lockpicking penalty git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2358 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -286,6 +286,22 @@ RECOILX_SHOTGUN_MODIFIER = 1.0
|
|||||||
RECOILY_SHOTGUN_MODIFIER = 1.0
|
RECOILY_SHOTGUN_MODIFIER = 1.0
|
||||||
;******************************************************************************************************************************
|
;******************************************************************************************************************************
|
||||||
|
|
||||||
|
;******************************************************************************************************************************
|
||||||
|
; Weapon Jam Damage Thresholds
|
||||||
|
;
|
||||||
|
; These values define the status threshold where a gun can take damage when it jams.
|
||||||
|
; The lower this value is the lower the status of the gun has to be before it will take damage during a gun jam.
|
||||||
|
; Valid values are 0 to 100.
|
||||||
|
JAM_DAMAGE_THRESHOLD_PISTOL = 50
|
||||||
|
JAM_DAMAGE_THRESHOLD_MP = 75
|
||||||
|
JAM_DAMAGE_THRESHOLD_SMG = 70
|
||||||
|
JAM_DAMAGE_THRESHOLD_RIFLE = 40
|
||||||
|
JAM_DAMAGE_THRESHOLD_SNIPER = 45
|
||||||
|
JAM_DAMAGE_THRESHOLD_AR = 65
|
||||||
|
JAM_DAMAGE_THRESHOLD_LMG = 60
|
||||||
|
JAM_DAMAGE_THRESHOLD_SHOTGUN = 30
|
||||||
|
;******************************************************************************************************************************
|
||||||
|
|
||||||
;******************************************************************************************************************************
|
;******************************************************************************************************************************
|
||||||
|
|
||||||
[Armor Settings]
|
[Armor Settings]
|
||||||
|
|||||||
@@ -8931,6 +8931,7 @@
|
|||||||
<BR_ROF>30</BR_ROF>
|
<BR_ROF>30</BR_ROF>
|
||||||
<Hardware>1</Hardware>
|
<Hardware>1</Hardware>
|
||||||
<LocksmithKit>1</LocksmithKit>
|
<LocksmithKit>1</LocksmithKit>
|
||||||
|
<LockPickModifier>-10</LockPickModifier>
|
||||||
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
|
<usOverheatingCooldownFactor>100.0</usOverheatingCooldownFactor>
|
||||||
<DisarmModifier>5</DisarmModifier>
|
<DisarmModifier>5</DisarmModifier>
|
||||||
<STAND_MODIFIERS />
|
<STAND_MODIFIERS />
|
||||||
|
|||||||
Reference in New Issue
Block a user