- Fixed typo mistakes in English text files (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4913 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-02-03 10:52:32 +00:00
parent ca9bd76792
commit b2a85f80e4
2 changed files with 9 additions and 9 deletions
+5 -5
View File
@@ -301,7 +301,7 @@ STR16 BoxFilter[] =
// Misc
L"Blade",
L"Th. Kn.",
L"Melee",
L"Blunt",
L"Grena.",
L"Bomb",
L"Med.", //30
@@ -870,7 +870,7 @@ STR16 pPasteMercPlacementText[] =
{
L"Placement not pasted as no placement is saved in buffer.",
L"Placement pasted.",
L"Placement not pasted as the maximum number of placements for this team is already used.",
L"Placement not pasted as the maximum number of placements for this team is reached.",
};
//editscreen.cpp
@@ -1038,7 +1038,7 @@ STR16 pUpdateItemStatsPanelText[] =
L"Toggle hide flag", //0
L"No item selected.",
L"Slot available for",
L"random generation.",
L"Random generation.",
L"Keys not editable.",
L"ProfileID of owner",
L"Item class not implemented.",
@@ -4889,7 +4889,7 @@ STR16 zSaveLoadText[] =
L"Loaded the game successfully",
L"ERROR loading the game!",
L"The game version in the saved game file is different then the current version. It is most likely safe to continue. Continue?",
L"The game version in the saved game file is different from the current version. It is most likely safe to continue. Continue?",
L"The saved game files may be invalidated. Do you want them all deleted?",
//Translators, the next two strings are for the same thing. The first one is for beta version releases and the second one
@@ -5157,7 +5157,7 @@ STR16 zOptionsScreenHelpText[] =
L"When ON, you will hear rain noises when it is raining.",
L"When ON, the crows are present in game.",
L"When ON, a tooltip window is shown when pressing |A|l|t and hovering cursor over an enemy.",
L"When ON, game will be saved in 2 alternate save slots after each players turn.",
L"When ON, game will be saved in 2 alternate save slots after each player's turn.",
L"When ON, Skyrider will not talk anymore.",
//L"When ON, game will run with much lower CPU usage.",
L"When ON, enhanced descriptions will be shown for items and weapons.",
+4 -4
View File
@@ -141,8 +141,8 @@ STR16 gzIMPMajorTraitsHelpTextsRanger[]=
L"+%d%s Chance to Hit with Rifles\n",
L"+%d%s Chance to Hit with Shotguns\n",
L"-%d%s APs needed to pump Shotguns\n",
L"+%d%s group travelling speed between sectors if traveling by foot\n",
L"+%d%s group travelling speed between sectors if traveling in vehicle (except helicopter)\n",
L"+%d%s group traveling speed between sectors if traveling by foot\n",
L"+%d%s group traveling speed between sectors if traveling in vehicle (except helicopter)\n",
L"-%d%s less energy spent for travelling between sectors\n",
L"-%d%s weather penalties\n",
L"+%d%s camouflage effectiveness\n",
@@ -331,7 +331,7 @@ STR16 gzIMPMinorTraitsHelpTextsTeaching[]=
L"+%d%s bonus to effective leadership for determining militia training\n",
L"+%d%s bonus to teaching other mercs\n",
L"Skill value counts to be +%d higher for being able to teach this skill to other mercs\n",
L"+%d%s bonus to train stats through self-practising assignment\n",
L"+%d%s bonus to train stats through self-practice assignment\n",
};
STR16 gzIMPMinorTraitsHelpTextsScouting[]=
@@ -367,7 +367,7 @@ STR16 gzIMPOldSkillTraitsHelpTexts[]=
L"+%d%s chance to instantly kill by throwing knife if not seen or heard\n",
L"+%d%s bonus to militia training and other mercs instructing speed\n",
L"+%d%s effective leadership for militia training calculations\n",
L"+%d%s chance to hit with rocket/greande launchers and mortar\n",
L"+%d%s chance to hit with rocket/grenade launchers and mortar\n",
L"Auto fire/burst chance to hit penalty is divided by %d\n",
L"Reduced chance for shooting unwanted bullets on autofire\n",
L"+%d%s chance to move quietly\n",