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DISEASE_CONTAMINATES_ITEMS controls wether contaminated food/blades/throwing knifes can infect people.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7649 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -246,7 +246,7 @@ BOOLEAN ApplyFood( SOLDIERTYPE *pSoldier, OBJECTTYPE *pObject, BOOLEAN fForce, B
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if ( pSoldier->sDiseasePoints[0] > 0 )
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(*pObject)[0]->data.sObjectFlag |= INFECTED;
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// if object is infected, infect the victim
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else if ( (*pObject)[0]->data.sObjectFlag & INFECTED )
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else if ( (*pObject)[0]->data.sObjectFlag & INFECTED && gGameExternalOptions.fDiseaseContaminatesItems )
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pSoldier->Infect( 0 );
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// now remove a portion of the food item (or the whole item altogether)
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