DISEASE_CONTAMINATES_ITEMS controls wether contaminated food/blades/throwing knifes can infect people.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7649 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-11-05 22:01:14 +00:00
parent 291985c022
commit b5ed7df390
5 changed files with 5 additions and 3 deletions
+1 -1
View File
@@ -246,7 +246,7 @@ BOOLEAN ApplyFood( SOLDIERTYPE *pSoldier, OBJECTTYPE *pObject, BOOLEAN fForce, B
if ( pSoldier->sDiseasePoints[0] > 0 )
(*pObject)[0]->data.sObjectFlag |= INFECTED;
// if object is infected, infect the victim
else if ( (*pObject)[0]->data.sObjectFlag & INFECTED )
else if ( (*pObject)[0]->data.sObjectFlag & INFECTED && gGameExternalOptions.fDiseaseContaminatesItems )
pSoldier->Infect( 0 );
// now remove a portion of the food item (or the whole item altogether)