DISEASE_CONTAMINATES_ITEMS controls wether contaminated food/blades/throwing knifes can infect people.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7649 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-11-05 22:01:14 +00:00
parent 291985c022
commit b5ed7df390
5 changed files with 5 additions and 3 deletions
+1 -1
View File
@@ -5799,7 +5799,7 @@ void SOLDIERTYPE::EVENT_SoldierGotHit( UINT16 usWeaponIndex, INT16 sDamage, INT1
}
// Flugente: if the blade is infected, infect the victim
if ( *&(MercPtrs[ubAttackerID]->inv[HANDPOS])[0]->data.sObjectFlag & INFECTED )
if ( *&(MercPtrs[ubAttackerID]->inv[HANDPOS])[0]->data.sObjectFlag & INFECTED && gGameExternalOptions.fDiseaseContaminatesItems )
{
// infect us with the first disease
this->Infect( 0 );