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DISEASE_CONTAMINATES_ITEMS controls wether contaminated food/blades/throwing knifes can infect people.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7649 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5799,7 +5799,7 @@ void SOLDIERTYPE::EVENT_SoldierGotHit( UINT16 usWeaponIndex, INT16 sDamage, INT1
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}
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// Flugente: if the blade is infected, infect the victim
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if ( *&(MercPtrs[ubAttackerID]->inv[HANDPOS])[0]->data.sObjectFlag & INFECTED )
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if ( *&(MercPtrs[ubAttackerID]->inv[HANDPOS])[0]->data.sObjectFlag & INFECTED && gGameExternalOptions.fDiseaseContaminatesItems )
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{
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// infect us with the first disease
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this->Infect( 0 );
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