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Added: Ctrl+Shift+E now fill LBE items in sector with other items and places them in vehicles first.
Added: Right-Click on remove attachments button on sector inventory screen will not empty LBE items in sector Changed: SLAY_STAYS_FOREVER disables Slay's hourly chance to leave when unattended Added: SLAY_HOURLY_CHANCE_TO_LEAVE setting to Ja2_Options.ini Fixed: a bunch of array index out of bounds bugs Fixed: a bunch of typos in if contitions Fixed: BuildListFile() function loading items from index 1 instead 0 Added translation: Polish text for some map inventory screen items Added translation: English texts for new functionality for other language files Cleaned up some old TODOs git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8404 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -759,12 +759,11 @@ void CreateTileDatabase( INT32 iTilesetID )
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}
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*/
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Assert(gusNumAnimatedTiles < MAX_ANIMATED_TILES);
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// set into animation controller array
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gusAnimatedTiles[ gusNumAnimatedTiles ] = gTileDatabaseSize;
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gusNumAnimatedTiles++;
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Assert( gusNumAnimatedTiles <= MAX_ANIMATED_TILES );
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gusNumAnimatedTiles++;
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TileElement.uiFlags |= ANIMATED_TILE;
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}
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