Fix: enemy airdrops could cause a deployment screen when there shouldn't be one

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8446 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-08-10 22:54:07 +00:00
parent 54f9238ec0
commit b64e0d0f91
12 changed files with 25 additions and 5 deletions
+1
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@@ -1828,6 +1828,7 @@ enum
STR_PB_CREATUREATTACK_HEADER,
STR_PB_BLOODCATAMBUSH_HEADER,
STR_PB_ENTERINGBLOODCATLAIR_HEADER,
STR_PB_ENEMYINVASION_AIRDROP_HEADER,
STR_PB_LOCATION,
STR_PB_ENEMIES,
STR_PB_MERCS,
+1
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@@ -3405,6 +3405,7 @@ STR16 gpStrategicString[] =
L"异形攻击", //STR_PB_CREATUREATTACK_HEADER
L"血猫伏击", //STR_PB_BLOODCATAMBUSH_HEADER
L"进入血猫巢穴",
L"ENEMY AIRDROP", //STR_PB_ENEMYINVASION_AIRDROP_HEADER // TODO.Translate
//Various single words for direct translation. The Civilians represent the civilian
//militia occupying the sector being attacked. Limited to 9-10 chars
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@@ -3405,6 +3405,7 @@ STR16 gpStrategicString[] =
L"AANVAL BEEST", //STR_PB_CREATUREATTACK_HEADER
L"BLOODCAT VAL", //STR_PB_BLOODCATAMBUSH_HEADER
L"BINNENGAAN HOL BLOODCAT", //STR_PB_ENTERINGBLOODCATLAIR_HEADER
L"ENEMY AIRDROP", //STR_PB_ENEMYINVASION_AIRDROP_HEADER // TODO.Translate
//Various single words for direct translation. The Civilians represent the civilian
//militia occupying the sector being attacked. Limited to 9-10 chars
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@@ -3401,6 +3401,7 @@ STR16 gpStrategicString[] =
L"CREATURE ATTACK", //STR_PB_CREATUREATTACK_HEADER
L"BLOODCAT AMBUSH", //STR_PB_BLOODCATAMBUSH_HEADER
L"ENTERING BLOODCAT LAIR", //STR_PB_ENTERINGBLOODCATLAIR_HEADER
L"ENEMY AIRDROP", //STR_PB_ENEMYINVASION_AIRDROP_HEADER
//Various single words for direct translation. The Civilians represent the civilian
//militia occupying the sector being attacked. Limited to 9-10 chars
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@@ -3413,6 +3413,7 @@ STR16 gpStrategicString[] =
L"ATTAQUE DE CRÉATURES", //STR_PB_CREATUREATTACK_HEADER
L"AMBUSCADE DE CHATS SAUVAGES", //STR_PB_BLOODCATAMBUSH_HEADER
L"VOUS ENTREZ DANS LE REPAIRE DES CHATS SAUVAGES", //STR_PB_ENTERINGBLOODCATLAIR_HEADER
L"ENEMY AIRDROP", //STR_PB_ENEMYINVASION_AIRDROP_HEADER // TODO.Translate
//Various single words for direct translation. The Civilians represent the civilian
//militia occupying the sector being attacked. Limited to 9-10 chars
+2 -1
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@@ -3415,7 +3415,8 @@ STR16 gpStrategicString[] =
L"FEINDLICHEN SEKTOR BETRETEN",
L"MONSTERANGRIFF",
L"BLOODCAT-HINTERHALT",
L"BLOODCAT-HÖHLE BETRETEN",
L"BLOODCAT-HÖHLE BETRETEN",
L"ENEMY AIRDROP", //STR_PB_ENEMYINVASION_AIRDROP_HEADER // TODO.Translate
//Various single words for direct translation. The Civilians represent the civilian
//militia occupying the sector being attacked. Limited to 9-10 chars
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@@ -3400,6 +3400,7 @@ STR16 gpStrategicString[] =
L"ATTACCO DELLE CREATURE", //STR_PB_CREATUREATTACK_HEADER
L"IMBOSCATA DEI BLOODCAT", //STR_PB_BLOODCATAMBUSH_HEADER
L"INTRUSIONE NELLA TANA BLOODCAT", //STR_PB_ENTERINGBLOODCATLAIR_HEADER
L"ENEMY AIRDROP", //STR_PB_ENEMYINVASION_AIRDROP_HEADER // TODO.Translate
//Various single words for direct translation. The Civilians represent the civilian
//militia occupying the sector being attacked. Limited to 9-10 chars
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@@ -3411,6 +3411,7 @@ STR16 gpStrategicString[] =
L"ATAK STWORÓW", //STR_PB_CREATUREATTACK_HEADER
L"ATAK DZIKICH KOTÓW", //STR_PB_BLOODCATAMBUSH_HEADER
L"WEJŚCIE DO LEGOWISKA DZIKICH KOTÓW", //STR_PB_ENTERINGBLOODCATLAIR_HEADER
L"ENEMY AIRDROP", //STR_PB_ENEMYINVASION_AIRDROP_HEADER // TODO.Translate
//Various single words for direct translation. The Civilians represent the civilian
//militia occupying the sector being attacked. Limited to 9-10 chars
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@@ -3405,6 +3405,7 @@ STR16 gpStrategicString[] =
L"АТАКА ТВАРЕЙ", //STR_PB_CREATUREATTACK_HEADER
L"ЗАСАДА КОШЕК-УБИЙЦ", //STR_PB_BLOODCATAMBUSH_HEADER
L"ВХОД В ЛОГОВИЩЕ КОШЕК-УБИЙЦ", //STR_PB_ENTERINGBLOODCATLAIR_HEADER
L"ENEMY AIRDROP", //STR_PB_ENEMYINVASION_AIRDROP_HEADER // TODO.Translate
//Various single words for direct translation. The Civilians represent the civilian
//militia occupying the sector being attacked. Limited to 9-10 chars