Merged from revision: 7046

Feature Improvement: Fast Forward Turn (by Sevenfm)
0 - default behaviour
1 - auto fast forward only invisible
2 - auto fast forward always

AUTO_FAST_FORWARD_CIVS = 0
AUTO_FAST_FORWARD_CREATURES = 0

- Minor cosmetic fixes/improvements

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7047 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2014-03-10 19:19:23 +00:00
parent fefbbc8e88
commit b6796d022c
4 changed files with 40 additions and 3 deletions
+2
View File
@@ -2190,6 +2190,8 @@ void LoadGameExternalOptions()
// sevenfm: improved auto fast forwarding
gGameExternalOptions.ubAutoFastForwardEnemies = iniReader.ReadInteger("Clock Settings","AUTO_FAST_FORWARD_ENEMIES", 0, 0, 3);
gGameExternalOptions.ubAutoFastForwardMilitia = iniReader.ReadInteger("Clock Settings", "AUTO_FAST_FORWARD_MILITIA", 0, 0, 2);
gGameExternalOptions.ubAutoFastForwardCivs = iniReader.ReadInteger("Clock Settings", "AUTO_FAST_FORWARD_CIVS", 0, 0, 2);
gGameExternalOptions.ubAutoFastForwardCreatures = iniReader.ReadInteger("Clock Settings", "AUTO_FAST_FORWARD_CREATURES", 0, 0, 2);
}