mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
- fixed: Spelling mistake (GAME_PROGRESS_MIKE_AVAILABLE, GAME_PROGRESS_IGGY_AVAILABLE) in Source code and INI files
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@564 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+2
-2
@@ -389,8 +389,8 @@ void LoadGameExternalOptions()
|
||||
|
||||
//Global game events
|
||||
gGameExternalOptions.ubGameProgressStartMadlabQuest = iniReader.ReadInteger("JA2 Gameplay Settings","GAME_PROGRESS_START_MADLAB_QUEST",35);
|
||||
gGameExternalOptions.ubGameProgressMikeAvailable = iniReader.ReadInteger("JA2 Gameplay Settings","GAME_PROGRESS_MIKE_AVALIABLE",50);
|
||||
gGameExternalOptions.ubGameProgressIggyAvaliable = iniReader.ReadInteger("JA2 Gameplay Settings","GAME_PROGRESS_IGGY_AVALIABLE",70);
|
||||
gGameExternalOptions.ubGameProgressMikeAvailable = iniReader.ReadInteger("JA2 Gameplay Settings","GAME_PROGRESS_MIKE_AVAILABLE",50);
|
||||
gGameExternalOptions.ubGameProgressIggyAvaliable = iniReader.ReadInteger("JA2 Gameplay Settings","GAME_PROGRESS_IGGY_AVAILABLE",70);
|
||||
gGameExternalOptions.ubSendTroopsToDrassen = iniReader.ReadBoolean("JA2 Gameplay Settings","STRATEGIC_EVENT_SEND_TROOPS_TO_DRASSEN",TRUE);
|
||||
|
||||
|
||||
|
||||
+2
-2
@@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
|
||||
#else
|
||||
|
||||
//RELEASE BUILD VERSION
|
||||
INT16 zVersionLabel[256] = { L"Release v1.13.558" };
|
||||
INT16 zVersionLabel[256] = { L"Release v1.13.564" };
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
INT8 czVersionNumber[16] = { "Build 06.09.25" };
|
||||
INT8 czVersionNumber[16] = { "Build 06.09.26" };
|
||||
INT16 zTrackingNumber[16] = { L"Z" };
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user