spell language overlay paths the way gamedir does

The overlays were authored on Windows, where a filesystem that folds case hid
the fact that thousands of translated files spell their path differently from
the gamedir file they are meant to replace: Data-1.13/Mercedt/170.EDT over
Data-1.13/MercEdt/170.EDT, 149_ATTN.wav over 149_ATTN.WAV. Copying an overlay
onto gamedir on a case-sensitive filesystem leaves both files instead of
replacing one, and VFS, which folds case itself, then serves whichever the
directory happened to yield first.

Every overlay path is now spelled component for component the way gamedir
spells it. gamedir was already self-consistent, so nothing there moves and no
new convention is invented. The transformation is mechanical and no file gains
or loses content:

    git diff --shortstat HEAD~1 HEAD
        5374 files changed, 0 insertions(+), 0 deletions(-)
    git diff --name-status -M HEAD~1 HEAD | cut -f1 | sort -u
        R100
    git ls-tree -r --name-only HEAD gamedir-languages | wc -l
        28884, the same as before

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Marco Antonio J. Costa
2026-07-29 09:12:12 -03:00
committed by majcosta
co-authored by Claude Opus 5
parent 95cf0621a0
commit b9ea3ef36e
5374 changed files with 0 additions and 0 deletions

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