Changed a few BP csot modifiers (most notably lowered BP_MODIFIER_WEAPON_READY, otherwise crouched movement with gun raised drains breath way too fast)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2398 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2017-10-17 19:02:28 +00:00
parent e56e44b596
commit babe4732d6
2 changed files with 7 additions and 7 deletions
+5 -5
View File
@@ -503,7 +503,7 @@ BP_MOVEMENT_RUBBLE = 35
BP_MOVEMENT_SHORE = 50
BP_MOVEMENT_LAKE = 75
BP_MOVEMENT_OCEAN = 100
BP_MODIFIER_WEAPON_READY = 30
BP_MODIFIER_WEAPON_READY = 10
BP_CROUCH = 10
BP_PRONE = 10
BP_CLIMBROOF = 500
@@ -524,18 +524,18 @@ BP_UNLOCK_DOOR = 50
BP_EXPLODE_DOOR = 40
BP_UNTRAP_DOOR = 150
BP_LOCK_DOOR = 50
BP_USEWIRECUTTERS = 200
BP_USEWIRECUTTERS = 50
BP_DROP_BOMB = 0
BP_BURY_MINE = 250
BP_DISARM_MINE = 0
BP_JUMP_OVER = 250
BP_BACK_PACK = 50
BP_WORK_ZIPPER = 250
BP_UNJAM = 0
BP_UNJAM = 10
BP_JUMPOFFWALL = 250
BP_JUMPWALL = 500
BP_FORTIFICATION = 700
BP_REMOVE_FORTIFICATION = 400
BP_HANDCUFF = 100
BP_APPLYITEM = 50
BP_INVENTORY_ARM = 10
BP_APPLYITEM = 5
BP_INVENTORY_ARM = 0
+2 -2
View File
@@ -537,5 +537,5 @@ BP_JUMPWALL = 500
BP_FORTIFICATION = 700
BP_REMOVE_FORTIFICATION = 400
BP_HANDCUFF = 100
BP_APPLYITEM = 50
BP_INVENTORY_ARM = 10
BP_APPLYITEM = 5
BP_INVENTORY_ARM = 0