mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
+68
-87
@@ -362,6 +362,29 @@ void GetHelpTextForItemInLaptop( STR16 pzStr, UINT16 usItemNumber );
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void HandleBobbyRGunsKeyBoardInput();
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void HandleBobbyRayMouseWheel(void);
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// Appends source STR16 to target STR16 using decorators ("\n" and "...").
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// Returns TRUE if everything fits target, FALSE otherwise.
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static BOOLEAN DecorateAppendString(STR16 target, size_t targetCapacity, STR16 source, UINT32 frontDecoratorsCnt = 1)
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{
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const CHAR16 DECORATOR0[] = L"\n";
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const CHAR16 DECORATOR1[] = L"\n...";
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BOOLEAN result = FALSE;
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size_t decoratorLen = wcslen(DECORATOR0) * frontDecoratorsCnt;
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if (wcslen(target) + decoratorLen + wcslen(source) + 1 < targetCapacity)
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{
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for (UINT32 i = 0; i < frontDecoratorsCnt; i++)
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wcscat(target, DECORATOR0);
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wcscat(target, source);
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result = TRUE;
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}
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else if (wcslen(target) + wcslen(DECORATOR1) + 1 < targetCapacity)
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{
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wcscat(target, DECORATOR1);
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} // otherwise don't even touch the target
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return result;
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}
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void GameInitBobbyRGuns()
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{
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guiTempCurrentMode=0;
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@@ -4088,7 +4111,8 @@ void HandleBobbyRayMouseWheel(void)
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}
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void GetHelpTextForItemInLaptop( STR16 pzStr, UINT16 usItemNumber )
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{
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{
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const size_t ATTACHMENTS_STRBUF_SIZE = 3800;
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CHAR16 zItemName[ SIZE_ITEM_NAME ];
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UINT8 ubItemCount=0;
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@@ -4115,12 +4139,9 @@ void GetHelpTextForItemInLaptop( STR16 pzStr, UINT16 usItemNumber )
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// HEADROCK HAM 3: Variables for "Possible Attachment List"
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BOOLEAN fAttachmentsFound = FALSE;
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// Contains entire string of attachment names
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CHAR16 attachStr[3900];
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// Contains current attachment string
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CHAR16 attachStr2[100];
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CHAR16 attachStr[ATTACHMENTS_STRBUF_SIZE];
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// Contains temporary attachment list before added to string constant from text.h
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CHAR16 attachStr3[3900];
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UINT16 usAttachment;
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CHAR16 attachStr3[ATTACHMENTS_STRBUF_SIZE];
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CreateItem(usItemNumber, 100, &pObject);
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INT16 ubAttackAPs = BaseAPsToShootOrStab( APBPConstants[DEFAULT_APS], APBPConstants[DEFAULT_AIMSKILL], &pObject, NULL );
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@@ -4146,109 +4167,69 @@ void GetHelpTextForItemInLaptop( STR16 pzStr, UINT16 usItemNumber )
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else
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wcscat( apStr, L" / -" );
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// HEADROCK HAM 3: Empty these strings first, to avoid crashes. Please keep this here.
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swprintf( attachStr, L"" );
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swprintf( attachStr2, L"" );
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swprintf( attachStr3, L"" );
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attachStr[0] = 0;
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attachStr3[0] = 0;
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// HEADROCK HAM 3: Generate list of possible attachments to a gun (Guns only!)
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if (gGameExternalOptions.fBobbyRayTooltipsShowAttachments)
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{
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UINT16 iLoop = 0;
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// Check entire attachment list
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while( 1 )
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if (UsingNewAttachmentSystem())
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{
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//Madd: Common Attachment Framework
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//TODO: Note that the items in this list will be duplicated if they are present in both the CAF and the old attachment method
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//need to refactor this to work more like the NAS attachment slots method
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usAttachment = 0;
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if ( IsAttachmentPointAvailable(Item[usItemNumber].uiIndex, iLoop) )
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{
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usAttachment = iLoop;
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// If the attachment is not hidden
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if (usAttachment > 0 && !Item[ usAttachment ].hiddenaddon && !Item[ usAttachment ].hiddenattachment)
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{
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if (wcslen( attachStr3 ) + wcslen(Item[usAttachment].szItemName) > 3800)
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{
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// End list early to avoid stack overflow
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wcscat( attachStr3, L"\n..." );
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break;
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}
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else
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{// Add the attachment's name to the list.
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fAttachmentsFound = TRUE;
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swprintf( attachStr2, L"\n%s", Item[ usAttachment ].szItemName );
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wcscat( attachStr3, attachStr2);
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}
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}
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}
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// Is the weapon we're checking the same as the one we're tooltipping?
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usAttachment = 0;
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if (Attachment[iLoop][1] == Item[usItemNumber].uiIndex)
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std::pair<std::multimap<UINT16, AttachmentStruct>::iterator, std::multimap<UINT16, AttachmentStruct>::iterator> range;
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std::multimap<UINT16, AttachmentStruct>::iterator it;
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range = AttachmentBackmap.equal_range(Item[usItemNumber].uiIndex);
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for (it = range.first; it != range.second; it++)
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{
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usAttachment = Attachment[iLoop][0];
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}
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// If the attachment is not hidden
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if (usAttachment > 0 && !Item[ usAttachment ].hiddenaddon && !Item[ usAttachment ].hiddenattachment)
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{
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if (wcslen( attachStr3 ) + wcslen(Item[usAttachment].szItemName) > 3800)
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UINT16 attachmentId = it->second.attachmentIndex;
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if (!Item[attachmentId].hiddenaddon && !Item[attachmentId].hiddenattachment && ItemIsLegal(attachmentId, TRUE))
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{
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// End list early to avoid stack overflow
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wcscat( attachStr3, L"\n..." );
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break;
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}
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else
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{// Add the attachment's name to the list.
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fAttachmentsFound = TRUE;
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swprintf( attachStr2, L"\n%s", Item[ usAttachment ].szItemName );
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wcscat( attachStr3, attachStr2);
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if (DecorateAppendString(attachStr3, ATTACHMENTS_STRBUF_SIZE, Item[attachmentId].szItemName) == FALSE)
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break;
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}
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}
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iLoop++;
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if (Attachment[iLoop][0] == 0 && Item[iLoop].usItemClass == 0)
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{
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// Reached end of list
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break;
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}
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}
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else // old attachment system
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{
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for (UINT32 itemId = 1; itemId < gMAXITEMS_READ; itemId++)
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{
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// If the attachment is not hidden and attachable to the gun (usItemNumber)
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if (!Item[itemId].hiddenaddon && !Item[itemId].hiddenattachment &&
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ItemIsLegal(itemId, TRUE) && IsAttachmentPointAvailable(Item[usItemNumber].uiIndex, itemId))
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{
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fAttachmentsFound = TRUE;
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if (DecorateAppendString(attachStr3, ATTACHMENTS_STRBUF_SIZE, Item[itemId].szItemName) == FALSE)
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break;
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}
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}
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}
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if (fAttachmentsFound)
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{
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// Add extra empty line and attachment list title
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swprintf( attachStr, L"\n \n%s", gWeaponStatsDesc[ 14 ] );
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wcscat( attachStr, attachStr3 );
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DecorateAppendString(attachStr, ATTACHMENTS_STRBUF_SIZE, gWeaponStatsDesc[14], 2); // 2 new lines and "Attachments:" title
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DecorateAppendString(attachStr, ATTACHMENTS_STRBUF_SIZE, attachStr3, 0); // no new line, list of attachments (starts with new line)
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}
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}
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//Sum up default attachments.
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BOOLEAN fFoundDefault = FALSE;
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swprintf( attachStr2, L"" );
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swprintf( attachStr3, L"" );
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for(UINT8 cnt = 0; cnt < MAX_DEFAULT_ATTACHMENTS; cnt++){
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if(Item[usItemNumber].defaultattachments[cnt] != 0){
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if (wcslen( attachStr ) + wcslen(attachStr3) + wcslen(Item[ Item[usItemNumber].defaultattachments[cnt] ].szItemName) > 3800)
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{
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// End list early to avoid stack overflow
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wcscat( attachStr3, L"\n..." );
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attachStr3[0] = 0;
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for (UINT8 cnt = 0; cnt < MAX_DEFAULT_ATTACHMENTS; cnt++)
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{
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if (Item[usItemNumber].defaultattachments[cnt] != 0)
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{
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if (DecorateAppendString(attachStr3, ATTACHMENTS_STRBUF_SIZE, Item[Item[usItemNumber].defaultattachments[cnt]].szItemName) == FALSE)
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break;
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}
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fFoundDefault = TRUE;
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swprintf( attachStr2, L"\n%s", Item[ Item[usItemNumber].defaultattachments[cnt] ].szItemName );
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wcscat( attachStr3, attachStr2 );
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} else {
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//If we found an empty entry, we can assume the rest will be empty too.
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break;
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}
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else // If we found an empty entry, we can assume the rest will be empty too.
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break;
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}
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if(fFoundDefault){
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//Found at least one default attachment, write it to the attachment string.
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CHAR16 defaultStr[50];
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swprintf( defaultStr, L"\n \n%s", gWeaponStatsDesc[ 17 ] );
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wcscat( attachStr, defaultStr );
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wcscat( attachStr, attachStr3 );
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if (fFoundDefault)
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{
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DecorateAppendString(attachStr, ATTACHMENTS_STRBUF_SIZE, gWeaponStatsDesc[17], 2); // 2 new lines and "Default:" title
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DecorateAppendString(attachStr, ATTACHMENTS_STRBUF_SIZE, attachStr3, 0); // no new line, list of attachments (starts with new line)
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}
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// HEADROCK HAM 3: Added last string (attachStr), for display of the possible attachment list.
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@@ -2913,20 +2913,16 @@ void HandleAnyMercInSquadHasCompatibleStuff( UINT8 ubSquad, OBJECTTYPE *pObject,
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BOOLEAN IsMutuallyValidAttachmentOrLaunchable(UINT16 usAttItem, UINT16 usItem)//dnl ch76 091113
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{
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UINT32 uiLoop = 0;
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while ( Attachment[uiLoop][0] )
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for (UINT32 uiLoop = 0; uiLoop < gMAXATTACHMENTS_READ; uiLoop++)
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{
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if(Attachment[uiLoop][0] == usAttItem && Attachment[uiLoop][1] == usItem || Attachment[uiLoop][0] == usItem && Attachment[uiLoop][1] == usAttItem )
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if (Attachment[uiLoop].attachmentIndex == usAttItem && Attachment[uiLoop].itemIndex == usItem || Attachment[uiLoop].attachmentIndex == usItem && Attachment[uiLoop].itemIndex == usAttItem)
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return(TRUE);
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++uiLoop;
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}
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uiLoop = 0;
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while ( Launchable[uiLoop][0] )
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for (UINT32 uiLoop = 0; uiLoop < gMAXLAUNCHABLES_READ; uiLoop++)
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{
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if ( Launchable[uiLoop][0] == usAttItem && Launchable[uiLoop][1] == usItem || Launchable[uiLoop][0] == usItem && Launchable[uiLoop][1] == usAttItem )
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return(TRUE);
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++uiLoop;
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}
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return(FALSE);
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@@ -5765,12 +5761,8 @@ void UpdateAttachmentTooltips(OBJECTTYPE *pObject, UINT8 ubStatusIndex)
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}
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// sevenfm: check launchables
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for (UINT16 usLoop = 0; usLoop < MAXITEMS + 1; usLoop++)
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for (UINT16 usLoop = 0; usLoop < gMAXLAUNCHABLES_READ; usLoop++)
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{
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// check that reached end of valid launchables
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if (Launchable[usLoop][0] == 0)
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break;
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usAttachment = 0;
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if (Launchable[usLoop][1] == pObject->usItem && AttachmentSlots[usLoopSlotID].nasAttachmentClass & Item[Launchable[usLoop][0]].nasAttachmentClass)
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{
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@@ -5801,17 +5793,14 @@ void UpdateAttachmentTooltips(OBJECTTYPE *pObject, UINT8 ubStatusIndex)
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}
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// check all attachments
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for (UINT16 usLoop = 0; usLoop < MAXATTACHMENTS; usLoop++)
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//TODO: should be optimized using AttachmentBackmap and/or possibly FindAttachmentRange()
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for (UINT32 uiLoop = 0; uiLoop < gMAXATTACHMENTS_READ; uiLoop++)
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{
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// check that reached end of valid attachments
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if (Attachment[usLoop][0] == 0)
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break;
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usAttachment = 0;
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if (Attachment[usLoop][1] == pObject->usItem && AttachmentSlots[usLoopSlotID].nasAttachmentClass & Item[Attachment[usLoop][0]].nasAttachmentClass)
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if (Attachment[uiLoop].itemIndex == pObject->usItem && AttachmentSlots[usLoopSlotID].nasAttachmentClass & Item[Attachment[uiLoop].attachmentIndex].nasAttachmentClass)
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{
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//search primary item attachments.xml
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usAttachment = Attachment[usLoop][0];
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usAttachment = Attachment[uiLoop].attachmentIndex;
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}
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else
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{
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@@ -5820,8 +5809,11 @@ void UpdateAttachmentTooltips(OBJECTTYPE *pObject, UINT8 ubStatusIndex)
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UINT16* p = cnt ? &attachedList.front() : NULL;
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while (cnt)
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{
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if (Attachment[usLoop][1] == *p && AttachmentSlots[usLoopSlotID].nasAttachmentClass & Item[Attachment[usLoop][0]].nasAttachmentClass)
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usAttachment = Attachment[usLoop][0];
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if (Attachment[uiLoop].itemIndex == *p && AttachmentSlots[usLoopSlotID].nasAttachmentClass & Item[Attachment[uiLoop].attachmentIndex].nasAttachmentClass)
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{
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usAttachment = Attachment[uiLoop].attachmentIndex;
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break;
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}
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cnt--, p++;
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}
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+23
-1
@@ -1724,9 +1724,30 @@ typedef enum
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MAXITEMS = 16001
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} ITEMDEFINE;
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struct AttachmentStruct
|
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{
|
||||
UINT16 attachmentIndex;
|
||||
UINT16 itemIndex;
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UINT16 APCost;
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UINT16 NASOnly;
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bool operator<(const AttachmentStruct& a) const
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{
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bool result = false;
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if (attachmentIndex < a.attachmentIndex)
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result = true;
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else if (attachmentIndex == a.attachmentIndex)
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result = itemIndex < a.itemIndex;
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|
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return result;
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}
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};
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// Flugente: in order not to loop over MAXITEMS items if we only have a few thousand, remember the actual number of items in the xml
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extern UINT32 gMAXITEMS_READ;
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extern UINT32 gMAXAMMOTYPES_READ;
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extern UINT32 gMAXATTACHMENTS_READ;
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extern UINT32 gMAXLAUNCHABLES_READ;
|
||||
|
||||
/* CHRISL: Arrays to track ic group information. These allow us to determine which LBE slots control which pockets and
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||||
what LBE class the pockets are.*/
|
||||
@@ -1781,7 +1802,8 @@ const INT16 icDefault[NUM_INV_SLOTS] = {
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#define MAXATTACHMENTS 60000
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extern INVTYPE Item[MAXITEMS];
|
||||
extern UINT16 Attachment[MAXATTACHMENTS][4];
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||||
extern AttachmentStruct Attachment[MAXATTACHMENTS];
|
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extern std::multimap<UINT16, AttachmentStruct> AttachmentBackmap;
|
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|
||||
//WarmSteel - Here we have some definitions for NAS
|
||||
typedef struct
|
||||
|
||||
+84
-49
@@ -566,7 +566,8 @@ AttachmentInfoStruct AttachmentInfo[MAXITEMS+1];// =
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AttachmentSlotStruct AttachmentSlots[MAXITEMS+1];
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ItemReplacementStruct ItemReplacement[MAXATTACHMENTS];
|
||||
|
||||
UINT16 Attachment[MAXATTACHMENTS][4];// =
|
||||
AttachmentStruct Attachment[MAXATTACHMENTS];// =
|
||||
std::multimap<UINT16, AttachmentStruct> AttachmentBackmap; // key is itemId
|
||||
//{
|
||||
// {SILENCER, GLOCK_17},
|
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// {SILENCER, GLOCK_18},
|
||||
@@ -2253,7 +2254,6 @@ INT32 GetAttachmentInfoIndex( UINT16 usItem )
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||||
//Determine if it is possible to add this attachment to the item.
|
||||
BOOLEAN ValidAttachment( UINT16 usAttachment, UINT16 usItem, UINT8 * pubAPCost )
|
||||
{
|
||||
INT32 iLoop = 0;
|
||||
if (pubAPCost) {
|
||||
*pubAPCost = (UINT8)APBPConstants[AP_RELOAD_GUN]; //default value
|
||||
}
|
||||
@@ -2269,40 +2269,26 @@ BOOLEAN ValidAttachment( UINT16 usAttachment, UINT16 usItem, UINT8 * pubAPCost )
|
||||
*pubAPCost = Item[usAttachment].ubAttachToPointAPCost;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// look for the section of the array pertaining to this attachment...
|
||||
while( 1 )
|
||||
{
|
||||
if (Attachment[iLoop][0] == usAttachment)
|
||||
{
|
||||
break;
|
||||
}
|
||||
++iLoop;
|
||||
if (Attachment[iLoop][0] == 0)
|
||||
{
|
||||
// the proposed item cannot be attached to anything!
|
||||
return( FALSE );
|
||||
}
|
||||
}
|
||||
UINT32 startIndex = 0, endIndex = 0;
|
||||
if (FindAttachmentRange(usAttachment, &startIndex, &endIndex) == FALSE)
|
||||
return FALSE;
|
||||
|
||||
// now look through this section for the item in question
|
||||
while( 1 )
|
||||
for (UINT32 iLoop = startIndex; iLoop <= endIndex; iLoop++)
|
||||
{
|
||||
if (Attachment[iLoop][1] == usItem)
|
||||
if (Attachment[iLoop].itemIndex == usItem)
|
||||
{
|
||||
if ( UsingNewAttachmentSystem( ) || Attachment[iLoop][3] != 1 )
|
||||
if ( UsingNewAttachmentSystem( ) || Attachment[iLoop].NASOnly != 1 )
|
||||
{
|
||||
if (pubAPCost)
|
||||
*pubAPCost = (UINT8)Attachment[iLoop][2]; //Madd: get ap cost of attaching items :)
|
||||
break;
|
||||
*pubAPCost = (UINT8)Attachment[iLoop].APCost; //Madd: get ap cost of attaching items :)
|
||||
}
|
||||
}
|
||||
++iLoop;
|
||||
if (Attachment[iLoop][0] != usAttachment)
|
||||
{
|
||||
// the proposed item cannot be attached to the item in question
|
||||
return( FALSE );
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return( TRUE );
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOLEAN ValidAttachment( UINT16 usAttachment, OBJECTTYPE * pObj, UINT8 * pubAPCost, UINT8 subObject, std::vector<UINT16> usAttachmentSlotIndexVector)
|
||||
@@ -5677,40 +5663,40 @@ BOOLEAN OBJECTTYPE::AttachObjectNAS( SOLDIERTYPE * pSoldier, OBJECTTYPE * pAttac
|
||||
UINT64 SetAttachmentSlotsFlag(OBJECTTYPE* pObj)
|
||||
{
|
||||
UINT64 uiSlotFlag = 0;
|
||||
UINT32 uiLoop = 0;
|
||||
UINT32 fItem;
|
||||
|
||||
if (pObj->exists() == false)
|
||||
return 0;
|
||||
|
||||
UINT64 point = GetAvailableAttachmentPoint(pObj, 0);
|
||||
|
||||
while (uiLoop < gMAXITEMS_READ && Item[uiLoop].usItemClass != 0 ||
|
||||
uiLoop < MAXATTACHMENTS && Attachment[uiLoop][0] != 0 ||
|
||||
uiLoop < MAXITEMS + 1 && Launchable[uiLoop][0] != 0)
|
||||
if (UsingNewAttachmentSystem())
|
||||
{
|
||||
if (uiLoop > 0 && uiLoop < gMAXITEMS_READ && IsAttachmentPointAvailable(point, uiLoop, TRUE))
|
||||
std::pair<std::multimap<UINT16, AttachmentStruct>::iterator, std::multimap<UINT16, AttachmentStruct>::iterator> range;
|
||||
std::multimap<UINT16, AttachmentStruct>::iterator it;
|
||||
range = AttachmentBackmap.equal_range(pObj->usItem);
|
||||
for (it = range.first; it != range.second; it++)
|
||||
{
|
||||
fItem = uiLoop;
|
||||
if (fItem && ItemIsLegal(fItem, TRUE))
|
||||
uiSlotFlag |= Item[fItem].nasAttachmentClass;
|
||||
UINT16 attachmentId = it->second.attachmentIndex;
|
||||
if (ItemIsLegal(attachmentId, TRUE))
|
||||
uiSlotFlag |= Item[attachmentId].nasAttachmentClass;
|
||||
}
|
||||
|
||||
if (uiLoop < MAXATTACHMENTS && Attachment[uiLoop][1] == pObj->usItem)
|
||||
for (UINT32 i = 0; i < gMAXLAUNCHABLES_READ; i++)
|
||||
{
|
||||
fItem = Attachment[uiLoop][0];
|
||||
if (fItem && ItemIsLegal(fItem, TRUE))
|
||||
uiSlotFlag |= Item[fItem].nasAttachmentClass;
|
||||
if (Launchable[i][1] == pObj->usItem)
|
||||
{
|
||||
UINT16 attachmentId = Launchable[i][0];
|
||||
if (ItemIsLegal(attachmentId, TRUE))
|
||||
uiSlotFlag |= Item[attachmentId].nasAttachmentClass;
|
||||
}
|
||||
}
|
||||
|
||||
if (uiLoop < MAXITEMS + 1 && Launchable[uiLoop][1] == pObj->usItem)
|
||||
}
|
||||
else
|
||||
{
|
||||
UINT64 point = GetAvailableAttachmentPoint(pObj, 0);
|
||||
for (UINT32 itemId = 1; itemId < gMAXITEMS_READ; itemId++)
|
||||
{
|
||||
fItem = Launchable[uiLoop][0];
|
||||
if (fItem && ItemIsLegal(fItem, TRUE))
|
||||
uiSlotFlag |= Item[fItem].nasAttachmentClass;
|
||||
if (ItemIsLegal(itemId, TRUE) && IsAttachmentPointAvailable(point, itemId, TRUE))
|
||||
uiSlotFlag |= Item[itemId].nasAttachmentClass;
|
||||
}
|
||||
|
||||
uiLoop++;
|
||||
}
|
||||
|
||||
return uiSlotFlag;
|
||||
@@ -16028,3 +16014,52 @@ UINT16 GetLaunchableOfExplosionType(UINT16 launcher, UINT8 explosionType)
|
||||
}
|
||||
return NOTHING;
|
||||
}
|
||||
|
||||
BOOLEAN FindAttachmentRange(UINT16 usAttachment, UINT32* pStartIndex, UINT32* pEndIndex)
|
||||
{
|
||||
BOOLEAN result = FALSE;
|
||||
|
||||
INT32 leftMargin = 0;
|
||||
INT32 rightMargin = (INT32)gMAXATTACHMENTS_READ - 1;
|
||||
INT32 middle = 0;
|
||||
// use binary search to locate the group of elements for given attachment item Id (usAttachment)
|
||||
while (leftMargin <= rightMargin)
|
||||
{
|
||||
middle = leftMargin + (rightMargin - leftMargin) / 2;
|
||||
|
||||
if (Attachment[middle].attachmentIndex == usAttachment)
|
||||
{
|
||||
result = TRUE;
|
||||
break;
|
||||
}
|
||||
else if (Attachment[middle].attachmentIndex < usAttachment)
|
||||
leftMargin = middle + 1;
|
||||
else
|
||||
rightMargin = middle - 1;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
// now middle is an index somewhere within the group, seek for beginning and ending of the group
|
||||
if (pStartIndex)
|
||||
{
|
||||
*pStartIndex = (UINT32)middle;
|
||||
for (INT32 i = middle - 1; i >= leftMargin; i--)
|
||||
if (Attachment[i].attachmentIndex == usAttachment)
|
||||
*pStartIndex = (UINT32)i;
|
||||
else
|
||||
break;
|
||||
}
|
||||
if (pEndIndex)
|
||||
{
|
||||
*pEndIndex = (UINT32)middle;
|
||||
for (INT32 i = middle + 1; i <= rightMargin; i++)
|
||||
if (Attachment[i].attachmentIndex == usAttachment)
|
||||
*pEndIndex = (UINT32)i;
|
||||
else
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -568,6 +568,7 @@ INT32 GetPercentRangeBonus( OBJECTTYPE * pObj );
|
||||
UINT8 GetInventorySleepModifier( SOLDIERTYPE *pSoldier );
|
||||
|
||||
void AttachDefaultAttachments(OBJECTTYPE *pObj, BOOLEAN fAllDefaultAttachments=TRUE);//dnl ch75 261013
|
||||
BOOLEAN FindAttachmentRange(UINT16 usAttachment, UINT32* pStartIndex, UINT32* pEndIndex);
|
||||
|
||||
// Flugente: is this object useable by militia?
|
||||
BOOLEAN ObjectIsMilitiaRelevant( OBJECTTYPE *pObj );
|
||||
|
||||
@@ -20,6 +20,8 @@ struct
|
||||
}
|
||||
typedef attachmentParseData;
|
||||
|
||||
UINT32 gMAXATTACHMENTS_READ = 0;
|
||||
|
||||
static void XMLCALL
|
||||
attachmentStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
|
||||
{
|
||||
@@ -93,9 +95,9 @@ attachmentEndElementHandle(void *userData, const XML_Char *name)
|
||||
if(pData->curIndex < pData->maxArraySize)
|
||||
{
|
||||
//DebugMsg(TOPIC_JA2, DBG_LEVEL_3,"AttachmentStartElementHandle: writing attachment to array");
|
||||
Attachment[pData->curIndex][0] = pData->curAttachment[0]; //write the attachment into the table
|
||||
Attachment[pData->curIndex][1] = pData->curAttachment[1];
|
||||
Attachment[pData->curIndex][2] = pData->curAttachment[2];
|
||||
Attachment[pData->curIndex].attachmentIndex = pData->curAttachment[0]; //write the attachment into the table
|
||||
Attachment[pData->curIndex].itemIndex = pData->curAttachment[1];
|
||||
Attachment[pData->curIndex].APCost = pData->curAttachment[2];
|
||||
}
|
||||
}
|
||||
else if(strcmp(name, "attachmentIndex") == 0)
|
||||
@@ -127,7 +129,25 @@ attachmentEndElementHandle(void *userData, const XML_Char *name)
|
||||
}
|
||||
|
||||
|
||||
static void MapAttachments()
|
||||
{
|
||||
std::list<AttachmentStruct> stdList;
|
||||
std::list<AttachmentStruct>::iterator it;
|
||||
UINT32 i = 0;
|
||||
|
||||
for (i = 0; i < gMAXATTACHMENTS_READ; i++)
|
||||
{
|
||||
stdList.push_back(Attachment[i]);
|
||||
AttachmentBackmap.insert(std::make_pair(Attachment[i].itemIndex, Attachment[i]));
|
||||
}
|
||||
|
||||
stdList.sort();
|
||||
|
||||
for (it = stdList.begin(), i = 0; it != stdList.end(); it++, i++)
|
||||
{
|
||||
Attachment[i] = *it;
|
||||
}
|
||||
}
|
||||
|
||||
BOOLEAN ReadInAttachmentStats(STR fileName)
|
||||
{
|
||||
@@ -171,7 +191,6 @@ BOOLEAN ReadInAttachmentStats(STR fileName)
|
||||
|
||||
XML_SetUserData(parser, &pData);
|
||||
|
||||
|
||||
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
|
||||
{
|
||||
CHAR8 errorBuf[511];
|
||||
@@ -183,13 +202,15 @@ BOOLEAN ReadInAttachmentStats(STR fileName)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gMAXATTACHMENTS_READ = pData.curIndex + 1;
|
||||
MapAttachments();
|
||||
|
||||
MemFree(lpcBuffer);
|
||||
|
||||
|
||||
XML_ParserFree(parser);
|
||||
|
||||
return( TRUE );
|
||||
}
|
||||
|
||||
BOOLEAN WriteAttachmentStats()
|
||||
{
|
||||
HWFILE hFile;
|
||||
@@ -208,10 +229,10 @@ BOOLEAN WriteAttachmentStats()
|
||||
{
|
||||
FilePrintf(hFile,"\t<ATTACHMENT>\r\n");
|
||||
|
||||
FilePrintf(hFile,"\t\t<attachmentIndex>%d</attachmentIndex>\r\n", Attachment[cnt][0]);
|
||||
FilePrintf(hFile,"\t\t<itemIndex>%d</itemIndex>\r\n", Attachment[cnt][1]);
|
||||
FilePrintf(hFile,"\t\t<APCost>%d</APCost>\r\n", Attachment[cnt][2]);
|
||||
FilePrintf(hFile,"\t\t<NASOnly>%d</NASOnly>\r\n", Attachment[cnt][3]);
|
||||
FilePrintf(hFile,"\t\t<attachmentIndex>%d</attachmentIndex>\r\n", Attachment[cnt].attachmentIndex);
|
||||
FilePrintf(hFile,"\t\t<itemIndex>%d</itemIndex>\r\n", Attachment[cnt].itemIndex);
|
||||
FilePrintf(hFile,"\t\t<APCost>%d</APCost>\r\n", Attachment[cnt].APCost);
|
||||
FilePrintf(hFile,"\t\t<NASOnly>%d</NASOnly>\r\n", Attachment[cnt].NASOnly);
|
||||
|
||||
FilePrintf(hFile,"\t</ATTACHMENT>\r\n");
|
||||
}
|
||||
|
||||
@@ -19,6 +19,8 @@ struct
|
||||
}
|
||||
typedef launchableParseData;
|
||||
|
||||
UINT32 gMAXLAUNCHABLES_READ = 0;
|
||||
|
||||
static void XMLCALL
|
||||
launchableStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
|
||||
{
|
||||
@@ -168,9 +170,9 @@ BOOLEAN ReadInLaunchableStats(STR fileName)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gMAXLAUNCHABLES_READ = pData.curIndex + 1;
|
||||
|
||||
MemFree(lpcBuffer);
|
||||
|
||||
|
||||
XML_ParserFree(parser);
|
||||
|
||||
return( TRUE );
|
||||
|
||||
@@ -1009,6 +1009,12 @@ BOOLEAN UpdateVideoOverlay( VIDEO_OVERLAY_DESC *pTopmostDesc, UINT32 iBlitterInd
|
||||
}
|
||||
}
|
||||
|
||||
if ( uiFlags & VOVERLAY_DESC_FONT )
|
||||
{
|
||||
gVideoOverlays[iBlitterIndex].uiFontID = pTopmostDesc->uiFontID;
|
||||
gVideoOverlays[iBlitterIndex].ubFontBack = pTopmostDesc->ubFontBack;
|
||||
gVideoOverlays[iBlitterIndex].ubFontFore = pTopmostDesc->ubFontFore;
|
||||
}
|
||||
|
||||
if ( uiFlags & VOVERLAY_DESC_DISABLED )
|
||||
{
|
||||
|
||||
@@ -15,9 +15,10 @@
|
||||
#define VOVERLAY_STARTDISABLED 0x00000002
|
||||
|
||||
|
||||
#define VOVERLAY_DESC_TEXT 0x00001000
|
||||
#define VOVERLAY_DESC_TEXT 0x00001000
|
||||
#define VOVERLAY_DESC_DISABLED 0x00002000
|
||||
#define VOVERLAY_DESC_POSITION 0x00004000
|
||||
#define VOVERLAY_DESC_FONT 0x00008000
|
||||
|
||||
// STRUCTURES
|
||||
|
||||
|
||||
+3
-2
@@ -166,6 +166,7 @@ UINT32 MainGameScreenInit(void)
|
||||
UnLockVideoSurface( FRAME_BUFFER);
|
||||
|
||||
InitializeBackgroundRects();
|
||||
InitializeBaseDirtyRectQueue();
|
||||
|
||||
//EnvSetTimeInHours(ENV_TIME_12);
|
||||
|
||||
@@ -188,8 +189,8 @@ UINT32 MainGameScreenInit(void)
|
||||
giFPSOverlay = RegisterVideoOverlay( ( VOVERLAY_STARTDISABLED | VOVERLAY_DIRTYBYTEXT ), &VideoOverlayDesc );
|
||||
|
||||
// SECOND, PERIOD COUNTER
|
||||
VideoOverlayDesc.sLeft = 30;
|
||||
VideoOverlayDesc.sTop = 0;
|
||||
VideoOverlayDesc.sLeft = 0;
|
||||
VideoOverlayDesc.sTop = 12;
|
||||
VideoOverlayDesc.sX = VideoOverlayDesc.sLeft;
|
||||
VideoOverlayDesc.sY = VideoOverlayDesc.sTop;
|
||||
swprintf( VideoOverlayDesc.pzText, L"Levelnodes: 100000" );
|
||||
|
||||
+15
-28
@@ -122,46 +122,33 @@ void DisplayFrameRate( )
|
||||
uiFrameCount = 0;
|
||||
}
|
||||
|
||||
// Create string
|
||||
SetFont( SMALLFONT1 );
|
||||
|
||||
//DebugMsg(TOPIC_JA2, DBG_LEVEL_0, String( "FPS: %d ", __min( uiFPS, 1000 ) ) );
|
||||
|
||||
if ( uiFPS < 20 )
|
||||
{
|
||||
SetFontBackground( FONT_MCOLOR_BLACK );
|
||||
SetFontForeground( FONT_MCOLOR_LTRED );
|
||||
}
|
||||
else
|
||||
{
|
||||
SetFontBackground( FONT_MCOLOR_BLACK );
|
||||
SetFontForeground( FONT_MCOLOR_DKGRAY );
|
||||
}
|
||||
|
||||
if ( gbFPSDisplay == SHOW_FULL_FPS )
|
||||
{
|
||||
memset(&VideoOverlayDesc, 0, sizeof(VideoOverlayDesc));
|
||||
|
||||
// FRAME RATE
|
||||
memset( &VideoOverlayDesc, 0, sizeof( VideoOverlayDesc ) );
|
||||
swprintf( VideoOverlayDesc.pzText, L"%ld", __min( uiFPS, 1000 ) );
|
||||
VideoOverlayDesc.uiFlags = VOVERLAY_DESC_TEXT;
|
||||
VideoOverlayDesc.uiFontID = SMALLFONT1;
|
||||
VideoOverlayDesc.ubFontBack = FONT_MCOLOR_BLACK;
|
||||
VideoOverlayDesc.ubFontFore = uiFPS < 20 ? FONT_MCOLOR_LTRED : FONT_MCOLOR_DKGRAY;
|
||||
swprintf( VideoOverlayDesc.pzText, L"FPS: %ld", __min( uiFPS, 1000 ) );
|
||||
VideoOverlayDesc.uiFlags = VOVERLAY_DESC_TEXT | VOVERLAY_DESC_FONT | VOVERLAY_DESC_DISABLED;
|
||||
UpdateVideoOverlay( &VideoOverlayDesc, giFPSOverlay, FALSE );
|
||||
|
||||
// TIMER COUNTER
|
||||
swprintf( VideoOverlayDesc.pzText, L"%ld", __min( giTimerDiag, 1000 ) );
|
||||
VideoOverlayDesc.uiFlags = VOVERLAY_DESC_TEXT;
|
||||
swprintf( VideoOverlayDesc.pzText, L"Frame: %04ld ms", __min( giTimerDiag, 10000 ) );
|
||||
VideoOverlayDesc.uiFlags = VOVERLAY_DESC_TEXT | VOVERLAY_DESC_DISABLED;
|
||||
UpdateVideoOverlay( &VideoOverlayDesc, giCounterPeriodOverlay, FALSE );
|
||||
|
||||
|
||||
if( GetMouseMapPos( &usMapPos) )
|
||||
{
|
||||
//if( GetMouseMapPos( &usMapPos) )
|
||||
//{
|
||||
//gprintfdirty( 0, 315, L"(%d)",sMapPos);
|
||||
//mprintf( 0,315,L"(%d)",sMapPos);
|
||||
}
|
||||
else
|
||||
{
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
//gprintfdirty( 0, 315, L"(%d %d)",gusMouseXPos, gusMouseYPos - INTERFACE_START_Y );
|
||||
//mprintf( 0,315,L"(%d %d)",gusMouseXPos, gusMouseYPos - INTERFACE_START_Y );
|
||||
}
|
||||
//}
|
||||
}
|
||||
|
||||
if ( ( gTacticalStatus.uiFlags & GODMODE ) )
|
||||
|
||||
Reference in New Issue
Block a user