Fix: Squadleader level bonus for other mercs was applied in strategic.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8479 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2017-09-24 15:49:41 +00:00
parent 0450b7a32c
commit bc85245a53
5 changed files with 21 additions and 20 deletions
+1 -1
View File
@@ -967,7 +967,7 @@ INT16 FacilityRiskResult( SOLDIERTYPE *pSoldier, UINT8 ubRiskType, UINT8 ubFacil
INT16 ubWisdom = EffectiveWisdom( pSoldier );
UINT8 ubLeadership = EffectiveLeadership( pSoldier );
UINT8 ubExplosives = EffectiveExplosive( pSoldier );
UINT8 ubExpLevel = EffectiveExpLevel( pSoldier );
UINT8 ubExpLevel = EffectiveExpLevel( pSoldier, FALSE);
UINT8 ubLocalLoyalty = 0;
if (GetTownIdForSector( pSoldier->sSectorX, pSoldier->sSectorY ) != BLANK_SECTOR )
{