- Added an ini option (ALL_NAMED_NPCS_DECIDE_ACTION) which enables proper realtime decision making for any named NPC (i.e. NPCs tied to a profile). As a result such NPCs are not required to be in CIV_TEAM anymore. (by Realist)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1574 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2012-12-08 22:05:52 +00:00
parent 843c2ba9f2
commit bd4f8c670e
2 changed files with 9 additions and 0 deletions
+4
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@@ -1632,6 +1632,10 @@ ENERGY_COST_FOR_WEAPON_WEIGHT = 100
; 0 = disabled. 100 = default. Max is 250 (rather excessive).
ENERGY_COST_FOR_WEAPON_RECOIL_KICK = 100
; If set to TRUE, enables proper realtime decision making for any named NPC (i.e. NPCs tied to a profile). As a result such
; NPCs are not required to be in CIV_TEAM anymore.
ALL_NAMED_NPCS_DECIDE_ACTION = FALSE
;******************************************************************************************************************************
;******************************************************************************************************************************
+5
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@@ -1624,6 +1624,11 @@ ENERGY_COST_FOR_WEAPON_WEIGHT = 0
; 0 = disabled. 100 = default. Max is 250 (rather excessive).
ENERGY_COST_FOR_WEAPON_RECOIL_KICK = 0
; If set to TRUE, enables proper realtime decision making for any named NPC (i.e. NPCs tied to a profile). As a result such
; NPCs are not required to be in CIV_TEAM anymore.
ALL_NAMED_NPCS_DECIDE_ACTION = FALSE
;******************************************************************************************************************************
;******************************************************************************************************************************