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Fixed a CTD that occurs when you fail to attach an item.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2430 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3730,8 +3730,11 @@ void ItemDescAttachmentsCallback( MOUSE_REGION * pRegion, INT32 iReason )
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DoAttachment((UINT8)ubStatusIndex);
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UpdateAttachmentTooltips(gpItemDescObject, ubStatusIndex);
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InternalInitEDBTooltipRegion(gpItemDescObject, guiCurrentItemDescriptionScreen);
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if(gpItemDescObject != NULL)
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{
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UpdateAttachmentTooltips(gpItemDescObject, ubStatusIndex);
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InternalInitEDBTooltipRegion(gpItemDescObject, guiCurrentItemDescriptionScreen);
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}
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}
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}
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else
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@@ -3773,8 +3776,11 @@ void ItemDescAttachmentsCallback( MOUSE_REGION * pRegion, INT32 iReason )
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UpdateItemHatches();
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UpdateAttachmentTooltips(gpItemDescObject, ubStatusIndex);
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InternalInitEDBTooltipRegion(gpItemDescObject, guiCurrentItemDescriptionScreen);
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if(gpItemDescObject != NULL)
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{
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UpdateAttachmentTooltips(gpItemDescObject, ubStatusIndex);
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InternalInitEDBTooltipRegion(gpItemDescObject, guiCurrentItemDescriptionScreen);
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}
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}
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}
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}
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