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Fix: no stealing on oneself
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6038 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5676,7 +5676,7 @@ void HandleHandCursorClick( INT32 usMapPos, UINT32 *puiNewEvent )
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if ( gfUIFullTargetFound )
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{
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// Flugente: allow stealing if the other guy is an enemy, OR if we are on the same team
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if ( (( guiUIFullTargetFlags & ENEMY_MERC ) && !( guiUIFullTargetFlags & UNCONSCIOUS_MERC )) || (gGameExternalOptions.fAccessOtherMercInventories && guiUIFullTargetFlags & OWNED_MERC) )
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if ( (( guiUIFullTargetFlags & ENEMY_MERC ) && !( guiUIFullTargetFlags & UNCONSCIOUS_MERC )) || (gGameExternalOptions.fAccessOtherMercInventories && gusUIFullTargetID != pSoldier->ubID && guiUIFullTargetFlags & OWNED_MERC) )
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{
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sActionGridNo = FindAdjacentGridEx( pSoldier, MercPtrs[ gusUIFullTargetID ]->sGridNo, &ubDirection, &sAdjustedGridNo, TRUE, FALSE );
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if ( sActionGridNo == -1 )
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