mirror of
https://github.com/1dot13/source.git
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-fixed small item image of AG36
-misc item updates git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@105 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
@@ -3032,6 +3032,10 @@
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<attachmentIndex>902</attachmentIndex>
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<attachmentIndex>902</attachmentIndex>
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<itemIndex>632</itemIndex>
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<itemIndex>632</itemIndex>
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</ATTACHMENT>
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</ATTACHMENT>
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<ATTACHMENT>
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<attachmentIndex>902</attachmentIndex>
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<itemIndex>633</itemIndex>
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</ATTACHMENT>
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<ATTACHMENT>
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<ATTACHMENT>
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<attachmentIndex>902</attachmentIndex>
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<attachmentIndex>902</attachmentIndex>
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<itemIndex>647</itemIndex>
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<itemIndex>647</itemIndex>
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@@ -6180,10 +6184,6 @@
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<attachmentIndex>1007</attachmentIndex>
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<attachmentIndex>1007</attachmentIndex>
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<itemIndex>713</itemIndex>
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<itemIndex>713</itemIndex>
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</ATTACHMENT>
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</ATTACHMENT>
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<ATTACHMENT>
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<attachmentIndex>1007</attachmentIndex>
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<itemIndex>714</itemIndex>
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</ATTACHMENT>
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<ATTACHMENT>
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<ATTACHMENT>
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<attachmentIndex>1007</attachmentIndex>
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<attachmentIndex>1007</attachmentIndex>
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<itemIndex>715</itemIndex>
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<itemIndex>715</itemIndex>
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@@ -71690,7 +71690,7 @@
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</ITEM>
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</ITEM>
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<ITEM>
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<ITEM>
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<uiIndex>618</uiIndex>
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<uiIndex>618</uiIndex>
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<szItemName>AW50</szItemName>
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<szItemName>AWM</szItemName>
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<szLongItemName>AI AWM</szLongItemName>
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<szLongItemName>AI AWM</szLongItemName>
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<szItemDesc>This rifle will give you delusions of divinity on the battlefield. If you're looking for a sniper system that redefines the term "HEADSHOT!", then look no further.</szItemDesc>
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<szItemDesc>This rifle will give you delusions of divinity on the battlefield. If you're looking for a sniper system that redefines the term "HEADSHOT!", then look no further.</szItemDesc>
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<szBRName>AI AWM</szBRName>
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<szBRName>AI AWM</szBRName>
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@@ -71701,7 +71701,7 @@
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<bSoundType>0</bSoundType>
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<bSoundType>0</bSoundType>
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<ubGraphicType>0</ubGraphicType>
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<ubGraphicType>0</ubGraphicType>
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<ubGraphicNum>162</ubGraphicNum>
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<ubGraphicNum>162</ubGraphicNum>
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<ubWeight>150</ubWeight>
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<ubWeight>68</ubWeight>
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<ubPerPocket>0</ubPerPocket>
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<ubPerPocket>0</ubPerPocket>
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<usPrice>9190</usPrice>
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<usPrice>9190</usPrice>
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<ubCoolness>10</ubCoolness>
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<ubCoolness>10</ubCoolness>
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@@ -80889,7 +80889,7 @@
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<Inseparable>0</Inseparable>
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<Inseparable>0</Inseparable>
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<BR_NewInventory>1</BR_NewInventory>
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<BR_NewInventory>1</BR_NewInventory>
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<BR_UsedInventory>1</BR_UsedInventory>
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<BR_UsedInventory>1</BR_UsedInventory>
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<BR_ROF>16</BR_ROF>
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<BR_ROF>14</BR_ROF>
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<PercentNoiseReduction>0</PercentNoiseReduction>
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<PercentNoiseReduction>0</PercentNoiseReduction>
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<HideMuzzleFlash>0</HideMuzzleFlash>
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<HideMuzzleFlash>0</HideMuzzleFlash>
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<Bipod>0</Bipod>
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<Bipod>0</Bipod>
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@@ -82839,7 +82839,7 @@
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<ubGraphicNum>185</ubGraphicNum>
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<ubGraphicNum>185</ubGraphicNum>
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<ubWeight>35</ubWeight>
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<ubWeight>35</ubWeight>
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<ubPerPocket>0</ubPerPocket>
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<ubPerPocket>0</ubPerPocket>
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<usPrice>4010</usPrice>
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<usPrice>5010</usPrice>
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<ubCoolness>7</ubCoolness>
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<ubCoolness>7</ubCoolness>
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<bReliability>0</bReliability>
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<bReliability>0</bReliability>
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<bRepairEase>-1</bRepairEase>
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<bRepairEase>-1</bRepairEase>
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@@ -82868,8 +82868,8 @@
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<RangeBonus>0</RangeBonus>
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<RangeBonus>0</RangeBonus>
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<ToHitBonus>-1</ToHitBonus>
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<ToHitBonus>-1</ToHitBonus>
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<BestLaserRange>0</BestLaserRange>
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<BestLaserRange>0</BestLaserRange>
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<AimBonus>0</AimBonus>
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<AimBonus>10</AimBonus>
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<MinRangeForAimBonus>0</MinRangeForAimBonus>
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<MinRangeForAimBonus>20</MinRangeForAimBonus>
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<MagSizeBonus>0</MagSizeBonus>
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<MagSizeBonus>0</MagSizeBonus>
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<RateOfFireBonus>0</RateOfFireBonus>
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<RateOfFireBonus>0</RateOfFireBonus>
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<BulletSpeedBonus>0</BulletSpeedBonus>
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<BulletSpeedBonus>0</BulletSpeedBonus>
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@@ -85275,7 +85275,7 @@
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<ubGraphicNum>94</ubGraphicNum>
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<ubGraphicNum>94</ubGraphicNum>
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<ubWeight>36</ubWeight>
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<ubWeight>36</ubWeight>
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<ubPerPocket>0</ubPerPocket>
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<ubPerPocket>0</ubPerPocket>
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<usPrice>6030</usPrice>
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<usPrice>5740</usPrice>
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<ubCoolness>8</ubCoolness>
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<ubCoolness>8</ubCoolness>
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<bReliability>0</bReliability>
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<bReliability>0</bReliability>
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<bRepairEase>-2</bRepairEase>
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<bRepairEase>-2</bRepairEase>
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@@ -106501,7 +106501,7 @@
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<bSoundType>0</bSoundType>
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<bSoundType>0</bSoundType>
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<ubGraphicType>0</ubGraphicType>
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<ubGraphicType>0</ubGraphicType>
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<ubGraphicNum>154</ubGraphicNum>
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<ubGraphicNum>154</ubGraphicNum>
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<ubWeight>120</ubWeight>
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<ubWeight>110</ubWeight>
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<ubPerPocket>0</ubPerPocket>
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<ubPerPocket>0</ubPerPocket>
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<usPrice>1500</usPrice>
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<usPrice>1500</usPrice>
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<ubCoolness>10</ubCoolness>
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<ubCoolness>10</ubCoolness>
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@@ -7716,7 +7716,7 @@
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<ubBurstPenalty>8</ubBurstPenalty>
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<ubBurstPenalty>8</ubBurstPenalty>
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<ubBulletSpeed>21</ubBulletSpeed>
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<ubBulletSpeed>21</ubBulletSpeed>
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<ubImpact>30</ubImpact>
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<ubImpact>30</ubImpact>
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<ubDeadliness>35</ubDeadliness>
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<ubDeadliness>40</ubDeadliness>
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<bAccuracy>5</bAccuracy>
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<bAccuracy>5</bAccuracy>
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<ubMagSize>30</ubMagSize>
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<ubMagSize>30</ubMagSize>
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<usRange>350</usRange>
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<usRange>350</usRange>
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@@ -8472,10 +8472,10 @@
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBurstPenalty>0</ubBurstPenalty>
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<ubBulletSpeed>21</ubBulletSpeed>
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<ubBulletSpeed>21</ubBulletSpeed>
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<ubImpact>37</ubImpact>
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<ubImpact>37</ubImpact>
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<ubDeadliness>49</ubDeadliness>
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<ubDeadliness>47</ubDeadliness>
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<bAccuracy>5</bAccuracy>
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<bAccuracy>5</bAccuracy>
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<ubMagSize>10</ubMagSize>
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<ubMagSize>10</ubMagSize>
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<usRange>800</usRange>
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<usRange>750</usRange>
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<usReloadDelay>200</usReloadDelay>
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<usReloadDelay>200</usReloadDelay>
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<BurstAniDelay>0</BurstAniDelay>
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<BurstAniDelay>0</BurstAniDelay>
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<ubAttackVolume>77</ubAttackVolume>
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<ubAttackVolume>77</ubAttackVolume>
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@@ -8490,7 +8490,7 @@
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<bAutofireShotsPerFiveAP>0</bAutofireShotsPerFiveAP>
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<APsToReload>6</APsToReload>
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<APsToReload>6</APsToReload>
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<SwapClips>1</SwapClips>
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<SwapClips>1</SwapClips>
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<MaxDistForMessyDeath>16</MaxDistForMessyDeath>
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<MaxDistForMessyDeath>15</MaxDistForMessyDeath>
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<AutoPenalty>0</AutoPenalty>
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<AutoPenalty>0</AutoPenalty>
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<NoSemiAuto>0</NoSemiAuto>
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<NoSemiAuto>0</NoSemiAuto>
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<APsToReloadManually>0</APsToReloadManually>
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<APsToReloadManually>0</APsToReloadManually>
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