- bugfix: CTD in German Version if you press 'q' in tactical (-> Missing strings in _GermanText.cpp)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@694 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-01-31 21:45:05 +00:00
parent 15e1435dea
commit c5fce58380
8 changed files with 53 additions and 25 deletions
+4 -4
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@@ -3757,12 +3757,12 @@ STR16 pMessageStrings[] =
L"Áàãàæ ïðèáûë â Äðàññåí.",
L"%s äîëæåí ïðèáûòü â óêàçàííîå ìåñòî âûñàäêè (ñåêòîð %s) â äåíü %d,ïðèìåðíî â %s.", //first %s is mercs name, next is the sector location and name where they will be arriving in, lastely is the day an the time of arrival
L"Èñòîðèÿ îáíîâëåíà.",
L"Grenade Bursts - Using Targeting Cursor (Spread fire enabled)",
L"Grenade Bursts - Using Trajectory Cursor (Spread fire disabled)",
L"Grenade Bursts use Targeting Cursor (Spread fire enabled)",
L"Grenade Bursts use Trajectory Cursor (Spread fire disabled)",
L"Drop All Enabled",
L"Drop All Disabled",
L"Grenade Launchers - Fire at standard angles",
L"Grenade Launchers - Fire at high angles",
L"Granade Launchers fire at standard angles",
L"Grenade Launchers fire at higher angles",
#ifdef JA2BETAVERSION
L"Èãðà ñîõðàíåíà â ÿ÷åéêó àâòî-ñîõðàíåíèÿ.",
#endif