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- bugfix: CTD in German Version if you press 'q' in tactical (-> Missing strings in _GermanText.cpp)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@694 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3757,12 +3757,12 @@ STR16 pMessageStrings[] =
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L"Áàãàæ ïðèáûë â Äðàññåí.",
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L"%s äîëæåí ïðèáûòü â óêàçàííîå ìåñòî âûñàäêè (ñåêòîð %s) â äåíü %d,ïðèìåðíî â %s.", //first %s is mercs name, next is the sector location and name where they will be arriving in, lastely is the day an the time of arrival
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L"Èñòîðèÿ îáíîâëåíà.",
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L"Grenade Bursts - Using Targeting Cursor (Spread fire enabled)",
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L"Grenade Bursts - Using Trajectory Cursor (Spread fire disabled)",
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L"Grenade Bursts use Targeting Cursor (Spread fire enabled)",
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L"Grenade Bursts use Trajectory Cursor (Spread fire disabled)",
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L"Drop All Enabled",
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L"Drop All Disabled",
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L"Grenade Launchers - Fire at standard angles",
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L"Grenade Launchers - Fire at high angles",
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L"Granade Launchers fire at standard angles",
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L"Grenade Launchers fire at higher angles",
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#ifdef JA2BETAVERSION
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L"Èãðà ñîõðàíåíà â ÿ÷åéêó àâòî-ñîõðàíåíèÿ.",
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#endif
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