- Updated Chinese Translations (by TBS & zwwooooo)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8654 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2019-01-28 15:43:22 +00:00
parent e7f098c2f2
commit c5fdd05778
2 changed files with 10 additions and 10 deletions
+9 -9
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@@ -8567,8 +8567,8 @@ STR16 szUDBAdvStatsTooltipText[]=
L"|延|迟|修|正",//L"|D|e|c|a|y |M|o|d|i|f|i|e|r", L"|延|迟|修|正",//L"|D|e|c|a|y |M|o|d|i|f|i|e|r",
L"|最|佳|激|光|距|离",//L"|B|e|s|t |L|a|s|e|r |R|a|n|g|e", L"|最|佳|激|光|距|离",//L"|B|e|s|t |L|a|s|e|r |R|a|n|g|e",
L"|后|坐|修|正|比|例",//L"|P|e|r|c|e|n|t |R|e|c|o|i|l |M|o|d|i|f|i|e|r", // 65 L"|后|坐|修|正|比|例",//L"|P|e|r|c|e|n|t |R|e|c|o|i|l |M|o|d|i|f|i|e|r", // 65
L"|F|a|n |t|h|e |H|a|m|m|e|r", // TODO.Translate L"|掰|击|锤|开|左|轮|枪", //L"|F|a|n |t|h|e |H|a|m|m|e|r",
L"|B|a|r|r|e|l |C|o|n|f|i|g|u|r|a|t|i|o|n|s", L"|B|a|r|r|e|l |C|o|n|f|i|g|u|r|a|t|i|o|n|s", //TODO.Translate
}; };
// Alternate tooltip text for weapon Advanced Stats. Just different wording, nothing spectacular. // Alternate tooltip text for weapon Advanced Stats. Just different wording, nothing spectacular.
@@ -8640,8 +8640,8 @@ STR16 szUDBAdvStatsExplanationsTooltipText[]=
L"\n \n这个物品随着时间推移而腐败。\n超过50%腐败会产生毒性。\n这是食物的霉变率。\n \n该数值越低越好。", // L"\n \nThis item becomes stale over time.\nIf more then 50% is molded it becomes poisoneous.\nThis is the rate at which mold is generated.\nLower is better.", L"\n \n这个物品随着时间推移而腐败。\n超过50%腐败会产生毒性。\n这是食物的霉变率。\n \n该数值越低越好。", // L"\n \nThis item becomes stale over time.\nIf more then 50% is molded it becomes poisoneous.\nThis is the rate at which mold is generated.\nLower is better.",
L"", L"",
L"\n \n当该附件装配到可以点射及自动射击的远程武\n器上时,会按照所述比例修正武器的后座力。\n后座力越小,枪口在瞄准目标扫射时越稳定。\n该值越低越好。",//L"\n \nWhen attached to a ranged weapon capable\nof Burst or Autofire modes, this item modifies\nthe weapon's Recoil by the listed percentage.\n \nReducing recoil makes it easier to keep the gun's\nmuzzle pointed at the target during a volley.\n \nLower is better.", // 65 L"\n \n当该附件装配到可以点射及自动射击的远程武\n器上时,会按照所述比例修正武器的后座力。\n后座力越小,枪口在瞄准目标扫射时越稳定。\n该值越低越好。",//L"\n \nWhen attached to a ranged weapon capable\nof Burst or Autofire modes, this item modifies\nthe weapon's Recoil by the listed percentage.\n \nReducing recoil makes it easier to keep the gun's\nmuzzle pointed at the target during a volley.\n \nLower is better.", // 65
L"\n \nIf a gunslinger wields this gun two-handed,\nthey can burst in hipfire.", // TODO.Translate L"\n \n如果枪手用双手使用这把枪,\n可以腰间连续连射。", //L"\n \nIf a gunslinger wields this gun two-handed,\nthey can burst in hipfire.",
L"\n \nToggling firemodes also toggles how many\nbarrels you can fire at the same time.", L"\n \nToggling firemodes also toggles how many\nbarrels you can fire at the same time.", //TODO.Translate
}; };
STR16 szUDBAdvStatsExplanationsTooltipTextForWeapons[]= STR16 szUDBAdvStatsExplanationsTooltipTextForWeapons[]=
@@ -9886,7 +9886,7 @@ STR16 szMercCompareWebSite[] =
STR16 szMercCompareEventText[]= STR16 szMercCompareEventText[]=
{ {
L"%s朝我开枪!", //L"%s shot me!", L"%s枪毙了我", //L"%s shot me!",
L"%s背着我耍阴招", //L"%s is scheming behind my back", L"%s背着我耍阴招", //L"%s is scheming behind my back",
L"%s干扰我的工作", //L"%s interfered in my business", L"%s干扰我的工作", //L"%s interfered in my business",
L"%s和敌人是一伙的", //L"%s is friends with my enemy", L"%s和敌人是一伙的", //L"%s is friends with my enemy",
@@ -11113,13 +11113,13 @@ STR16 szMilitiaStrategicMovementText[] =
{ {
L"无法对该地区下达命令,民兵的命令不可用。", // L"We cannot relay orders to this sector, militia command not possible.", L"无法对该地区下达命令,民兵的命令不可用。", // L"We cannot relay orders to this sector, militia command not possible.",
L"未被分配", //L"Unassigned", L"未被分配", //L"Unassigned",
L"小组号", //L"Group No.", L"小组", //L"Group No.",
L"下一", //L"Next", L"下一", //L"Next",
L"ETA", //L"ETA", L" 时间", //L"ETA",
L"第%d小队(新)", //L"Group %d (new)", L"第%d小队(新)", //L"Group %d (new)",
L"第%d小队", //L"Group %d", L"第%d小队", //L"Group %d",
L"最终", //L"Final", L" 终点", //L"Final",
L"志愿者: %d (+%5.3f)", //L"Volunteers: %d (+%5.3f)", L"志愿者: %d (+%5.3f)", //L"Volunteers: %d (+%5.3f)",
}; };
+1 -1
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@@ -169,7 +169,7 @@ STR16 gzIMPMajorTraitsHelpTextsGunslinger[]=
L"手枪、冲锋手枪和左轮装填弹药所需行动点 -%d%s \n",// L"-%d%s APs needed to reload pistols, machine pistols and revolvers\n", L"手枪、冲锋手枪和左轮装填弹药所需行动点 -%d%s \n",// L"-%d%s APs needed to reload pistols, machine pistols and revolvers\n",
L"手枪、左轮和冲锋手枪的精确瞄准次数增加%d次 \n",// L"Adds %d more aim click for pistols, machine pistols and revolvers\n", L"手枪、左轮和冲锋手枪的精确瞄准次数增加%d次 \n",// L"Adds %d more aim click for pistols, machine pistols and revolvers\n",
L"手枪、左轮和冲锋手枪的精确瞄准次数增加%d次 \n",// L"Adds %d more aim clicks for pistols, machine pistols and revolvers\n", L"手枪、左轮和冲锋手枪的精确瞄准次数增加%d次 \n",// L"Adds %d more aim clicks for pistols, machine pistols and revolvers\n",
L"Can fan the hammer with revolvers\n", // TODO.Translate L"可以掰击锤来开左轮枪\n", //L"Can fan the hammer with revolvers\n",
}; };
STR16 gzIMPMajorTraitsHelpTextsMartialArts[]= STR16 gzIMPMajorTraitsHelpTextsMartialArts[]=