mirror of
https://github.com/1dot13/source.git
synced 2026-09-02 14:36:06 +02:00
- Updated Chinese Translations (by TBS & zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8654 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -8567,8 +8567,8 @@ STR16 szUDBAdvStatsTooltipText[]=
|
|||||||
L"|延|迟|修|正",//L"|D|e|c|a|y |M|o|d|i|f|i|e|r",
|
L"|延|迟|修|正",//L"|D|e|c|a|y |M|o|d|i|f|i|e|r",
|
||||||
L"|最|佳|激|光|距|离",//L"|B|e|s|t |L|a|s|e|r |R|a|n|g|e",
|
L"|最|佳|激|光|距|离",//L"|B|e|s|t |L|a|s|e|r |R|a|n|g|e",
|
||||||
L"|后|坐|修|正|比|例",//L"|P|e|r|c|e|n|t |R|e|c|o|i|l |M|o|d|i|f|i|e|r", // 65
|
L"|后|坐|修|正|比|例",//L"|P|e|r|c|e|n|t |R|e|c|o|i|l |M|o|d|i|f|i|e|r", // 65
|
||||||
L"|F|a|n |t|h|e |H|a|m|m|e|r", // TODO.Translate
|
L"|掰|击|锤|开|左|轮|枪", //L"|F|a|n |t|h|e |H|a|m|m|e|r",
|
||||||
L"|B|a|r|r|e|l |C|o|n|f|i|g|u|r|a|t|i|o|n|s",
|
L"|B|a|r|r|e|l |C|o|n|f|i|g|u|r|a|t|i|o|n|s", //TODO.Translate
|
||||||
};
|
};
|
||||||
|
|
||||||
// Alternate tooltip text for weapon Advanced Stats. Just different wording, nothing spectacular.
|
// Alternate tooltip text for weapon Advanced Stats. Just different wording, nothing spectacular.
|
||||||
@@ -8640,8 +8640,8 @@ STR16 szUDBAdvStatsExplanationsTooltipText[]=
|
|||||||
L"\n \n这个物品随着时间推移而腐败。\n超过50%腐败会产生毒性。\n这是食物的霉变率。\n \n该数值越低越好。", // L"\n \nThis item becomes stale over time.\nIf more then 50% is molded it becomes poisoneous.\nThis is the rate at which mold is generated.\nLower is better.",
|
L"\n \n这个物品随着时间推移而腐败。\n超过50%腐败会产生毒性。\n这是食物的霉变率。\n \n该数值越低越好。", // L"\n \nThis item becomes stale over time.\nIf more then 50% is molded it becomes poisoneous.\nThis is the rate at which mold is generated.\nLower is better.",
|
||||||
L"",
|
L"",
|
||||||
L"\n \n当该附件装配到可以点射及自动射击的远程武\n器上时,会按照所述比例修正武器的后座力。\n后座力越小,枪口在瞄准目标扫射时越稳定。\n该值越低越好。",//L"\n \nWhen attached to a ranged weapon capable\nof Burst or Autofire modes, this item modifies\nthe weapon's Recoil by the listed percentage.\n \nReducing recoil makes it easier to keep the gun's\nmuzzle pointed at the target during a volley.\n \nLower is better.", // 65
|
L"\n \n当该附件装配到可以点射及自动射击的远程武\n器上时,会按照所述比例修正武器的后座力。\n后座力越小,枪口在瞄准目标扫射时越稳定。\n该值越低越好。",//L"\n \nWhen attached to a ranged weapon capable\nof Burst or Autofire modes, this item modifies\nthe weapon's Recoil by the listed percentage.\n \nReducing recoil makes it easier to keep the gun's\nmuzzle pointed at the target during a volley.\n \nLower is better.", // 65
|
||||||
L"\n \nIf a gunslinger wields this gun two-handed,\nthey can burst in hipfire.", // TODO.Translate
|
L"\n \n如果枪手用双手使用这把枪,\n可以腰间连续连射。", //L"\n \nIf a gunslinger wields this gun two-handed,\nthey can burst in hipfire.",
|
||||||
L"\n \nToggling firemodes also toggles how many\nbarrels you can fire at the same time.",
|
L"\n \nToggling firemodes also toggles how many\nbarrels you can fire at the same time.", //TODO.Translate
|
||||||
};
|
};
|
||||||
|
|
||||||
STR16 szUDBAdvStatsExplanationsTooltipTextForWeapons[]=
|
STR16 szUDBAdvStatsExplanationsTooltipTextForWeapons[]=
|
||||||
@@ -9886,7 +9886,7 @@ STR16 szMercCompareWebSite[] =
|
|||||||
|
|
||||||
STR16 szMercCompareEventText[]=
|
STR16 szMercCompareEventText[]=
|
||||||
{
|
{
|
||||||
L"%s朝我开枪!", //L"%s shot me!",
|
L"%s枪毙了我!", //L"%s shot me!",
|
||||||
L"%s背着我耍阴招", //L"%s is scheming behind my back",
|
L"%s背着我耍阴招", //L"%s is scheming behind my back",
|
||||||
L"%s干扰我的工作", //L"%s interfered in my business",
|
L"%s干扰我的工作", //L"%s interfered in my business",
|
||||||
L"%s和敌人是一伙的", //L"%s is friends with my enemy",
|
L"%s和敌人是一伙的", //L"%s is friends with my enemy",
|
||||||
@@ -11113,13 +11113,13 @@ STR16 szMilitiaStrategicMovementText[] =
|
|||||||
{
|
{
|
||||||
L"无法对该地区下达命令,民兵的命令不可用。", // L"We cannot relay orders to this sector, militia command not possible.",
|
L"无法对该地区下达命令,民兵的命令不可用。", // L"We cannot relay orders to this sector, militia command not possible.",
|
||||||
L"未被分配", //L"Unassigned",
|
L"未被分配", //L"Unassigned",
|
||||||
L"小组号码", //L"Group No.",
|
L"小组编号", //L"Group No.",
|
||||||
L"下一个", //L"Next",
|
L"下一站 ", //L"Next",
|
||||||
|
|
||||||
L"ETA", //L"ETA",
|
L" 时间", //L"ETA",
|
||||||
L"第%d小队(新)", //L"Group %d (new)",
|
L"第%d小队(新)", //L"Group %d (new)",
|
||||||
L"第%d小队", //L"Group %d",
|
L"第%d小队", //L"Group %d",
|
||||||
L"最终", //L"Final",
|
L" 终点", //L"Final",
|
||||||
|
|
||||||
L"志愿者: %d (+%5.3f)", //L"Volunteers: %d (+%5.3f)",
|
L"志愿者: %d (+%5.3f)", //L"Volunteers: %d (+%5.3f)",
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -169,7 +169,7 @@ STR16 gzIMPMajorTraitsHelpTextsGunslinger[]=
|
|||||||
L"手枪、冲锋手枪和左轮装填弹药所需行动点 -%d%s \n",// L"-%d%s APs needed to reload pistols, machine pistols and revolvers\n",
|
L"手枪、冲锋手枪和左轮装填弹药所需行动点 -%d%s \n",// L"-%d%s APs needed to reload pistols, machine pistols and revolvers\n",
|
||||||
L"手枪、左轮和冲锋手枪的精确瞄准次数增加%d次 \n",// L"Adds %d more aim click for pistols, machine pistols and revolvers\n",
|
L"手枪、左轮和冲锋手枪的精确瞄准次数增加%d次 \n",// L"Adds %d more aim click for pistols, machine pistols and revolvers\n",
|
||||||
L"手枪、左轮和冲锋手枪的精确瞄准次数增加%d次 \n",// L"Adds %d more aim clicks for pistols, machine pistols and revolvers\n",
|
L"手枪、左轮和冲锋手枪的精确瞄准次数增加%d次 \n",// L"Adds %d more aim clicks for pistols, machine pistols and revolvers\n",
|
||||||
L"Can fan the hammer with revolvers\n", // TODO.Translate
|
L"可以掰击锤来开左轮枪\n", //L"Can fan the hammer with revolvers\n",
|
||||||
};
|
};
|
||||||
|
|
||||||
STR16 gzIMPMajorTraitsHelpTextsMartialArts[]=
|
STR16 gzIMPMajorTraitsHelpTextsMartialArts[]=
|
||||||
|
|||||||
Reference in New Issue
Block a user