mirror of
https://github.com/1dot13/source.git
synced 2026-08-19 14:20:30 +02:00
Update to Master
This commit is contained in:
@@ -40,4 +40,4 @@ extern BOOLEAN gfCurrentSelectionWithRightButton;
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#endif
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#endif
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#endif
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@@ -14,4 +14,4 @@ void ShowExitGrids();
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void HideExitGrids();
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#endif
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#endif
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#endif
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@@ -7,4 +7,4 @@
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void CreateEditorTaskbarInternal();
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#endif
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#endif
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#endif
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@@ -67,4 +67,4 @@ extern UINT32 guiMercTempBuffer;
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extern INT32 giEditMercImage[2];
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#endif
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#endif
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#endif
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@@ -173,7 +173,15 @@ void LoadSaveScreenEntry()
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vfs::CVirtualProfile* prof = it.value();
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memset(&FileInfo, 0, sizeof(GETFILESTRUCT));
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strcpy(FileInfo.zFileName, "< ");
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strcat(FileInfo.zFileName, prof->cName.utf8().c_str());
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// Cut filename off if it's too long for the buffer
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if (strlen(prof->cName.utf8().c_str()) > FILENAME_BUFLEN-4)
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{
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strncpy(FileInfo.zFileName+1, prof->cName.utf8().c_str(), FILENAME_BUFLEN-4);
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}
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else
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{
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strcat(FileInfo.zFileName, prof->cName.utf8().c_str());
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}
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strcat(FileInfo.zFileName, " >");
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FileInfo.zFileName[FILENAME_BUFLEN] = 0;
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FileInfo.uiFileAttribs = FILE_IS_DIRECTORY;
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+1
-1
@@ -1,7 +1,7 @@
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#include "BuildDefines.h"
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#include "Fileman.h"
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#define FILENAME_BUFLEN (20 + 4 + 1)//dnl ch39 190909 +4 is for ".dat", +1 is for '\0' //dnl ch81 021213
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#define FILENAME_BUFLEN (30 + 4 + 1)//dnl ch39 190909 +4 is for ".dat", +1 is for '\0' //dnl ch81 021213
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#ifdef JA2EDITOR
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@@ -403,14 +403,42 @@ void PlaceRoadMacroAtGridNo( INT32 iMapIndex, INT32 iMacroID )
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while( gRoadMacros[ i ].sMacroID == iMacroID )
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{
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// need to recalc MACROSTRUCT::sOffset 'cause it sticked to 160*160 old map size
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INT32 sdX = gRoadMacros[ i ].sOffset % OLD_WORLD_COLS;
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INT32 sdY = gRoadMacros[ i ].sOffset / OLD_WORLD_COLS;
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INT32 sOffset = sdY*WORLD_COLS + sdX;
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INT32 sdY = gRoadMacros[ i ].sOffset / (OLD_WORLD_COLS);
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INT32 sdX = gRoadMacros[ i ].sOffset - (sdY*OLD_WORLD_COLS);
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// Take into account the dfference between old and new row size for tiles that are shifted
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// by one row due to X offset
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// For example:
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// {RBR, 159},
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//{ RBR, -159 },
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//
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// Offsets for 160x160 map
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// [] [] [-159]
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// [] [0] []
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// [159] [] []
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//
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AddToUndoList( iMapIndex + sOffset );
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RemoveAllObjectsOfTypeRange( iMapIndex + sOffset, ROADPIECES, ROADPIECES );//dnl this was but is very wrong and leading to stacking tilesets, RemoveAllObjectsOfTypeRange( i, ROADPIECES, ROADPIECES );
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// Converted to 200x200 map
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// [] [] [-199]
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// [] [0] []
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// [199] [] []
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//
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// Without this the original conversion would output 159 and -159 for X coordinate
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if (sdX < -OLD_WORLD_COLS/2)
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{
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sdX -= WORLD_COLS - OLD_WORLD_COLS;
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}
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else if (sdX > OLD_WORLD_COLS / 2)
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{
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sdX += WORLD_COLS - OLD_WORLD_COLS;
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}
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INT32 sOffset = sdY*WORLD_COLS + sdX;
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INT32 newGridNo = iMapIndex + sOffset;
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AddToUndoList( newGridNo );
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RemoveAllObjectsOfTypeRange( newGridNo, ROADPIECES, ROADPIECES );//dnl this was but is very wrong and leading to stacking tilesets, RemoveAllObjectsOfTypeRange( i, ROADPIECES, ROADPIECES );
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GetTileIndexFromTypeSubIndex( ROADPIECES, (UINT16)(i+1) , &usTileIndex );
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AddObjectToHead( iMapIndex + sOffset, usTileIndex );
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AddObjectToHead( newGridNo, usTileIndex );
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i++;
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}
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}
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@@ -61,4 +61,4 @@ void InitializeRoadMacros();
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#endif
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#endif
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#endif
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@@ -35,4 +35,4 @@ void GetSectorFromFileName(STR16 szFileName, INT16& sSectorX, INT16& sSectorY, I
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void ResetCustomFileSectorSummary(void);//dnl ch30 150909
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#endif
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#endif
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#endif
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@@ -62,4 +62,4 @@ UINT16 GetHorizontalWallClass( INT32 iMapIndex );
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BOOLEAN ValidDecalPlacement( INT32 iMapIndex );
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#endif
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#endif
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#endif
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+19
-5
@@ -1,4 +1,4 @@
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#include "builddefines.h"
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#include "builddefines.h"
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#ifdef JA2EDITOR
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@@ -1069,10 +1069,7 @@ void ShowCurrentDrawingMode( void )
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// Set the color for the window's border. Blueish color = Normal, Red = Fake lighting is turned on
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usFillColor = GenericButtonFillColors[0];
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pDestBuf = LockVideoSurface( FRAME_BUFFER, &uiDestPitchBYTES );
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if(gbPixelDepth==16)
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RectangleDraw( FALSE, iScreenWidthOffset + 0, 2 * iScreenHeightOffset + 400, iScreenWidthOffset + 99, 2 * iScreenHeightOffset + 458, usFillColor, pDestBuf );
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else if(gbPixelDepth==8)
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RectangleDraw8( FALSE, iScreenWidthOffset + 0, 2 * iScreenHeightOffset + 400, iScreenWidthOffset + 99, 2 * iScreenHeightOffset + 458, usFillColor, pDestBuf );
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RectangleDraw( FALSE, iScreenWidthOffset + 0, 2 * iScreenHeightOffset + 400, iScreenWidthOffset + 99, 2 * iScreenHeightOffset + 458, usFillColor, pDestBuf );
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UnLockVideoSurface( FRAME_BUFFER );
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@@ -2954,6 +2951,23 @@ UINT32 WaitForSelectionWindowResponse( void )
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}
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}
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// Mousewheel scroll
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if (_WheelValue > 0)
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{
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while (_WheelValue--)
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{
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ScrollSelWinUp();
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}
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}
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else
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{
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while (_WheelValue++)
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{
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ScrollSelWinDown();
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}
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}
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_WheelValue = 0;
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if ( DoWindowSelection( ) )
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{
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fSelectionWindow = FALSE;
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+60
-36
@@ -29,6 +29,16 @@ extern BOOLEAN fDontUseRandom;
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extern UINT16 GenericButtonFillColors[40];
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struct SelectionWindow
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{
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SGPRect window;
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SGPPoint displayAreaStart; // Area where selectable items are drawn
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SGPPoint displayAreaEnd;
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SGPPoint spacing; // For displayed items
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};
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SelectionWindow gSelection;
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BOOLEAN gfRenderSquareArea = FALSE;
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INT16 iStartClickX,iStartClickY;
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INT16 iEndClickX,iEndClickY;
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@@ -40,7 +50,6 @@ INT32 iSelectWin,iCancelWin,iScrollUp,iScrollDown,iOkWin;
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BOOLEAN fAllDone=FALSE;
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BOOLEAN fButtonsPresent=FALSE;
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SGPPoint SelWinSpacing, SelWinStartPoint, SelWinEndPoint;
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//These definitions help define the start and end of the various wall indices.
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//This needs to be maintained if the walls change.
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@@ -172,6 +181,30 @@ UINT16 SelWinHilightFillColor = 0x23BA; //blue, formerly 0x000d a kind of mediu
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//
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void CreateJA2SelectionWindow( INT16 sWhat )
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{
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auto selectWinWidth = 600;
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const auto selectWinHeight = SCREEN_HEIGHT - 120; // From top edge to taskbar
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if (iResolution > _800x600)
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{
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selectWinWidth = 900;
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}
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auto tlX = 0;
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auto tlY = 0;
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auto brX = tlX + selectWinWidth;
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auto brY = tlY + selectWinHeight;
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gSelection.window.iLeft = tlX;
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gSelection.window.iTop = tlY;
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gSelection.window.iRight = brX;
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gSelection.window.iBottom = brY;
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gSelection.displayAreaStart.iX = tlX + 1;
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gSelection.displayAreaStart.iY = tlY + 15;
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gSelection.displayAreaEnd.iX = brX - 1;
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gSelection.displayAreaEnd.iY= brY - 1;
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gSelection.spacing.iX = 2;
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gSelection.spacing.iY = 2;
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iTopWinCutOff = gSelection.displayAreaStart.iY;
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iBotWinCutOff = gSelection.displayAreaEnd.iY;
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DisplaySpec *pDSpec;
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UINT16 usNSpecs;
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@@ -185,32 +218,33 @@ void CreateJA2SelectionWindow( INT16 sWhat )
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iButtonIcons[ SEL_WIN_DOWN_ICON ] = LoadGenericButtonIcon( "EDITOR//lgDownArrow.sti" );
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iButtonIcons[ SEL_WIN_OK_ICON ] = LoadGenericButtonIcon( "EDITOR//checkmark.sti" );
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iSelectWin = CreateHotSpot(0, 0, 600, 360, MSYS_PRIORITY_HIGH,
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iSelectWin = CreateHotSpot(0, 0, selectWinWidth, selectWinHeight, MSYS_PRIORITY_HIGH,
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DEFAULT_MOVE_CALLBACK, SelWinClkCallback);
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iOkWin = CreateIconButton((INT16)iButtonIcons[SEL_WIN_OK_ICON], 0,
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BUTTON_USE_DEFAULT, 600, 0,
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BUTTON_USE_DEFAULT, selectWinWidth, 0,
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40, 40, BUTTON_TOGGLE,
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MSYS_PRIORITY_HIGH,
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DEFAULT_MOVE_CALLBACK, OkClkCallback);
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SetButtonFastHelpText(iOkWin,pDisplaySelectionWindowButtonText[0]);
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iCancelWin = CreateIconButton((INT16)iButtonIcons[SEL_WIN_CANCEL_ICON], 0,
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BUTTON_USE_DEFAULT, 600, 40,
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BUTTON_USE_DEFAULT, selectWinWidth, 40,
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40, 40, BUTTON_TOGGLE,
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MSYS_PRIORITY_HIGH,
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DEFAULT_MOVE_CALLBACK, CnclClkCallback);
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SetButtonFastHelpText(iCancelWin,pDisplaySelectionWindowButtonText[1]);
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iScrollUp = CreateIconButton((INT16)iButtonIcons[SEL_WIN_UP_ICON], 0,
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BUTTON_USE_DEFAULT, 600, 80,
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BUTTON_USE_DEFAULT, selectWinWidth, 80,
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40, 160, BUTTON_NO_TOGGLE,
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MSYS_PRIORITY_HIGH,
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DEFAULT_MOVE_CALLBACK, UpClkCallback);
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SetButtonFastHelpText(iScrollUp,pDisplaySelectionWindowButtonText[2]);
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iScrollDown = CreateIconButton((INT16)iButtonIcons[SEL_WIN_DOWN_ICON], 0,
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BUTTON_USE_DEFAULT, 600, 240,
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BUTTON_USE_DEFAULT, selectWinWidth, 240,
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40, 160, BUTTON_NO_TOGGLE,
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MSYS_PRIORITY_HIGH,
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DEFAULT_MOVE_CALLBACK, DwnClkCallback);
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@@ -218,18 +252,6 @@ void CreateJA2SelectionWindow( INT16 sWhat )
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fButtonsPresent = TRUE;
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SelWinSpacing.iX = 2;
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SelWinSpacing.iY = 2;
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SelWinStartPoint.iX = 1;
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SelWinStartPoint.iY = 15;
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iTopWinCutOff = 15;
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SelWinEndPoint.iX = 599;
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SelWinEndPoint.iY = 359;
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iBotWinCutOff = 359;
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switch( sWhat )
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{
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@@ -347,8 +369,8 @@ void CreateJA2SelectionWindow( INT16 sWhat )
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return;
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}
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BuildDisplayWindow( pDSpec, usNSpecs, &pDispList, &SelWinStartPoint, &SelWinEndPoint,
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&SelWinSpacing, CLEAR_BACKGROUND);
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BuildDisplayWindow( pDSpec, usNSpecs, &pDispList, &gSelection.displayAreaStart , &gSelection.displayAreaEnd,
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&gSelection.spacing, CLEAR_BACKGROUND);
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}
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@@ -849,12 +871,14 @@ void RenderSelectionWindow( void )
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return;
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ColorFillVideoSurfaceArea(FRAME_BUFFER,
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0, 0, 600, 400,
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GenericButtonFillColors[0]);
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gSelection.window.iLeft, gSelection.window.iTop, gSelection.window.iRight, gSelection.window.iBottom,
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GenericButtonFillColors[0]
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);
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DrawSelections( );
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MarkButtonsDirty();
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RenderButtons( );
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// Draw selection rectangle
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if ( gfRenderSquareArea )
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{
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button = ButtonList[iSelectWin];
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@@ -862,7 +886,7 @@ void RenderSelectionWindow( void )
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return;
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if ( (abs( iStartClickX - button->Area.MouseXPos ) > 9) ||
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(abs( iStartClickY - (button->Area.MouseYPos + iTopWinCutOff - (INT16)SelWinStartPoint.iY)) > 9) )
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(abs( iStartClickY - (button->Area.MouseYPos + iTopWinCutOff - (INT16)gSelection.displayAreaStart.iY)) > 9) )
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{
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// iSX = (INT32)iStartClickX;
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// iEX = (INT32)button->Area.MouseXPos;
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@@ -870,7 +894,7 @@ void RenderSelectionWindow( void )
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// iEY = (INT32)(button->Area.MouseYPos + iTopWinCutOff - (INT16)SelWinStartPoint.iY);
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iSX = iStartClickX;
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iSY = iStartClickY - iTopWinCutOff + SelWinStartPoint.iY;
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iSY = iStartClickY - iTopWinCutOff + gSelection.displayAreaStart.iY;
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iEX = gusMouseXPos;
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iEY = gusMouseYPos;
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@@ -889,10 +913,10 @@ void RenderSelectionWindow( void )
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iEY ^= iSY;
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}
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iEX = min( iEX, 600 );
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iSY = max( SelWinStartPoint.iY, iSY );
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iEY = min( 359, iEY );
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iEY = max( SelWinStartPoint.iY, iEY );
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iEX = min( gSelection.displayAreaEnd.iX, iEX);
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iSY = max( gSelection.displayAreaStart.iY, iSY );
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iEY = min( gSelection.displayAreaEnd.iY, iEY );
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iEY = max( gSelection.displayAreaStart.iY, iEY );
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usFillColor = Get16BPPColor(FROMRGB(255, usFillGreen, 0));
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usFillGreen += usDir;
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@@ -928,7 +952,7 @@ void SelWinClkCallback( GUI_BUTTON *button, INT32 reason )
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return;
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iClickX = button->Area.MouseXPos;
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iClickY = button->Area.MouseYPos + iTopWinCutOff - (INT16)SelWinStartPoint.iY;
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iClickY = button->Area.MouseYPos + iTopWinCutOff - (INT16)gSelection.displayAreaStart.iY;
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if (reason & MSYS_CALLBACK_REASON_LBUTTON_DWN)
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{
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@@ -1035,9 +1059,9 @@ void DisplaySelectionWindowGraphicalInformation()
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UINT16 y;
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//Determine if there is a valid picture at cursor position.
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//iRelX = gusMouseXPos;
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//iRelY = gusMouseYPos + iTopWinCutOff - (INT16)SelWinStartPoint.iY;
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//iRelY = gusMouseYPos + iTopWinCutOff - (INT16)gSelection.displayAreaStart.iY;
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y = gusMouseYPos + iTopWinCutOff - (UINT16)SelWinStartPoint.iY;
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y = gusMouseYPos + iTopWinCutOff - (UINT16)gSelection.displayAreaStart.iY;
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pNode = pDispList;
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fDone = FALSE;
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while( (pNode != NULL) && !fDone )
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@@ -1470,10 +1494,10 @@ void DrawSelections( void )
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{
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SGPRect ClipRect, NewRect;
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NewRect.iLeft = SelWinStartPoint.iX;
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NewRect.iTop = SelWinStartPoint.iY;
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NewRect.iRight = SelWinEndPoint.iX;
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NewRect.iBottom = SelWinEndPoint.iY;
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NewRect.iLeft = gSelection.displayAreaStart.iX;
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NewRect.iTop = gSelection.displayAreaStart.iY;
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NewRect.iRight = gSelection.displayAreaEnd.iX;
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NewRect.iBottom = gSelection.displayAreaEnd.iY;
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GetClippingRect(&ClipRect);
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SetClippingRect(&NewRect);
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@@ -1483,7 +1507,7 @@ void DrawSelections( void )
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SetObjectShade( gvoLargeFontType1, 0 );
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// SetObjectShade( gvoLargeFont, 0 );
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DisplayWindowFunc( pDispList, iTopWinCutOff, iBotWinCutOff, &SelWinStartPoint, CLEAR_BACKGROUND );
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DisplayWindowFunc( pDispList, iTopWinCutOff, iBotWinCutOff, &gSelection.displayAreaStart, CLEAR_BACKGROUND );
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SetObjectShade( gvoLargeFontType1, 4 );
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