Update to Master

This commit is contained in:
Asdow
2025-08-08 18:00:31 +03:00
338 changed files with 110651 additions and 115875 deletions
+1 -1
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@@ -40,4 +40,4 @@ extern BOOLEAN gfCurrentSelectionWithRightButton;
#endif
#endif
#endif
+1 -1
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@@ -14,4 +14,4 @@ void ShowExitGrids();
void HideExitGrids();
#endif
#endif
#endif
+1 -1
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@@ -7,4 +7,4 @@
void CreateEditorTaskbarInternal();
#endif
#endif
#endif
+1 -1
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@@ -67,4 +67,4 @@ extern UINT32 guiMercTempBuffer;
extern INT32 giEditMercImage[2];
#endif
#endif
#endif
+9 -1
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@@ -173,7 +173,15 @@ void LoadSaveScreenEntry()
vfs::CVirtualProfile* prof = it.value();
memset(&FileInfo, 0, sizeof(GETFILESTRUCT));
strcpy(FileInfo.zFileName, "< ");
strcat(FileInfo.zFileName, prof->cName.utf8().c_str());
// Cut filename off if it's too long for the buffer
if (strlen(prof->cName.utf8().c_str()) > FILENAME_BUFLEN-4)
{
strncpy(FileInfo.zFileName+1, prof->cName.utf8().c_str(), FILENAME_BUFLEN-4);
}
else
{
strcat(FileInfo.zFileName, prof->cName.utf8().c_str());
}
strcat(FileInfo.zFileName, " >");
FileInfo.zFileName[FILENAME_BUFLEN] = 0;
FileInfo.uiFileAttribs = FILE_IS_DIRECTORY;
+1 -1
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@@ -1,7 +1,7 @@
#include "BuildDefines.h"
#include "Fileman.h"
#define FILENAME_BUFLEN (20 + 4 + 1)//dnl ch39 190909 +4 is for ".dat", +1 is for '\0' //dnl ch81 021213
#define FILENAME_BUFLEN (30 + 4 + 1)//dnl ch39 190909 +4 is for ".dat", +1 is for '\0' //dnl ch81 021213
#ifdef JA2EDITOR
+34 -6
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@@ -403,14 +403,42 @@ void PlaceRoadMacroAtGridNo( INT32 iMapIndex, INT32 iMacroID )
while( gRoadMacros[ i ].sMacroID == iMacroID )
{
// need to recalc MACROSTRUCT::sOffset 'cause it sticked to 160*160 old map size
INT32 sdX = gRoadMacros[ i ].sOffset % OLD_WORLD_COLS;
INT32 sdY = gRoadMacros[ i ].sOffset / OLD_WORLD_COLS;
INT32 sOffset = sdY*WORLD_COLS + sdX;
INT32 sdY = gRoadMacros[ i ].sOffset / (OLD_WORLD_COLS);
INT32 sdX = gRoadMacros[ i ].sOffset - (sdY*OLD_WORLD_COLS);
// Take into account the dfference between old and new row size for tiles that are shifted
// by one row due to X offset
// For example:
// {RBR, 159},
//{ RBR, -159 },
//
// Offsets for 160x160 map
// [] [] [-159]
// [] [0] []
// [159] [] []
//
AddToUndoList( iMapIndex + sOffset );
RemoveAllObjectsOfTypeRange( iMapIndex + sOffset, ROADPIECES, ROADPIECES );//dnl this was but is very wrong and leading to stacking tilesets, RemoveAllObjectsOfTypeRange( i, ROADPIECES, ROADPIECES );
// Converted to 200x200 map
// [] [] [-199]
// [] [0] []
// [199] [] []
//
// Without this the original conversion would output 159 and -159 for X coordinate
if (sdX < -OLD_WORLD_COLS/2)
{
sdX -= WORLD_COLS - OLD_WORLD_COLS;
}
else if (sdX > OLD_WORLD_COLS / 2)
{
sdX += WORLD_COLS - OLD_WORLD_COLS;
}
INT32 sOffset = sdY*WORLD_COLS + sdX;
INT32 newGridNo = iMapIndex + sOffset;
AddToUndoList( newGridNo );
RemoveAllObjectsOfTypeRange( newGridNo, ROADPIECES, ROADPIECES );//dnl this was but is very wrong and leading to stacking tilesets, RemoveAllObjectsOfTypeRange( i, ROADPIECES, ROADPIECES );
GetTileIndexFromTypeSubIndex( ROADPIECES, (UINT16)(i+1) , &usTileIndex );
AddObjectToHead( iMapIndex + sOffset, usTileIndex );
AddObjectToHead( newGridNo, usTileIndex );
i++;
}
}
+1 -1
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@@ -61,4 +61,4 @@ void InitializeRoadMacros();
#endif
#endif
#endif
+1 -1
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@@ -35,4 +35,4 @@ void GetSectorFromFileName(STR16 szFileName, INT16& sSectorX, INT16& sSectorY, I
void ResetCustomFileSectorSummary(void);//dnl ch30 150909
#endif
#endif
#endif
+1 -1
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@@ -62,4 +62,4 @@ UINT16 GetHorizontalWallClass( INT32 iMapIndex );
BOOLEAN ValidDecalPlacement( INT32 iMapIndex );
#endif
#endif
#endif
+19 -5
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@@ -1,4 +1,4 @@
#include "builddefines.h"
#include "builddefines.h"
#ifdef JA2EDITOR
@@ -1069,10 +1069,7 @@ void ShowCurrentDrawingMode( void )
// Set the color for the window's border. Blueish color = Normal, Red = Fake lighting is turned on
usFillColor = GenericButtonFillColors[0];
pDestBuf = LockVideoSurface( FRAME_BUFFER, &uiDestPitchBYTES );
if(gbPixelDepth==16)
RectangleDraw( FALSE, iScreenWidthOffset + 0, 2 * iScreenHeightOffset + 400, iScreenWidthOffset + 99, 2 * iScreenHeightOffset + 458, usFillColor, pDestBuf );
else if(gbPixelDepth==8)
RectangleDraw8( FALSE, iScreenWidthOffset + 0, 2 * iScreenHeightOffset + 400, iScreenWidthOffset + 99, 2 * iScreenHeightOffset + 458, usFillColor, pDestBuf );
RectangleDraw( FALSE, iScreenWidthOffset + 0, 2 * iScreenHeightOffset + 400, iScreenWidthOffset + 99, 2 * iScreenHeightOffset + 458, usFillColor, pDestBuf );
UnLockVideoSurface( FRAME_BUFFER );
@@ -2954,6 +2951,23 @@ UINT32 WaitForSelectionWindowResponse( void )
}
}
// Mousewheel scroll
if (_WheelValue > 0)
{
while (_WheelValue--)
{
ScrollSelWinUp();
}
}
else
{
while (_WheelValue++)
{
ScrollSelWinDown();
}
}
_WheelValue = 0;
if ( DoWindowSelection( ) )
{
fSelectionWindow = FALSE;
+60 -36
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@@ -29,6 +29,16 @@ extern BOOLEAN fDontUseRandom;
extern UINT16 GenericButtonFillColors[40];
struct SelectionWindow
{
SGPRect window;
SGPPoint displayAreaStart; // Area where selectable items are drawn
SGPPoint displayAreaEnd;
SGPPoint spacing; // For displayed items
};
SelectionWindow gSelection;
BOOLEAN gfRenderSquareArea = FALSE;
INT16 iStartClickX,iStartClickY;
INT16 iEndClickX,iEndClickY;
@@ -40,7 +50,6 @@ INT32 iSelectWin,iCancelWin,iScrollUp,iScrollDown,iOkWin;
BOOLEAN fAllDone=FALSE;
BOOLEAN fButtonsPresent=FALSE;
SGPPoint SelWinSpacing, SelWinStartPoint, SelWinEndPoint;
//These definitions help define the start and end of the various wall indices.
//This needs to be maintained if the walls change.
@@ -172,6 +181,30 @@ UINT16 SelWinHilightFillColor = 0x23BA; //blue, formerly 0x000d a kind of mediu
//
void CreateJA2SelectionWindow( INT16 sWhat )
{
auto selectWinWidth = 600;
const auto selectWinHeight = SCREEN_HEIGHT - 120; // From top edge to taskbar
if (iResolution > _800x600)
{
selectWinWidth = 900;
}
auto tlX = 0;
auto tlY = 0;
auto brX = tlX + selectWinWidth;
auto brY = tlY + selectWinHeight;
gSelection.window.iLeft = tlX;
gSelection.window.iTop = tlY;
gSelection.window.iRight = brX;
gSelection.window.iBottom = brY;
gSelection.displayAreaStart.iX = tlX + 1;
gSelection.displayAreaStart.iY = tlY + 15;
gSelection.displayAreaEnd.iX = brX - 1;
gSelection.displayAreaEnd.iY= brY - 1;
gSelection.spacing.iX = 2;
gSelection.spacing.iY = 2;
iTopWinCutOff = gSelection.displayAreaStart.iY;
iBotWinCutOff = gSelection.displayAreaEnd.iY;
DisplaySpec *pDSpec;
UINT16 usNSpecs;
@@ -185,32 +218,33 @@ void CreateJA2SelectionWindow( INT16 sWhat )
iButtonIcons[ SEL_WIN_DOWN_ICON ] = LoadGenericButtonIcon( "EDITOR//lgDownArrow.sti" );
iButtonIcons[ SEL_WIN_OK_ICON ] = LoadGenericButtonIcon( "EDITOR//checkmark.sti" );
iSelectWin = CreateHotSpot(0, 0, 600, 360, MSYS_PRIORITY_HIGH,
iSelectWin = CreateHotSpot(0, 0, selectWinWidth, selectWinHeight, MSYS_PRIORITY_HIGH,
DEFAULT_MOVE_CALLBACK, SelWinClkCallback);
iOkWin = CreateIconButton((INT16)iButtonIcons[SEL_WIN_OK_ICON], 0,
BUTTON_USE_DEFAULT, 600, 0,
BUTTON_USE_DEFAULT, selectWinWidth, 0,
40, 40, BUTTON_TOGGLE,
MSYS_PRIORITY_HIGH,
DEFAULT_MOVE_CALLBACK, OkClkCallback);
SetButtonFastHelpText(iOkWin,pDisplaySelectionWindowButtonText[0]);
iCancelWin = CreateIconButton((INT16)iButtonIcons[SEL_WIN_CANCEL_ICON], 0,
BUTTON_USE_DEFAULT, 600, 40,
BUTTON_USE_DEFAULT, selectWinWidth, 40,
40, 40, BUTTON_TOGGLE,
MSYS_PRIORITY_HIGH,
DEFAULT_MOVE_CALLBACK, CnclClkCallback);
SetButtonFastHelpText(iCancelWin,pDisplaySelectionWindowButtonText[1]);
iScrollUp = CreateIconButton((INT16)iButtonIcons[SEL_WIN_UP_ICON], 0,
BUTTON_USE_DEFAULT, 600, 80,
BUTTON_USE_DEFAULT, selectWinWidth, 80,
40, 160, BUTTON_NO_TOGGLE,
MSYS_PRIORITY_HIGH,
DEFAULT_MOVE_CALLBACK, UpClkCallback);
SetButtonFastHelpText(iScrollUp,pDisplaySelectionWindowButtonText[2]);
iScrollDown = CreateIconButton((INT16)iButtonIcons[SEL_WIN_DOWN_ICON], 0,
BUTTON_USE_DEFAULT, 600, 240,
BUTTON_USE_DEFAULT, selectWinWidth, 240,
40, 160, BUTTON_NO_TOGGLE,
MSYS_PRIORITY_HIGH,
DEFAULT_MOVE_CALLBACK, DwnClkCallback);
@@ -218,18 +252,6 @@ void CreateJA2SelectionWindow( INT16 sWhat )
fButtonsPresent = TRUE;
SelWinSpacing.iX = 2;
SelWinSpacing.iY = 2;
SelWinStartPoint.iX = 1;
SelWinStartPoint.iY = 15;
iTopWinCutOff = 15;
SelWinEndPoint.iX = 599;
SelWinEndPoint.iY = 359;
iBotWinCutOff = 359;
switch( sWhat )
{
@@ -347,8 +369,8 @@ void CreateJA2SelectionWindow( INT16 sWhat )
return;
}
BuildDisplayWindow( pDSpec, usNSpecs, &pDispList, &SelWinStartPoint, &SelWinEndPoint,
&SelWinSpacing, CLEAR_BACKGROUND);
BuildDisplayWindow( pDSpec, usNSpecs, &pDispList, &gSelection.displayAreaStart , &gSelection.displayAreaEnd,
&gSelection.spacing, CLEAR_BACKGROUND);
}
@@ -849,12 +871,14 @@ void RenderSelectionWindow( void )
return;
ColorFillVideoSurfaceArea(FRAME_BUFFER,
0, 0, 600, 400,
GenericButtonFillColors[0]);
gSelection.window.iLeft, gSelection.window.iTop, gSelection.window.iRight, gSelection.window.iBottom,
GenericButtonFillColors[0]
);
DrawSelections( );
MarkButtonsDirty();
RenderButtons( );
// Draw selection rectangle
if ( gfRenderSquareArea )
{
button = ButtonList[iSelectWin];
@@ -862,7 +886,7 @@ void RenderSelectionWindow( void )
return;
if ( (abs( iStartClickX - button->Area.MouseXPos ) > 9) ||
(abs( iStartClickY - (button->Area.MouseYPos + iTopWinCutOff - (INT16)SelWinStartPoint.iY)) > 9) )
(abs( iStartClickY - (button->Area.MouseYPos + iTopWinCutOff - (INT16)gSelection.displayAreaStart.iY)) > 9) )
{
// iSX = (INT32)iStartClickX;
// iEX = (INT32)button->Area.MouseXPos;
@@ -870,7 +894,7 @@ void RenderSelectionWindow( void )
// iEY = (INT32)(button->Area.MouseYPos + iTopWinCutOff - (INT16)SelWinStartPoint.iY);
iSX = iStartClickX;
iSY = iStartClickY - iTopWinCutOff + SelWinStartPoint.iY;
iSY = iStartClickY - iTopWinCutOff + gSelection.displayAreaStart.iY;
iEX = gusMouseXPos;
iEY = gusMouseYPos;
@@ -889,10 +913,10 @@ void RenderSelectionWindow( void )
iEY ^= iSY;
}
iEX = min( iEX, 600 );
iSY = max( SelWinStartPoint.iY, iSY );
iEY = min( 359, iEY );
iEY = max( SelWinStartPoint.iY, iEY );
iEX = min( gSelection.displayAreaEnd.iX, iEX);
iSY = max( gSelection.displayAreaStart.iY, iSY );
iEY = min( gSelection.displayAreaEnd.iY, iEY );
iEY = max( gSelection.displayAreaStart.iY, iEY );
usFillColor = Get16BPPColor(FROMRGB(255, usFillGreen, 0));
usFillGreen += usDir;
@@ -928,7 +952,7 @@ void SelWinClkCallback( GUI_BUTTON *button, INT32 reason )
return;
iClickX = button->Area.MouseXPos;
iClickY = button->Area.MouseYPos + iTopWinCutOff - (INT16)SelWinStartPoint.iY;
iClickY = button->Area.MouseYPos + iTopWinCutOff - (INT16)gSelection.displayAreaStart.iY;
if (reason & MSYS_CALLBACK_REASON_LBUTTON_DWN)
{
@@ -1035,9 +1059,9 @@ void DisplaySelectionWindowGraphicalInformation()
UINT16 y;
//Determine if there is a valid picture at cursor position.
//iRelX = gusMouseXPos;
//iRelY = gusMouseYPos + iTopWinCutOff - (INT16)SelWinStartPoint.iY;
//iRelY = gusMouseYPos + iTopWinCutOff - (INT16)gSelection.displayAreaStart.iY;
y = gusMouseYPos + iTopWinCutOff - (UINT16)SelWinStartPoint.iY;
y = gusMouseYPos + iTopWinCutOff - (UINT16)gSelection.displayAreaStart.iY;
pNode = pDispList;
fDone = FALSE;
while( (pNode != NULL) && !fDone )
@@ -1470,10 +1494,10 @@ void DrawSelections( void )
{
SGPRect ClipRect, NewRect;
NewRect.iLeft = SelWinStartPoint.iX;
NewRect.iTop = SelWinStartPoint.iY;
NewRect.iRight = SelWinEndPoint.iX;
NewRect.iBottom = SelWinEndPoint.iY;
NewRect.iLeft = gSelection.displayAreaStart.iX;
NewRect.iTop = gSelection.displayAreaStart.iY;
NewRect.iRight = gSelection.displayAreaEnd.iX;
NewRect.iBottom = gSelection.displayAreaEnd.iY;
GetClippingRect(&ClipRect);
SetClippingRect(&NewRect);
@@ -1483,7 +1507,7 @@ void DrawSelections( void )
SetObjectShade( gvoLargeFontType1, 0 );
// SetObjectShade( gvoLargeFont, 0 );
DisplayWindowFunc( pDispList, iTopWinCutOff, iBotWinCutOff, &SelWinStartPoint, CLEAR_BACKGROUND );
DisplayWindowFunc( pDispList, iTopWinCutOff, iBotWinCutOff, &gSelection.displayAreaStart, CLEAR_BACKGROUND );
SetObjectShade( gvoLargeFontType1, 4 );