mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
added HK 416 16" (more to follow), Owen SMG, and Galil Sniper
replaced pics of INSAS and Minimi with new ones made by Tbird git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@817 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
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<ITEM>
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<szItemName>Galatz</szItemName>
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||||
<szLongItemName>Galil Sniper</szLongItemName>
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<szItemDesc>Beschreibung erwünscht</szItemDesc>
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<szBRName>Galil Sniper</szBRName>
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<szBRDesc>Beschreibung erwünscht</szBRDesc>
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<ITEM>
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<szItemName>HK 416 16"</szItemName>
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<szBRName>HK 416 16"</szBRName>
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<szItemName>Owen .45</szItemName>
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||||
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||||
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||||
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||||
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@@ -24129,36 +24129,94 @@
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<ITEM>
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||||
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||||
<szItemName>Galatz</szItemName>
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||||
<szLongItemName>Galil Sniper</szLongItemName>
|
||||
<szItemDesc>A sniperized version of the Galil assault rifle. More like a DMR than a real sniper rifle.</szItemDesc>
|
||||
<szBRName>Galil Sniper</szBRName>
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||||
<szBRDesc>This has been a normal Galil, until someone decided to make a sniper rifle from it.</szBRDesc>
|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<ToHitBonus>-1</ToHitBonus>
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
<szItemName>HK 416 16"</szItemName>
|
||||
<szLongItemName>HK 416 16"</szLongItemName>
|
||||
<szItemDesc>This has a barrel that is slightly longer than on the standard HK 416.</szItemDesc>
|
||||
<szBRName>HK 416 16"</szBRName>
|
||||
<szBRDesc>If you want more range than a standard 416 has, take this one.</szBRDesc>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<szBRName>Owen .45</szBRName>
|
||||
<szBRDesc>Adopted by the Australian army who considered it to be more reliable than the Thompson SMG. Top-feeding magazine precludes alternative sights, though.</szBRDesc>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
</ITEM>
|
||||
<ITEM>
|
||||
<uiIndex>1072</uiIndex>
|
||||
|
||||
@@ -8494,12 +8494,27 @@
|
||||
</ITEM>
|
||||
<ITEM>
|
||||
<uiIndex>1069</uiIndex>
|
||||
<szItemName>Galatz</szItemName>
|
||||
<szLongItemName>Galil Sniper</szLongItemName>
|
||||
<szItemDesc>A sniperized version of the Galil assault rifle. More like a DMR than a real sniper rifle.</szItemDesc>
|
||||
<szBRName>Galil Sniper</szBRName>
|
||||
<szBRDesc>This has been a normal Galil, until someone decided to make a sniper rifle from it.</szBRDesc>
|
||||
</ITEM>
|
||||
<ITEM>
|
||||
<uiIndex>1070</uiIndex>
|
||||
<szItemName>HK 416 16"</szItemName>
|
||||
<szLongItemName>HK 416 16"</szLongItemName>
|
||||
<szItemDesc>This has a barrel that is slightly longer than on the standard HK 416.</szItemDesc>
|
||||
<szBRName>HK 416 16"</szBRName>
|
||||
<szBRDesc>If you want more range than a standard 416 has, take this one.</szBRDesc>
|
||||
</ITEM>
|
||||
<ITEM>
|
||||
<uiIndex>1071</uiIndex>
|
||||
<szItemName>Owen .45</szItemName>
|
||||
<szLongItemName>Owen .45</szLongItemName>
|
||||
<szItemDesc>A rather simple and fullauto-only SMG.</szItemDesc>
|
||||
<szBRName>Owen .45</szBRName>
|
||||
<szBRDesc>Adopted by the Australian army who considered it to be more reliable than the Thompson SMG. Top-feeding magazine precludes alternative sights, though.</szBRDesc>
|
||||
</ITEM>
|
||||
<ITEM>
|
||||
<uiIndex>1072</uiIndex>
|
||||
|
||||
@@ -9472,4 +9472,101 @@
|
||||
<AutoPenalty>8</AutoPenalty>
|
||||
<ManualReloadSound>476</ManualReloadSound>
|
||||
</WEAPON>
|
||||
<WEAPON>
|
||||
<uiIndex>1069</uiIndex>
|
||||
<szWeaponName>Galil Sniper</szWeaponName>
|
||||
<ubWeaponClass>3</ubWeaponClass>
|
||||
<ubWeaponType>5</ubWeaponType>
|
||||
<ubCalibre>9</ubCalibre>
|
||||
<ubReadyTime>5</ubReadyTime>
|
||||
<ubShotsPer4Turns>12</ubShotsPer4Turns>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>35</ubImpact>
|
||||
<ubDeadliness>47</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>20</ubMagSize>
|
||||
<usRange>690</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>100</BurstAniDelay>
|
||||
<ubAttackVolume>85</ubAttackVolume>
|
||||
<ubHitVolume>8</ubHitVolume>
|
||||
<sSound>317</sSound>
|
||||
<sBurstSound>6</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<sReloadSound>102</sReloadSound>
|
||||
<sLocknLoadSound>108</sLocknLoadSound>
|
||||
<SilencedSound>157</SilencedSound>
|
||||
<bBurstAP>5</bBurstAP>
|
||||
<APsToReload>4</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>13</MaxDistForMessyDeath>
|
||||
<ManualReloadSound>476</ManualReloadSound>
|
||||
</WEAPON>
|
||||
<WEAPON>
|
||||
<uiIndex>1070</uiIndex>
|
||||
<szWeaponName>HK 416 16"</szWeaponName>
|
||||
<ubWeaponClass>3</ubWeaponClass>
|
||||
<ubWeaponType>6</ubWeaponType>
|
||||
<ubCalibre>8</ubCalibre>
|
||||
<ubReadyTime>3</ubReadyTime>
|
||||
<ubShotsPer4Turns>15</ubShotsPer4Turns>
|
||||
<ubBurstPenalty>8</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>30</ubImpact>
|
||||
<ubDeadliness>30</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>30</ubMagSize>
|
||||
<usRange>350</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>33</BurstAniDelay>
|
||||
<ubAttackVolume>70</ubAttackVolume>
|
||||
<ubHitVolume>7</ubHitVolume>
|
||||
<sSound>485</sSound>
|
||||
<sBurstSound>110</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<sReloadSound>102</sReloadSound>
|
||||
<sLocknLoadSound>108</sLocknLoadSound>
|
||||
<SilencedSound>156</SilencedSound>
|
||||
<bBurstAP>3</bBurstAP>
|
||||
<bAutofireShotsPerFiveAP>4</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>2</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
||||
<AutoPenalty>8</AutoPenalty>
|
||||
<ManualReloadSound>476</ManualReloadSound>
|
||||
</WEAPON>
|
||||
<WEAPON>
|
||||
<uiIndex>1071</uiIndex>
|
||||
<szWeaponName>Owen .45</szWeaponName>
|
||||
<ubWeaponClass>2</ubWeaponClass>
|
||||
<ubWeaponType>3</ubWeaponType>
|
||||
<ubCalibre>3</ubCalibre>
|
||||
<ubReadyTime>3</ubReadyTime>
|
||||
<ubShotsPer4Turns>12</ubShotsPer4Turns>
|
||||
<ubBurstPenalty>10</ubBurstPenalty>
|
||||
<ubBulletSpeed>22</ubBulletSpeed>
|
||||
<ubImpact>27</ubImpact>
|
||||
<ubDeadliness>21</ubDeadliness>
|
||||
<bAccuracy>5</bAccuracy>
|
||||
<ubMagSize>30</ubMagSize>
|
||||
<usRange>190</usRange>
|
||||
<usReloadDelay>200</usReloadDelay>
|
||||
<BurstAniDelay>43</BurstAniDelay>
|
||||
<ubAttackVolume>55</ubAttackVolume>
|
||||
<ubHitVolume>3</ubHitVolume>
|
||||
<sSound>415</sSound>
|
||||
<sBurstSound>76</sBurstSound>
|
||||
<sSilencedBurstSound>111</sSilencedBurstSound>
|
||||
<sReloadSound>101</sReloadSound>
|
||||
<sLocknLoadSound>107</sLocknLoadSound>
|
||||
<SilencedSound>157</SilencedSound>
|
||||
<bBurstAP>5</bBurstAP>
|
||||
<bAutofireShotsPerFiveAP>3</bAutofireShotsPerFiveAP>
|
||||
<APsToReload>4</APsToReload>
|
||||
<SwapClips>1</SwapClips>
|
||||
<MaxDistForMessyDeath>7</MaxDistForMessyDeath>
|
||||
<AutoPenalty>10</AutoPenalty>
|
||||
<NoSemiAuto>1</NoSemiAuto>
|
||||
<ManualReloadSound>476</ManualReloadSound>
|
||||
</WEAPON>
|
||||
</WEAPONLIST>
|
||||
Reference in New Issue
Block a user