using an item will now close EDB if opened, this fixed bug where attaching a 40mm grenade into laucher via EDB box and firing from it without closing it didn't substract AP for attaching the grenade

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9197 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Shadooow
2021-10-26 22:44:19 +00:00
parent d02547c7c8
commit c7139a2569
+6
View File
@@ -257,6 +257,12 @@ INT32 HandleItem( SOLDIERTYPE *pSoldier, INT32 sGridNo, INT8 bLevel, UINT16 usHa
UINT16 usRaiseGunCost = 0;
UINT16 usTurningCost = 0;
//shadooow: automatically close EDB when opened and trying to use any weapon or action
if (gfInItemDescBox)
{
DeleteItemDescriptionBox();
}
// Remove any previous actions
pSoldier->aiData.ubPendingAction = NO_PENDING_ACTION;