added insurance cost modifier to backgrounds

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6360 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-09-04 23:31:34 +00:00
parent 251d96ccb6
commit c78568cb2a
12 changed files with 20 additions and 0 deletions
+6
View File
@@ -118,6 +118,7 @@ backgroundStartElementHandle(void *userData, const XML_Char *name, const XML_Cha
strcmp(name, "approach_recruit") == 0 ||
strcmp(name, "breachingcharge") == 0 ||
strcmp(name, "cth_vs_creatures") == 0 ||
strcmp(name, "insurance") == 0 ||
strcmp(name, "druguse") == 0 ||
strcmp(name, "xenophobic") == 0 ||
strcmp(name, "corruptionspread") == 0 ||
@@ -488,6 +489,11 @@ backgroundEndElementHandle(void *userData, const XML_Char *name)
pData->curElement = ELEMENT;
pData->curBackground.value[BG_PERC_CTH_CREATURE] = min(20, max(-20, (INT16) atol(pData->szCharData) ));
}
else if(strcmp(name, "insurance") == 0)
{
pData->curElement = ELEMENT;
pData->curBackground.value[BG_PERC_INSURANCE] = min(200, max(-50, (INT16) atol(pData->szCharData) ));
}
else if(strcmp(name, "druguse") == 0)
{
pData->curElement = ELEMENT;