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+15
-15
@@ -29,38 +29,38 @@
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// HEY WIZARDRY DUDES, JA2 ISN'T THE ONLY PROGRAM WE COMPILE! :-)
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typedef unsigned int UINT32;
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typedef signed __int64 INT64; // WANNE - BMP: Used for Big Maps
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typedef signed int INT32;
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typedef unsigned int UINT32;
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typedef signed __int64 INT64; // WANNE - BMP: Used for Big Maps
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typedef signed int INT32;
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typedef unsigned __int64 UINT64;
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//typedef unsigned long long UINT128; //Madd: Doing away with this redundant type
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// integers
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typedef unsigned char UINT8;
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typedef signed char INT8;
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typedef signed char INT8;
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typedef unsigned short UINT16;
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typedef signed short INT16;
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// floats
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typedef float FLOAT;
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typedef double DOUBLE;
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// strings
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typedef char CHAR8;
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typedef wchar_t CHAR16;
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typedef CHAR8 * STR;
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typedef CHAR8 * STR8;
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typedef CHAR16 * STR16;
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typedef char CHAR8;
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typedef wchar_t CHAR16;
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typedef CHAR8 * STR;
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typedef CHAR8 * STR8;
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typedef CHAR16 * STR16;
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// flags (individual bits used)
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typedef unsigned char FLAGS8;
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typedef unsigned char FLAGS8;
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typedef unsigned short FLAGS16;
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typedef unsigned long FLAGS32;
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typedef UINT64 FLAGS64;
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// other
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typedef unsigned char BOOLEAN;
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typedef void * PTR;
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typedef unsigned char BOOLEAN;
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typedef void * PTR;
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typedef unsigned short HNDL;
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typedef UINT8 BYTE;
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typedef CHAR8 STRING512[512];
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typedef UINT32 HWFILE;
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typedef UINT8 BYTE;
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typedef CHAR8 STRING512[512];
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typedef UINT32 HWFILE;
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#define SGPFILENAME_LEN 100
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typedef CHAR8 SGPFILENAME[SGPFILENAME_LEN];
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