With rev. 2837 all translated text (in rev. 2820) was replace with English. Be careful in the future, it is the not first case.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2842 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
inshy
2009-05-12 10:55:37 +00:00
parent 46279f61b9
commit c9117c2939
+23 -23
View File
@@ -4694,9 +4694,9 @@ STR16 MPServerMessage[] =
L"Ïîäîæäèòå ïîæàëóéñòà, èãðîêè âñå åùå çàãðóæàþòñÿ...",
L"Âû íå ìîæåòå èçìåíÿòü çîíó âûñàäêè ïîñëå çàïóñêà ñåðâåðà.",
// 10
L"Sent file '%S' - 100/100",
L"Finished sending files to '%S'.",
L"Started sending files to '%S'.",
L"Îòïðàâêà ôàéëà '%S' - 100/100", //Sent file '%S' - 100/100
L"Çàâåðøåíà îòïðàâêà ôàéëîâ äëÿ '%S'.", //Finished sending files to '%S'.
L"Íà÷àòà îòïðàâêà ôàéëîâ äëÿ '%S'.", //Started sending files to '%S'.
};
STR16 MPClientMessage[] =
@@ -4758,32 +4758,32 @@ STR16 MPClientMessage[] =
L"Èçâèíèòå, çàëåçàòü íà êðûøó â ñåòåâîé èãðå çàïðåùåíî.",
L"Âû íàíÿëè %s.",
// 45
L"You cant change the map once purchasing has commenced",
L"Map changed to '%s'",
L"Client '%s' disconnected, removing from game",
L"You were disconnected from the game, returning to the Main Menu",
L"Connection failed, Retrying in 5 seconds, %i retries left...",
L"Âû íå ìîæåòå èçìåíèòü êàðòó ïîñëå íà÷àëà çàêóïêè.", //You cant change the map once purchasing has commenced
L"Êàðòà èçìåíåíà íà '%s'", //Map changed to '%s'
L"Êëèåíò '%s' îòêëþ÷èëñÿ, óáèðàåì åãî èç èãðû.", //Client '%s' disconnected, removing from game
L"Âû áûëè îòêëþ÷åíû îò èãðû, âîçâðàùàåìñÿ â ãëàâíîå ìåíþ.", //You were disconnected from the game, returning to the Main Menu
L"Ïîäêëþ÷èòüñÿ íå óäàëîñü. Ïîâòîðíàÿ ïîïûòêà ÷åðåç 5 ñåêóíä (îñòàëîñü %i ïîïûòîê)", //Connection failed, Retrying in 5 seconds, %i retries left...
//50
L"Connection failed, giving up...",
L"You cannot start the game until another player has connected",
L"Ïîäêëþ÷èòüñÿ íå óäàëîñü, ñäàþñü...", //Connection failed, giving up...
L"Âû íå ìîæåòå íà÷àòü èãðó âî âðåìÿ ïîäêëþ÷åíèÿ äðóãèõ èãðîêîâ.", //You cannot start the game until another player has connected
L"%s : %s",
L"Send to All",
L"Allies only",
L"Îòïðàâèòü âñåì", //Send to All
L"Òîëüêî ñîþçíèêàì", //Allies only
// 55
L"Cannot join game. This game has already started.",
L"%s (team): %s",
L"Client #%i - '%s'",
L"Íå ìîãó ïðèñîåäèíèòüñÿ ê èãðå. Èãðà óæå íà÷àëàñü.", //Cannot join game. This game has already started.
L"%s (êîìàíäà): %s", //%s (team): %s
L"Êëèåíò #%i - '%s'", //Client #%i - '%s'
L"%S - 100/100",
L"%S - %i/100",
// 60
L"Received all files from server.",
L"'%S' finished downloading from server.",
L"'%S' started downloading from server.",
L"Cannot start the game until all clients have finished receiving files",
L"This server requires that you download modified files to play, do you wish to continue?",
L"Îò ñåðâåðà ïîëó÷åíû âñå íåîáõîäèìûå ôàéëû.", //Received all files from server.
L"'%S' çàêà÷êà ñ ñåðâåðà çàâåðøåíà.", //'%S' finished downloading from server.
L"'%S' íà÷àòà çàêà÷êà ñ ñåðâåðà.", //'%S' started downloading from server.
L"Íåëüçÿ íà÷àòü èãðó ïîêà âñå èãðîêè íå çàâåðøàòü ïðè¸ì ôàéëîâ îò ñåðâåðà.", //Cannot start the game until all clients have finished receiving files
L"Äëÿ èãðû íà ýòîì ñåðâåðå íåîáõîäèìî ñêà÷àòü íåêîòîðûå èçìåí¸ííûå ôàéëû, æåëàåòå ïðîäîëæèòü?", //This server requires that you download modified files to play, do you wish to continue?
// 65
L"Press 'Ready' to enter tactical screen.",
L"Cannot connect because your version %S is different from the server version %S.",
L"Íàæìèòå 'Ãîòîâ' äëÿ âõîäà íà òàêòè÷åñêóþ êàðòó.", //Press 'Ready' to enter tactical screen.
L"Íå óäà¸òñÿ ïîäêëþ÷èòüñÿ. Âåðñèÿ âàøåãî êëèåíòà (%S) îòëè÷àåòñÿ îò âåðñèè ñåðâåðà (%S).", //Cannot connect because your version %S is different from the server version %S.
};
STR16 MPHelp[] =
@@ -4837,7 +4837,7 @@ STR16 gszMPMapscreenText[] =
L"Ñëó÷. áîéöû: ", //Random Mercs:
L"Äà", //Y
L"Ñëîæíîñòü:", //Difficulty:
L"Server Version:",
L"Âåðñèÿ ñåðâåðà:", //Server Version:
};
STR16 gzMPSScreenText[] =