mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Merged from revision: 7163
Externalized keys and locks to xml (by anv) - Locks (TableData/Items/Locks.xml): Originally 64 locks were kept in BinaryData/LOCKS.BIN. Now up to 255 locks can be specified in TableData/Locks.xml. If it isn't found, LOCKS.BIN will be loaded normally. - Keys (TableData/Items/Keys.xml): Originally 10 keys were hardcoded in KeyTable[]. Now up to 255 keys can be specified in TableData/Keys.xml. If it isn't found, hardcoded array will be used normally. see: http://www.bears-pit.com/board/ubbthreads.php/topics/331900.html git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7164 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -376,12 +376,14 @@ void InitEditorItemsInfo(UINT32 uiItemType)
|
||||
{ //Keys use a totally different method for determining
|
||||
for( i = 0; i < eInfo.sNumItems; i++ )
|
||||
{
|
||||
item = &Item[ KeyTable[ 0 ].usItem + LockTable[ i ].usKeyItem ];
|
||||
//item = &Item[ KeyTable[ 0 ].usItem + LockTable[ i ].usKeyItem ];
|
||||
item = &Item[ KeyTable[ LockTable[ i ].usKeyItem ].usItem ];
|
||||
uiVideoObjectIndex = GetInterfaceGraphicForItem( item );
|
||||
GetVideoObject( &hVObject, uiVideoObjectIndex );
|
||||
|
||||
//Store these item pointers for later when rendering selected items.
|
||||
eInfo.pusItemIndex[i] = KeyTable[ 0 ].usItem + LockTable[ i ].usKeyItem;
|
||||
//eInfo.pusItemIndex[i] = KeyTable[ 0 ].usItem + LockTable[ i ].usKeyItem;
|
||||
eInfo.pusItemIndex[i] = KeyTable[ LockTable[ i ].usKeyItem ].usItem;
|
||||
|
||||
SetFont(SMALLCOMPFONT);
|
||||
SetFontForeground( FONT_MCOLOR_WHITE );
|
||||
|
||||
@@ -21,6 +21,7 @@ extern CHAR16 zTrackingNumber[16];
|
||||
// Keeps track of the saved game version. Increment the saved game version whenever
|
||||
// you will invalidate the saved game file
|
||||
|
||||
#define MORE_LOCKS_AND_KEYS 153 // anv: externalized locks and keys to xml
|
||||
#define MILITIA_MOVEMENT 152 // Flugente: allow control of strategic militia movement
|
||||
#define SNITCH_TRAIT_EXTENDED 151 // anv: more soldier flags, remembering exposition of snitch
|
||||
#define CAMPAIGNSTATS 150 // Flugente: store campaign statistics
|
||||
|
||||
+15
-4
@@ -5006,7 +5006,7 @@ BOOLEAN LoadSavedGame( int ubSavedGameID )
|
||||
|
||||
|
||||
|
||||
if( !LoadKeyTableFromSaveedGameFile( hFile ) )
|
||||
if( !LoadKeyTableFromSaveedGameFile( hFile, guiCurrentSaveGameVersion ) )
|
||||
{
|
||||
DebugMsg( TOPIC_JA2, DBG_LEVEL_3, String("LoadKeyTableFromSaveedGameFile failed" ) );
|
||||
FileClose( hFile );
|
||||
@@ -6541,10 +6541,21 @@ BOOLEAN LoadSoldierStructure( HWFILE hFile )
|
||||
{
|
||||
// WANNE - BMP: Check -> We get an assert here!
|
||||
// Now Load the ....
|
||||
FileRead( hFile, Menptr[ cnt ].pKeyRing, NUM_KEYS * sizeof( KEY_ON_RING ), &uiNumBytesRead );
|
||||
if( uiNumBytesRead != NUM_KEYS * sizeof( KEY_ON_RING ) )
|
||||
if( guiCurrentSaveGameVersion < MORE_LOCKS_AND_KEYS )
|
||||
{
|
||||
return(FALSE);
|
||||
FileRead( hFile, Menptr[ cnt ].pKeyRing, NUM_KEYS_OLD * sizeof( KEY_ON_RING ), &uiNumBytesRead );
|
||||
if( uiNumBytesRead != NUM_KEYS_OLD * sizeof( KEY_ON_RING ) )
|
||||
{
|
||||
return(FALSE);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
FileRead( hFile, Menptr[ cnt ].pKeyRing, NUM_KEYS * sizeof( KEY_ON_RING ), &uiNumBytesRead );
|
||||
if( uiNumBytesRead != NUM_KEYS * sizeof( KEY_ON_RING ) )
|
||||
{
|
||||
return(FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -10045,7 +10045,8 @@ void RenderKeyRingPopup( BOOLEAN fFullRender )
|
||||
, ITEM_BAR_WIDTH, ITEM_BAR_HEIGHT, Get16BPPColor( STATUS_BAR ), Get16BPPColor( STATUS_BAR_SHADOW ), TRUE , FRAME_BUFFER );
|
||||
|
||||
// set item type
|
||||
gTempObject.usItem = FIRST_KEY + LockTable[ gpItemPopupSoldier->pKeyRing[ cnt].ubKeyID ].usKeyItem;
|
||||
//gTempObject.usItem = FIRST_KEY + LockTable[ gpItemPopupSoldier->pKeyRing[ cnt].ubKeyID ].usKeyItem;
|
||||
gTempObject.usItem = KeyTable[ LockTable[gpItemPopupSoldier->pKeyRing[cnt].ubKeyID].usKeyItem ].usItem;
|
||||
|
||||
// render the item
|
||||
INVRenderItem( FRAME_BUFFER, NULL, &gTempObject, (INT16)(gsKeyRingPopupInvX + sOffSetX +( cnt % sKeyRingItemWidth * usWidth ) + 8), ( INT16 )( gsKeyRingPopupInvY + sOffSetY + ( cnt / sKeyRingItemWidth * usHeight ) ),
|
||||
|
||||
+2
-1
@@ -7270,7 +7270,8 @@ BOOLEAN CreateKeyObject( OBJECTTYPE * pObj , UINT8 ubNumberOfKeys, UINT8 ubKeyID
|
||||
BOOLEAN fRet;
|
||||
|
||||
pObj->initialize();
|
||||
fRet = CreateItems( (UINT16) (FIRST_KEY + LockTable[ ubKeyID ].usKeyItem), 100, ubNumberOfKeys, pObj );
|
||||
//fRet = CreateItems( (UINT16) (FIRST_KEY + LockTable[ ubKeyID ].usKeyItem), 100, ubNumberOfKeys, pObj );
|
||||
fRet = CreateItems( (UINT16) (KeyTable[LockTable[ ubKeyID ].usKeyItem].usItem), 100, ubNumberOfKeys, pObj );
|
||||
if (fRet)
|
||||
{
|
||||
(*pObj)[0]->data.key.ubKeyID = ubKeyID;
|
||||
|
||||
+19
-7
@@ -41,6 +41,7 @@
|
||||
#include "GameSettings.h" // added by SANDRO
|
||||
#endif
|
||||
|
||||
#include "GameVersion.h"
|
||||
|
||||
DOOR_STATUS *gpDoorStatus = NULL;
|
||||
UINT8 gubNumDoorStatus=0;
|
||||
@@ -137,7 +138,7 @@ BOOLEAN LoadLockTable( void )
|
||||
return(FALSE);
|
||||
}
|
||||
|
||||
uiBytesToRead = sizeof( LOCK ) * NUM_LOCKS;
|
||||
uiBytesToRead = sizeof( LOCK ) * NUM_LOCKS_OLD;
|
||||
FileRead( hFile, LockTable, uiBytesToRead, &uiNumBytesRead );
|
||||
|
||||
FileClose( hFile );
|
||||
@@ -2040,16 +2041,27 @@ BOOLEAN SaveKeyTableToSaveGameFile( HWFILE hFile )
|
||||
return( TRUE );
|
||||
}
|
||||
|
||||
BOOLEAN LoadKeyTableFromSaveedGameFile( HWFILE hFile )
|
||||
BOOLEAN LoadKeyTableFromSaveedGameFile( HWFILE hFile, UINT32 uiSaveGameVersion )
|
||||
{
|
||||
UINT32 uiNumBytesRead=0;
|
||||
|
||||
|
||||
// Load the KeyTable
|
||||
FileRead( hFile, KeyTable, sizeof( KEY ) * NUM_KEYS, &uiNumBytesRead );
|
||||
if( uiNumBytesRead != sizeof( KEY ) * NUM_KEYS )
|
||||
if( uiSaveGameVersion < MORE_LOCKS_AND_KEYS )
|
||||
{
|
||||
return( FALSE );
|
||||
// Load the KeyTable
|
||||
FileRead( hFile, KeyTable, sizeof( KEY ) * NUM_KEYS_OLD, &uiNumBytesRead );
|
||||
if( uiNumBytesRead != sizeof( KEY ) * NUM_KEYS_OLD )
|
||||
{
|
||||
return( FALSE );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Load the KeyTable
|
||||
FileRead( hFile, KeyTable, sizeof( KEY ) * NUM_KEYS, &uiNumBytesRead );
|
||||
if( uiNumBytesRead != sizeof( KEY ) * NUM_KEYS )
|
||||
{
|
||||
return( FALSE );
|
||||
}
|
||||
}
|
||||
|
||||
return( TRUE );
|
||||
|
||||
+6
-3
@@ -145,8 +145,11 @@ typedef struct
|
||||
// This is the number of different types of doors we can have
|
||||
// in one map at a time...
|
||||
|
||||
#define NUM_KEYS 64
|
||||
#define NUM_LOCKS 64
|
||||
#define NUM_KEYS 255
|
||||
#define NUM_KEYS_OLD 64 // anv: increased max number, kept old so correct number can be read from save files
|
||||
|
||||
#define NUM_LOCKS 255
|
||||
#define NUM_LOCKS_OLD 64 // anv: increased max number, kept old so correct number can be read from LOCKS.BIN
|
||||
#define INVALID_KEY_NUMBER 255
|
||||
|
||||
#define ANYKEY 252
|
||||
@@ -253,7 +256,7 @@ BOOLEAN SetDoorPerceivedOpenStatus( INT32 sGridNo, BOOLEAN fPerceivedOpen );
|
||||
BOOLEAN SaveKeyTableToSaveGameFile( HWFILE hFile );
|
||||
|
||||
//Load the key table from the saved game file
|
||||
BOOLEAN LoadKeyTableFromSaveedGameFile( HWFILE hFile );
|
||||
BOOLEAN LoadKeyTableFromSaveedGameFile( HWFILE hFile, UINT32 uiSaveGameVersion );
|
||||
|
||||
// Returns a doors status value, NULL if not found
|
||||
DOOR_STATUS *GetDoorStatus( INT32 sGridNo );
|
||||
|
||||
+44
-2
@@ -132,6 +132,8 @@
|
||||
#include "mercs.h"
|
||||
#endif
|
||||
|
||||
#include "XML.h"
|
||||
|
||||
// OJW - 20090419
|
||||
UINT8 giMAXIMUM_NUMBER_OF_PLAYER_MERCS = CODE_MAXIMUM_NUMBER_OF_PLAYER_MERCS;
|
||||
UINT8 giMAXIMUM_NUMBER_OF_PLAYER_VEHICLES = CODE_MAXIMUM_NUMBER_OF_PLAYER_VEHICLES;
|
||||
@@ -571,8 +573,48 @@ BOOLEAN InitTacticalEngine( )
|
||||
InitializeTacticalInterface( ); // Init Interface stuff
|
||||
InitializeGameVideoObjects( ); // Init system objects
|
||||
LoadPaletteData( ); // Init palette system
|
||||
if( !LoadLockTable() )
|
||||
return(FALSE);
|
||||
//if( !LoadLockTable() )
|
||||
// return(FALSE);
|
||||
|
||||
// anv: externalised locks and keys
|
||||
//WriteLocks("WriteLocks.xml");
|
||||
char fileName[MAX_PATH];
|
||||
strcpy(fileName, TABLEDATA_DIRECTORY);
|
||||
strcat(fileName, LOCKSFILENAME);
|
||||
if ( FileExists(fileName) )
|
||||
{
|
||||
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));
|
||||
SGP_THROW_IFFALSE(ReadInLocks(fileName,FALSE), LOCKSFILENAME);
|
||||
}
|
||||
else
|
||||
{
|
||||
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("FileName = %s not found, trying to load LOCKS.BIN instead", fileName));
|
||||
if( !LoadLockTable() )
|
||||
return(FALSE);
|
||||
}
|
||||
#ifndef ENGLISH
|
||||
AddLanguagePrefix(fileName);
|
||||
if ( FileExists(fileName) )
|
||||
{
|
||||
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));
|
||||
SGP_THROW_IFFALSE(ReadInLocks(fileName,TRUE), LOCKSFILENAME);
|
||||
}
|
||||
#endif
|
||||
|
||||
strcpy(fileName, TABLEDATA_DIRECTORY);
|
||||
strcat(fileName, KEYSFILENAME);
|
||||
if ( FileExists(fileName) )
|
||||
{
|
||||
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));
|
||||
SGP_THROW_IFFALSE(ReadInKeys(fileName), KEYSFILENAME);
|
||||
}
|
||||
else
|
||||
{
|
||||
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("FileName = %s not found, hardcoded values will be used", fileName));
|
||||
}
|
||||
|
||||
|
||||
|
||||
InitInteractiveTileManagement( );
|
||||
if (!InitPathAI()) // init path code
|
||||
return( FALSE );
|
||||
|
||||
@@ -1116,6 +1116,10 @@
|
||||
RelativePath=".\XML_ItemAdjustments.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\XML_Keys.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\XML_Launchable.cpp"
|
||||
>
|
||||
@@ -1136,6 +1140,10 @@
|
||||
RelativePath=".\XML_LoadScreenHints.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\XML_Locks.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\XML_Magazine.cpp"
|
||||
>
|
||||
|
||||
@@ -1118,6 +1118,10 @@
|
||||
RelativePath=".\XML_ItemAdjustments.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\XML_Keys.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="XML_Launchable.cpp"
|
||||
>
|
||||
@@ -1138,6 +1142,10 @@
|
||||
RelativePath=".\XML_LoadScreenHints.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\XML_Locks.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="XML_Magazine.cpp"
|
||||
>
|
||||
|
||||
@@ -217,11 +217,13 @@
|
||||
<ClCompile Include="XML_IMPItemChoices.cpp" />
|
||||
<ClCompile Include="XML_IncompatibleAttachments.cpp" />
|
||||
<ClCompile Include="XML_ItemAdjustments.cpp" />
|
||||
<ClCompile Include="XML_Keys.cpp" />
|
||||
<ClCompile Include="XML_Launchable.cpp" />
|
||||
<ClCompile Include="XML_LBEPocket.cpp" />
|
||||
<ClCompile Include="XML_LBEPocketPopup.cpp" />
|
||||
<ClCompile Include="XML_LoadBearingEquipment.cpp" />
|
||||
<ClCompile Include="XML_LoadScreenHints.cpp" />
|
||||
<ClCompile Include="XML_Locks.cpp" />
|
||||
<ClCompile Include="XML_Magazine.cpp" />
|
||||
<ClCompile Include="XML_Merchants.cpp" />
|
||||
<ClCompile Include="XML_MercStartingGear.cpp" />
|
||||
|
||||
@@ -662,5 +662,11 @@
|
||||
<ClCompile Include="XML_AdditionalTileProperties.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="XML_Locks.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="XML_Keys.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -217,11 +217,13 @@
|
||||
<ClCompile Include="XML_IMPItemChoices.cpp" />
|
||||
<ClCompile Include="XML_IncompatibleAttachments.cpp" />
|
||||
<ClCompile Include="XML_ItemAdjustments.cpp" />
|
||||
<ClCompile Include="XML_Keys.cpp" />
|
||||
<ClCompile Include="XML_Launchable.cpp" />
|
||||
<ClCompile Include="XML_LBEPocket.cpp" />
|
||||
<ClCompile Include="XML_LBEPocketPopup.cpp" />
|
||||
<ClCompile Include="XML_LoadBearingEquipment.cpp" />
|
||||
<ClCompile Include="XML_LoadScreenHints.cpp" />
|
||||
<ClCompile Include="XML_Locks.cpp" />
|
||||
<ClCompile Include="XML_Magazine.cpp" />
|
||||
<ClCompile Include="XML_Merchants.cpp" />
|
||||
<ClCompile Include="XML_MercStartingGear.cpp" />
|
||||
|
||||
@@ -661,6 +661,12 @@
|
||||
</ClCompile>
|
||||
<ClCompile Include="XML_AdditionalTileProperties.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="XML_Locks.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="XML_Keys.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -245,6 +245,9 @@ typedef PARSE_STAGE;
|
||||
#define TAUNTSFILENAMEBEGINNING "EnemyTaunts" // You can add additional taunt files next to the "EnemyTaunts.xml" file. They have to start with "EnemyTaunts*.xml" (e.g: EnemyTauntsKill.xml)
|
||||
#define TAUNTSFILENAMEENDING ".xml"
|
||||
|
||||
#define LOCKSFILENAME "Items\\Locks.xml"
|
||||
#define KEYSFILENAME "Items\\Keys.xml"
|
||||
|
||||
#define ENEMY_ADMIN_PROFILE_FILENAME "Profiles\\SoldierProfileEnemyAdmin.xml"
|
||||
#define ENEMY_REGULAR_PROFILE_FILENAME "Profiles\\SoldierProfileEnemyRegular.xml"
|
||||
#define ENEMY_ELITE_PROFILE_FILENAME "Profiles\\SoldierProfileEnemyElite.xml"
|
||||
@@ -495,6 +498,13 @@ extern BOOLEAN WriteTaunts( STR fileName );
|
||||
extern BOOLEAN ReadInAdditionalTileProperties(STR fileName );
|
||||
extern BOOLEAN WriteAdditionalTileProperties( STR fileName );
|
||||
|
||||
// anv: externalised locks and keys
|
||||
extern BOOLEAN ReadInLocks(STR fileName, BOOLEAN localizedVersion );
|
||||
extern BOOLEAN WriteLocks( STR fileName );
|
||||
|
||||
extern BOOLEAN ReadInKeys( STR fileName );
|
||||
extern BOOLEAN WriteKeys( STR fileName );
|
||||
|
||||
//Enabled\Disabled profile sound by Jazz
|
||||
extern BOOLEAN ReadInSoundProfile( STR fileName );
|
||||
extern BOOLEAN WriteSoundProfile( STR fileName );
|
||||
|
||||
@@ -0,0 +1,208 @@
|
||||
#ifdef PRECOMPILEDHEADERS
|
||||
#include "Tactical All.h"
|
||||
#else
|
||||
#include "sgp.h"
|
||||
#include "Debug Control.h"
|
||||
#include "expat.h"
|
||||
#include "XML.h"
|
||||
#include "Interface.h"
|
||||
#include "Keys.h"
|
||||
#endif
|
||||
|
||||
|
||||
struct
|
||||
{
|
||||
PARSE_STAGE curElement;
|
||||
|
||||
CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
|
||||
KEY curKey;
|
||||
KEY * curArray;
|
||||
|
||||
UINT32 maxArraySize;
|
||||
UINT32 curIndex;
|
||||
UINT32 currentDepth;
|
||||
UINT32 maxReadDepth;
|
||||
}
|
||||
typedef keyParseData;
|
||||
|
||||
UINT16 num_found_key = 0; // the correct number is set on reading the xml
|
||||
|
||||
static void XMLCALL
|
||||
keyStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
|
||||
{
|
||||
keyParseData * pData = (keyParseData *)userData;
|
||||
|
||||
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
|
||||
{
|
||||
if(strcmp(name, "KEYS") == 0 && pData->curElement == ELEMENT_NONE)
|
||||
{
|
||||
pData->curElement = ELEMENT_LIST;
|
||||
|
||||
pData->maxReadDepth++; //we are not skipping this element
|
||||
}
|
||||
else if(strcmp(name, "KEY") == 0 && pData->curElement == ELEMENT_LIST)
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
|
||||
pData->maxReadDepth++; //we are not skipping this element
|
||||
}
|
||||
else if(pData->curElement == ELEMENT &&
|
||||
(strcmp(name, "ubIndex") == 0 ||
|
||||
strcmp(name, "usItem") == 0 ) )
|
||||
{
|
||||
pData->curElement = ELEMENT_PROPERTY;
|
||||
|
||||
pData->maxReadDepth++; //we are not skipping this element
|
||||
}
|
||||
|
||||
pData->szCharData[0] = '\0';
|
||||
}
|
||||
|
||||
pData->currentDepth++;
|
||||
}
|
||||
|
||||
static void XMLCALL
|
||||
keyCharacterDataHandle(void *userData, const XML_Char *str, int len)
|
||||
{
|
||||
keyParseData * pData = (keyParseData *)userData;
|
||||
|
||||
if( (pData->currentDepth <= pData->maxReadDepth) &&
|
||||
(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
|
||||
){
|
||||
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
|
||||
}
|
||||
}
|
||||
|
||||
static void XMLCALL
|
||||
keyEndElementHandle(void *userData, const XML_Char *name)
|
||||
{
|
||||
keyParseData * pData = (keyParseData *)userData;
|
||||
|
||||
if(pData->currentDepth <= pData->maxReadDepth)
|
||||
{
|
||||
if(strcmp(name, "KEYS") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT_NONE;
|
||||
}
|
||||
else if(strcmp(name, "KEY") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT_LIST;
|
||||
|
||||
if(num_found_key < pData->maxArraySize)
|
||||
{
|
||||
|
||||
pData->curArray[pData->curIndex] = pData->curKey;
|
||||
|
||||
num_found_key++;
|
||||
}
|
||||
}
|
||||
else if(strcmp(name, "ubIndex") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
pData->curIndex = (UINT32) atol(pData->szCharData);
|
||||
|
||||
memset(&pData->curKey, 0, sizeof(KEY));
|
||||
|
||||
}
|
||||
else if(strcmp(name, "usItem") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
pData->curKey.usItem = (UINT16) atol(pData->szCharData);
|
||||
}
|
||||
|
||||
pData->maxReadDepth--;
|
||||
}
|
||||
pData->currentDepth--;
|
||||
}
|
||||
|
||||
BOOLEAN ReadInKeys(STR fileName)
|
||||
{
|
||||
HWFILE hFile;
|
||||
UINT32 uiBytesRead;
|
||||
UINT32 uiFSize;
|
||||
CHAR8 * lpcBuffer;
|
||||
XML_Parser parser = XML_ParserCreate(NULL);
|
||||
|
||||
keyParseData pData;
|
||||
|
||||
DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading Keys.xml" );
|
||||
|
||||
// Open file
|
||||
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
|
||||
if ( !hFile )
|
||||
return( FALSE );
|
||||
|
||||
uiFSize = FileGetSize(hFile);
|
||||
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
|
||||
|
||||
//Read in block
|
||||
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
|
||||
{
|
||||
MemFree(lpcBuffer);
|
||||
return( FALSE );
|
||||
}
|
||||
|
||||
lpcBuffer[uiFSize] = 0; //add a null terminator
|
||||
|
||||
FileClose( hFile );
|
||||
|
||||
|
||||
XML_SetElementHandler(parser, keyStartElementHandle, keyEndElementHandle);
|
||||
XML_SetCharacterDataHandler(parser, keyCharacterDataHandle);
|
||||
|
||||
|
||||
memset(&pData,0,sizeof(pData));
|
||||
pData.curArray = KeyTable;
|
||||
pData.maxArraySize = NUM_KEYS;
|
||||
|
||||
XML_SetUserData(parser, &pData);
|
||||
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
|
||||
{
|
||||
CHAR8 errorBuf[511];
|
||||
|
||||
sprintf(errorBuf, "XML Parser Error in Keys.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
|
||||
LiveMessage(errorBuf);
|
||||
|
||||
MemFree(lpcBuffer);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
MemFree(lpcBuffer);
|
||||
|
||||
|
||||
XML_ParserFree(parser);
|
||||
|
||||
|
||||
return( TRUE );
|
||||
}
|
||||
|
||||
|
||||
BOOLEAN WriteKeys( STR fileName )
|
||||
{
|
||||
HWFILE hFile;
|
||||
|
||||
//Debug code; make sure that what we got from the file is the same as what's there
|
||||
// Open a new file
|
||||
hFile = FileOpen( fileName, FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE );
|
||||
if ( !hFile )
|
||||
return( FALSE );
|
||||
|
||||
{
|
||||
UINT32 cnt;
|
||||
|
||||
FilePrintf(hFile,"<KEYS>\r\n");
|
||||
for(cnt = 0; cnt < NUM_KEYS; ++cnt)
|
||||
{
|
||||
FilePrintf(hFile,"\t<KEY>\r\n");
|
||||
|
||||
FilePrintf(hFile,"\t\t<ubIndex>%d</ubIndex>\r\n", cnt);
|
||||
FilePrintf(hFile,"\t\t<usItem>%s</usItem>\r\n", KeyTable[cnt].usItem);
|
||||
|
||||
FilePrintf(hFile,"\t</KEY>\r\n");
|
||||
}
|
||||
FilePrintf(hFile,"</KEYS>\r\n");
|
||||
}
|
||||
FileClose( hFile );
|
||||
|
||||
return( TRUE );
|
||||
}
|
||||
@@ -0,0 +1,256 @@
|
||||
#ifdef PRECOMPILEDHEADERS
|
||||
#include "Tactical All.h"
|
||||
#else
|
||||
#include "sgp.h"
|
||||
#include "Debug Control.h"
|
||||
#include "expat.h"
|
||||
#include "XML.h"
|
||||
#include "Interface.h"
|
||||
#include "Keys.h"
|
||||
#endif
|
||||
|
||||
|
||||
struct
|
||||
{
|
||||
PARSE_STAGE curElement;
|
||||
|
||||
CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
|
||||
LOCK curLock;
|
||||
LOCK * curArray;
|
||||
|
||||
UINT32 maxArraySize;
|
||||
UINT32 curIndex;
|
||||
UINT32 currentDepth;
|
||||
UINT32 maxReadDepth;
|
||||
}
|
||||
typedef lockParseData;
|
||||
|
||||
BOOLEAN localizedTextOnly_Locks;
|
||||
|
||||
UINT16 num_found_lock = 0; // the correct number is set on reading the xml
|
||||
|
||||
static void XMLCALL
|
||||
lockStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
|
||||
{
|
||||
lockParseData * pData = (lockParseData *)userData;
|
||||
|
||||
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
|
||||
{
|
||||
if(strcmp(name, "LOCKS") == 0 && pData->curElement == ELEMENT_NONE)
|
||||
{
|
||||
pData->curElement = ELEMENT_LIST;
|
||||
|
||||
pData->maxReadDepth++; //we are not skipping this element
|
||||
}
|
||||
else if(strcmp(name, "LOCK") == 0 && pData->curElement == ELEMENT_LIST)
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
|
||||
if ( !localizedTextOnly_Locks )
|
||||
memset(&pData->curLock,0,sizeof(LOCK));
|
||||
|
||||
pData->maxReadDepth++; //we are not skipping this element
|
||||
}
|
||||
else if(pData->curElement == ELEMENT &&
|
||||
(strcmp(name, "ubLockID") == 0 ||
|
||||
strcmp(name, "ubEditorName") == 0 ||
|
||||
strcmp(name, "usKeyItem") == 0 ||
|
||||
strcmp(name, "ubLockType") == 0 ||
|
||||
strcmp(name, "ubPickDifficulty") == 0 ||
|
||||
strcmp(name, "ubSmashDifficulty") == 0 ) )
|
||||
{
|
||||
pData->curElement = ELEMENT_PROPERTY;
|
||||
|
||||
pData->maxReadDepth++; //we are not skipping this element
|
||||
}
|
||||
|
||||
pData->szCharData[0] = '\0';
|
||||
}
|
||||
|
||||
pData->currentDepth++;
|
||||
}
|
||||
|
||||
static void XMLCALL
|
||||
lockCharacterDataHandle(void *userData, const XML_Char *str, int len)
|
||||
{
|
||||
lockParseData * pData = (lockParseData *)userData;
|
||||
|
||||
if( (pData->currentDepth <= pData->maxReadDepth) &&
|
||||
(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
|
||||
){
|
||||
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
|
||||
}
|
||||
}
|
||||
|
||||
static void XMLCALL
|
||||
lockEndElementHandle(void *userData, const XML_Char *name)
|
||||
{
|
||||
lockParseData * pData = (lockParseData *)userData;
|
||||
|
||||
if(pData->currentDepth <= pData->maxReadDepth)
|
||||
{
|
||||
if(strcmp(name, "LOCKS") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT_NONE;
|
||||
}
|
||||
else if(strcmp(name, "LOCK") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT_LIST;
|
||||
|
||||
//if(pData->curLock.uiIndex < pData->maxArraySize)
|
||||
if(num_found_lock < pData->maxArraySize)
|
||||
{
|
||||
if ( localizedTextOnly_Locks )
|
||||
{
|
||||
//wcscpy(zTaunt[offset_index + pData->curLock.ubLockID].szText,pData->curLock.szText);
|
||||
//wcscpy(zTaunt[offset_index + pData->curLock.ubLockID].szCensoredText,pData->curLock.szCensoredText);
|
||||
}
|
||||
else
|
||||
{
|
||||
pData->curArray[pData->curIndex] = pData->curLock;
|
||||
//pData->curArray[num_found_lock-1] = pData->curLock;
|
||||
|
||||
num_found_lock++;
|
||||
}
|
||||
}
|
||||
//num_found_lock++;
|
||||
//num_found_lock = pData->curLock.uiIndex;
|
||||
}
|
||||
else if(strcmp(name, "ubLockID") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
pData->curIndex = (UINT32) atol(pData->szCharData);
|
||||
|
||||
memset(&pData->curLock, 0, sizeof(LOCK));
|
||||
|
||||
}
|
||||
else if(strcmp(name, "ubEditorName") == 0 )
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
|
||||
strcpy( (CHAR8*)pData->curLock.ubEditorName, pData->szCharData );
|
||||
//pData->curLock.ubEditorName[sizeof(pData->curLock.ubEditorName)/sizeof(pData->curLock.ubEditorName[0]) - 1] = '\0';
|
||||
}
|
||||
else if(strcmp(name, "usKeyItem") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
pData->curLock.usKeyItem = (UINT16) atol(pData->szCharData);
|
||||
}
|
||||
else if(strcmp(name, "ubLockType") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
pData->curLock.ubLockType = (UINT8) atol(pData->szCharData);
|
||||
}
|
||||
else if(strcmp(name, "ubPickDifficulty") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
pData->curLock.ubPickDifficulty = (UINT8) atol(pData->szCharData);
|
||||
}
|
||||
else if(strcmp(name, "ubSmashDifficulty") == 0)
|
||||
{
|
||||
pData->curElement = ELEMENT;
|
||||
pData->curLock.ubSmashDifficulty = (UINT8) atol(pData->szCharData);
|
||||
}
|
||||
|
||||
pData->maxReadDepth--;
|
||||
}
|
||||
pData->currentDepth--;
|
||||
}
|
||||
|
||||
BOOLEAN ReadInLocks(STR fileName, BOOLEAN localizedVersion)
|
||||
{
|
||||
HWFILE hFile;
|
||||
UINT32 uiBytesRead;
|
||||
UINT32 uiFSize;
|
||||
CHAR8 * lpcBuffer;
|
||||
XML_Parser parser = XML_ParserCreate(NULL);
|
||||
|
||||
lockParseData pData;
|
||||
|
||||
DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading Locks.xml" );
|
||||
|
||||
localizedTextOnly_Locks = localizedVersion;
|
||||
|
||||
// Open file
|
||||
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
|
||||
if ( !hFile )
|
||||
return( FALSE );
|
||||
|
||||
uiFSize = FileGetSize(hFile);
|
||||
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
|
||||
|
||||
//Read in block
|
||||
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
|
||||
{
|
||||
MemFree(lpcBuffer);
|
||||
return( FALSE );
|
||||
}
|
||||
|
||||
lpcBuffer[uiFSize] = 0; //add a null terminator
|
||||
|
||||
FileClose( hFile );
|
||||
|
||||
|
||||
XML_SetElementHandler(parser, lockStartElementHandle, lockEndElementHandle);
|
||||
XML_SetCharacterDataHandler(parser, lockCharacterDataHandle);
|
||||
|
||||
|
||||
memset(&pData,0,sizeof(pData));
|
||||
pData.curArray = LockTable;
|
||||
pData.maxArraySize = NUM_LOCKS;
|
||||
|
||||
XML_SetUserData(parser, &pData);
|
||||
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
|
||||
{
|
||||
CHAR8 errorBuf[511];
|
||||
|
||||
sprintf(errorBuf, "XML Parser Error in Locks.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
|
||||
LiveMessage(errorBuf);
|
||||
|
||||
MemFree(lpcBuffer);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
MemFree(lpcBuffer);
|
||||
|
||||
|
||||
XML_ParserFree(parser);
|
||||
|
||||
|
||||
return( TRUE );
|
||||
}
|
||||
|
||||
|
||||
BOOLEAN WriteLocks( STR fileName )
|
||||
{
|
||||
HWFILE hFile;
|
||||
|
||||
//Debug code; make sure that what we got from the file is the same as what's there
|
||||
// Open a new file
|
||||
hFile = FileOpen( fileName, FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE );
|
||||
if ( !hFile )
|
||||
return( FALSE );
|
||||
|
||||
{
|
||||
UINT32 cnt;
|
||||
|
||||
FilePrintf(hFile,"<LOCKS>\r\n");
|
||||
for(cnt = 0; cnt < NUM_LOCKS; ++cnt)
|
||||
{
|
||||
FilePrintf(hFile,"\t<LOCK>\r\n");
|
||||
|
||||
FilePrintf(hFile,"\t\t<ubLockID>%d</ubLockID>\r\n", cnt);
|
||||
FilePrintf(hFile,"\t\t<ubEditorName>%s</ubEditorName>\r\n", LockTable[cnt].ubEditorName);
|
||||
FilePrintf(hFile,"\t\t<usKeyItem>%d</usKeyItem>\r\n", LockTable[cnt].usKeyItem);
|
||||
FilePrintf(hFile,"\t\t<ubLockType>%d</ubLockType>\r\n", LockTable[cnt].ubLockType);
|
||||
FilePrintf(hFile,"\t\t<ubPickDifficulty>%d</ubPickDifficulty>\r\n", LockTable[cnt].ubPickDifficulty);
|
||||
FilePrintf(hFile,"\t\t<ubSmashDifficulty>%d</ubSmashDifficulty>\r\n", LockTable[cnt].ubSmashDifficulty);
|
||||
|
||||
FilePrintf(hFile,"\t</LOCK>\r\n");
|
||||
}
|
||||
FilePrintf(hFile,"</LOCKS>\r\n");
|
||||
}
|
||||
FileClose( hFile );
|
||||
|
||||
return( TRUE );
|
||||
}
|
||||
Reference in New Issue
Block a user