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Visual info feature (by Sevenfm)
New option SHOW_ENEMY_ADDITIONAL_INFO in ja2_options.ini 0 - nothing 1 - show awareness sign above enemy soldier (useful for sneaking and covert operations) Eye sign means that enemy sees you. Color shows enemy alert level (green, yellow, orange, red) 2 - show if enemy wears gas mask or nvg 3 - show if enemy has any armour (helmet, vest, leggings) Note: additional info is shown only at limited range (based on current vision distance and merc's experience), similar to dynamic tooltips. see: http://www.bears-pit.com/board/ubbthreads.php/topics/172712/17/Code_Snippets.html git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1905 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -1770,6 +1770,16 @@ CAN_CLIMB_ON_WALLS = TRUE
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SHOW_ENEMY_WEAPON = FALSE
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SHOW_ENEMY_WEAPON = FALSE
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;------------------------------------------------------------------------------------------------------------------------------
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; Show additional enemy info in tactical (awareness, gas mask, nvg, armour)
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; 0 - nothing
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; 1 - show awareness level
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; 2 - show gas mask and NVG
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; 3 - show armour
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;------------------------------------------------------------------------------------------------------------------------------
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SHOW_ENEMY_ADDITIONAL_INFO = 0
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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; Turn this on, and you can set hidden names individually in 'TableData\HiddenNames.xml'.
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; Turn this on, and you can set hidden names individually in 'TableData\HiddenNames.xml'.
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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@@ -822,6 +822,7 @@ SHOW_HEALTHBARSOVERHEAD = FALSE
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;------------------------------------------------------------------------------------------------------------------------------
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; How should the game display the enemy/player hit counter?
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; How should the game display the enemy/player hit counter?
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; 0 = Show damage inflicted as used to
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; 0 = Show damage inflicted as used to
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; 1 = Show "?" as indicator if you scored a hit
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; 1 = Show "?" as indicator if you scored a hit
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; 2 = Do not show anything at all (If you scored a hit you need to tell by target's reaction)
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; 2 = Do not show anything at all (If you scored a hit you need to tell by target's reaction)
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@@ -1755,6 +1756,16 @@ CAN_CLIMB_ON_WALLS = FALSE
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SHOW_ENEMY_WEAPON = FALSE
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SHOW_ENEMY_WEAPON = FALSE
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;------------------------------------------------------------------------------------------------------------------------------
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; Show additional enemy info in tactical (awareness, gas mask, nvg, armour)
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; 0 - nothing
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; 1 - show awareness level
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; 2 - show gas mask and NVG
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; 3 - show armour
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;------------------------------------------------------------------------------------------------------------------------------
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SHOW_ENEMY_ADDITIONAL_INFO = 0
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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; Turn this on, and you can set hidden names individually in 'TableData\HiddenNames.xml'.
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; Turn this on, and you can set hidden names individually in 'TableData\HiddenNames.xml'.
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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