-changed light and smoke effect durations back to UINT8s

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@207 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-08 23:48:25 +00:00
parent fa99f2ff83
commit cb4ba2fab9
5 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -299,7 +299,7 @@ typedef struct
UINT8 ubVolatility; // maximum chance of accidental explosion
UINT8 ubAnimationID; // Animation enum to use
UINT32 uiIndex;
UINT16 ubDuration;
UINT8 ubDuration;
UINT8 ubStartRadius;
} EXPLOSIVETYPE;