-changed light and smoke effect durations back to UINT8s

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@207 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-08 23:48:25 +00:00
parent fa99f2ff83
commit cb4ba2fab9
5 changed files with 7 additions and 7 deletions
+1 -1
View File
@@ -187,7 +187,7 @@ explosiveEndElementHandle(void *userData, const char *name)
else if(strcmp(name, "ubDuration") == 0)
{
pData->curElement = ELEMENT;
pData->curExplosive.ubDuration = (UINT16) atol(pData->szCharData);
pData->curExplosive.ubDuration = (UINT8) atol(pData->szCharData);
}
pData->maxReadDepth--;