-changed light and smoke effect durations back to UINT8s

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@207 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-08 23:48:25 +00:00
parent fa99f2ff83
commit cb4ba2fab9
5 changed files with 7 additions and 7 deletions
+2 -2
View File
@@ -15,9 +15,9 @@ typedef struct
{
INT16 sGridNo; // gridno at which the tear gas cloud is centered
UINT16 ubDuration; // the number of turns will remain effective
UINT8 ubDuration; // the number of turns will remain effective
UINT8 bRadius; // the current radius
UINT16 bAge; // the number of turns light has been around
UINT8 bAge; // the number of turns light has been around
BOOLEAN fAllocated;
INT32 iLight;
UINT32 uiTimeOfLastUpdate;