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Fix: tileset index 0 always present in construct/deconstruct arrays
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8289 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -14,17 +14,14 @@ struct
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PARSE_STAGE curElement;
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CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
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STRUCTURE_DECONSTRUCT curFood;
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STRUCTURE_DECONSTRUCT * curArray;
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UINT32 maxArraySize;
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UINT32 curIndex;
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UINT32 currentDepth;
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UINT32 maxReadDepth;
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}
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typedef structuredeconstructParseData;
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UINT16 structuredeconstructcnt = 0;
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static void XMLCALL
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structuredeconstructStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
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{
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@@ -36,16 +33,12 @@ structuredeconstructStartElementHandle(void *userData, const XML_Char *name, con
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{
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pData->curElement = ELEMENT_LIST;
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memset(pData->curArray,0,sizeof(STRUCTURE_DECONSTRUCT)*pData->maxArraySize);
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pData->maxReadDepth++; //we are not skipping this element
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}
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else if(strcmp(name, "STRUCTURE") == 0 && pData->curElement == ELEMENT_LIST)
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{
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pData->curElement = ELEMENT;
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memset(&pData->curFood,0,sizeof(STRUCTURE_DECONSTRUCT));
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pData->maxReadDepth++; //we are not skipping this element
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}
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else if(pData->curElement == ELEMENT &&
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@@ -99,55 +92,52 @@ structuredeconstructEndElementHandle(void *userData, const XML_Char *name)
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{
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pData->curElement = ELEMENT_LIST;
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if(structuredeconstructcnt < pData->maxArraySize)
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if ( pData->curIndex < pData->maxArraySize )
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{
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// for whatever reasons the game crashes in VS2008 Release builds when copying over the tilevector
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// this seems odd, as this works just fine in VS2010 and VS2013, and also works in VS205 debug builds
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// for now, copy over the content by hand
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pData->curArray[structuredeconstructcnt].usDeconstructItem = pData->curFood.usDeconstructItem;
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pData->curArray[structuredeconstructcnt].usItemToCreate= pData->curFood.usItemToCreate;
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pData->curArray[structuredeconstructcnt].usCreatedItemStatus = pData->curFood.usCreatedItemStatus;
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strncpy( pData->curArray[structuredeconstructcnt].szTileSetDisplayName, pData->curFood.szTileSetDisplayName, 20 );
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strncpy( pData->curArray[structuredeconstructcnt].szTileSetName, pData->curFood.szTileSetName, 20 );
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pData->curArray[structuredeconstructcnt].dCreationCost = pData->curFood.dCreationCost;
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pData->curArray[structuredeconstructcnt].tilevector = statictilevector;
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statictilevector.clear();
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// check if the vector is empty because assigning an empty vector will crash VS2010 debug builds!
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if ( !statictilevector.empty( ) )
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{
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pData->curArray[pData->curIndex].tilevector = statictilevector;
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statictilevector.clear( );
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}
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}
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++structuredeconstructcnt;
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pData->curIndex++;
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}
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else if ( strcmp( name, "usDeconstructItem" ) == 0 )
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{
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pData->curElement = ELEMENT;
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pData->curFood.usDeconstructItem = (UINT16)atol( pData->szCharData );
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pData->curArray[pData->curIndex].usDeconstructItem = (UINT16)atol( pData->szCharData );
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}
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else if(strcmp(name, "usItemToCreate") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curFood.usItemToCreate = (UINT16) atol(pData->szCharData);
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pData->curArray[pData->curIndex].usItemToCreate = (UINT16)atol( pData->szCharData );
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}
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else if ( strcmp( name, "usCreatedItemStatus" ) == 0 )
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{
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pData->curElement = ELEMENT;
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pData->curFood.usCreatedItemStatus = (UINT8)atol( pData->szCharData );
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pData->curArray[pData->curIndex].usCreatedItemStatus = (UINT8)atol( pData->szCharData );
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}
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else if(strcmp(name, "szTileSetDisplayName") == 0)
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{
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pData->curElement = ELEMENT;
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strncpy( pData->curFood.szTileSetDisplayName, pData->szCharData, 20 );
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strncpy( pData->curArray[pData->curIndex].szTileSetDisplayName, pData->szCharData, 20 );
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}
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else if ( strcmp( name, "szTileSetName" ) == 0 )
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{
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pData->curElement = ELEMENT;
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strncpy( pData->curFood.szTileSetName, pData->szCharData, 20 );
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strncpy( pData->curArray[pData->curIndex].szTileSetName, pData->szCharData, 20 );
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}
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else if ( strcmp( name, "dCreationCost" ) == 0 )
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{
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pData->curElement = ELEMENT;
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pData->curFood.dCreationCost = (FLOAT)atof( pData->szCharData );
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pData->curArray[pData->curIndex].dCreationCost = (FLOAT)atof( pData->szCharData );
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}
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else if(strcmp(name, "allowedtile") == 0)
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{
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@@ -162,8 +152,6 @@ structuredeconstructEndElementHandle(void *userData, const XML_Char *name)
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}
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BOOLEAN ReadInStructureDeconstructStats(STR fileName)
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{
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HWFILE hFile;
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@@ -194,19 +182,17 @@ BOOLEAN ReadInStructureDeconstructStats(STR fileName)
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lpcBuffer[uiFSize] = 0; //add a null terminator
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FileClose( hFile );
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XML_SetElementHandler(parser, structuredeconstructStartElementHandle, structuredeconstructEndElementHandle);
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XML_SetCharacterDataHandler(parser, structuredeconstructCharacterDataHandle);
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memset(&pData,0,sizeof(pData));
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pData.curArray = gStructureDeconstruct;
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pData.curIndex = 0;
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pData.maxArraySize = STRUCTURE_DECONSTRUCT_MAX;
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XML_SetUserData(parser, &pData);
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if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
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{
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CHAR8 errorBuf[511];
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@@ -219,11 +205,9 @@ BOOLEAN ReadInStructureDeconstructStats(STR fileName)
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}
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MemFree(lpcBuffer);
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XML_ParserFree(parser);
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return( TRUE );
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}
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@@ -239,10 +223,8 @@ BOOLEAN WriteStructureDeconstructStats()
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return( FALSE );
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{
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UINT32 cnt;
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FilePrintf(hFile,"<STRUCTURESLIST>\r\n");
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for(cnt = 0; cnt < STRUCTURE_DECONSTRUCT_MAX; ++cnt)
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for ( UINT32 cnt = 0; cnt < STRUCTURE_DECONSTRUCT_MAX; ++cnt )
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{
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FilePrintf(hFile,"\t<STRUCTURE>\r\n");
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