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- build of the new release & update (602)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@602 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+4
-4
@@ -13,7 +13,7 @@
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#ifdef JA2BETAVERSION
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//BETA/TEST BUILD VERSION
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INT16 zVersionLabel[256] = { L"Map Editor v1.13.592" };
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INT16 zVersionLabel[256] = { L"Map Editor v1.13.602" };
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#elif defined CRIPPLED_VERSION
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@@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
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#else
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//RELEASE BUILD VERSION
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INT16 zVersionLabel[256] = { L"Release v1.13.592" };
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INT16 zVersionLabel[256] = { L"Release v1.13.602" };
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#endif
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INT8 czVersionNumber[16] = { "Build 06.10.05" };
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INT8 czVersionNumber[16] = { "Build 06.10.13" };
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INT16 zTrackingNumber[16] = { L"Z" };
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@@ -36,6 +36,6 @@ INT16 zTrackingNumber[16] = { L"Z" };
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// Keeps track of the saved game version. Increment the saved game version whenever
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// you will invalidate the saved game file
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#define SAVE_GAME_VERSION 99
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#define SAVE_GAME_VERSION 100 // 99
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const UINT32 guiSavedGameVersion = SAVE_GAME_VERSION;
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