Fix: if no squad name is provided in xml, fall back on hardcoded name

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8867 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2020-07-15 21:23:53 +00:00
parent e14444f14a
commit ce61a0b85b
15 changed files with 94 additions and 103 deletions
+1 -7
View File
@@ -22,13 +22,7 @@ typedef struct FASTHELPREGION {
} FASTHELPREGION;
// Flugente: externalised squad names
typedef struct
{
UINT32 uiIndex;
CHAR16 squadname[10];
} SQUAD_NAMES;
extern SQUAD_NAMES SquadNames[20];
extern std::vector<std::wstring> gSquadNameVector;
extern UINT8 FIRSTmercTOdisplay ;
extern UINT8 maxNumberOfMercVisibleInStrategyList;