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- Feature improvement: enemy soldiers can now free captured comrades
- Fix: when jumping through windows, AI soldiers no longer need to end their turn to avoid a deadlock git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6248 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -585,6 +585,10 @@ BOOLEAN IsActionAffordable(SOLDIERTYPE *pSoldier)
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break;
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case AI_ACTION_FREE_PRISONER:
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bMinPointsNeeded = APBPConstants[AP_HANDCUFF];
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break;
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default:
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#ifdef BETAVERSION
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//NumMessage("AffordableAction - Illegal action type = ",pSoldier->aiData.bAction);
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