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- Feature improvement: enemy soldiers can now free captured comrades
- Fix: when jumping through windows, AI soldiers no longer need to end their turn to avoid a deadlock git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6248 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -101,7 +101,8 @@ typedef enum
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AI_ACTION_RELOAD_GUN,
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AI_ACTION_JUMP_WINDOW, // added by Flugente: jump through a window
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AI_ACTION_JUMP_WINDOW, // added by Flugente: jump through a window
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AI_ACTION_FREE_PRISONER, // added by Flugente: free a prisoner
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} ActionType;
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