- Feature improvement: enemy soldiers can now free captured comrades

- Fix: when jumping through windows, AI soldiers no longer need to end their turn to avoid a deadlock

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6248 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-07-26 21:50:08 +00:00
parent 4e3e07ed55
commit cfe8ea5ea5
16 changed files with 163 additions and 10 deletions
+1
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@@ -750,6 +750,7 @@ enum
STR_PRISONER_REFUSE_SURRENDER,
STR_PRISONER_REFUSE_TAKE_PRISONERS,
SRT_PRISONER_INI_SETTING_OFF,
STR_PRISONER_X_FREES_Y,
TEXT_NUM_PRISONER_STR
};
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@@ -7568,6 +7568,7 @@ STR16 szPrisonerTextStr[]=
L"这敌人丫宁死不从!",//L"The enemy refuses to surrender!",
L"敌人不肯拿你当囚犯 - 他们宁愿你死!", //L"The enemy refuses to take you as prisoners - they prefer you dead!",
L"这些可以在 INI 设置关闭。", // L"This behaviour is set OFF in your ini settings.",
L"%s has freed %s!",
};
STR16 szMTATextStr[]=
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@@ -7567,6 +7567,7 @@ STR16 szPrisonerTextStr[]=
L"The enemy refuses to surrender!",
L"The enemy refuses to take you as prisoners - they prefer you dead!", // TODO.Translate
L"This behaviour is set OFF in your ini settings.",
L"%s has freed %s!",
};
STR16 szMTATextStr[]= // TODO.Translate
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@@ -7554,6 +7554,7 @@ STR16 szPrisonerTextStr[]=
L"The enemy refuses to surrender!",
L"The enemy refuses to take you as prisoners - they prefer you dead!",
L"This behaviour is set OFF in your ini settings.",
L"%s has freed %s!",
};
STR16 szMTATextStr[]=
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@@ -7551,6 +7551,7 @@ STR16 szPrisonerTextStr[]=
L"The enemy refuses to surrender!",
L"The enemy refuses to take you as prisoners - they prefer you dead!", // TODO.Translate
L"This behaviour is set OFF in your ini settings.",
L"%s has freed %s!",
};
STR16 szMTATextStr[]= // TODO.Translate
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@@ -7377,6 +7377,7 @@ STR16 szPrisonerTextStr[]=
L"Der Gegner weigert sich aufzugeben!",
L"Der Feind weigert sich, Sie als Gefangenen zu nehmen - Er möchte Sie tod sehen!",
L"Dieses Verhalten ist ausgeschaltet in der ja2_options.ini Datei.",
L"%s hat %s befreit!",
};
STR16 szMTATextStr[]=
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@@ -7553,6 +7553,7 @@ STR16 szPrisonerTextStr[]=
L"The enemy refuses to surrender!",
L"The enemy refuses to take you as prisoners - they prefer you dead!", // TODO.Translate
L"This behaviour is set OFF in your ini settings.",
L"%s has freed %s!",
};
STR16 szMTATextStr[]= // TODO.Translate
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@@ -7573,6 +7573,7 @@ STR16 szPrisonerTextStr[]=
L"The enemy refuses to surrender!",
L"The enemy refuses to take you as prisoners - they prefer you dead!", // TODO.Translate
L"This behaviour is set OFF in your ini settings.",
L"%s has freed %s!",
};
STR16 szMTATextStr[]= // TODO.Translate
+1
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@@ -7553,6 +7553,7 @@ STR16 szPrisonerTextStr[]= // TODO.Translate
L"The enemy refuses to surrender!",
L"The enemy refuses to take you as prisoners - they prefer you dead!",
L"This behaviour is set OFF in your ini settings.",
L"%s has freed %s!",
};
STR16 szMTATextStr[]= // TODO.Translate
+1
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@@ -7571,6 +7571,7 @@ STR16 szPrisonerTextStr[]=
L"The enemy refuses to surrender!",
L"The enemy refuses to take you as prisoners - they prefer you dead!", // TODO.Translate
L"This behaviour is set OFF in your ini settings.",
L"%s has freed %s!",
};
STR16 szMTATextStr[]= // TODO.Translate