Remove unused function

This commit is contained in:
Asdow
2024-12-01 21:37:52 +02:00
parent 1013531a7f
commit d0dbb9afb1
2 changed files with 0 additions and 9 deletions
-8
View File
@@ -11728,14 +11728,6 @@ UINT16 NumSoldiersofClassWithFlag2InSector( UINT8 aTeam, UINT8 aSoldierClass, UI
return num;
}
INT32 GetClosestSoldierWithFlag( UINT8 aTeam, UINT32 aFlag )
{
INT32 sBestGridNo = NOWHERE;
return sBestGridNo;
}
// Flugente: VIP targets
// can a new VIP be created?
-1
View File
@@ -405,7 +405,6 @@ UINT16 HighestEnemyOfficersInSector(UINT8& aType);
// count all soldiers in the current sector that have a specific flag set
UINT16 NumSoldiersWithFlagInSector(UINT8 aTeam, UINT32 aFlag);
UINT16 NumSoldiersofClassWithFlag2InSector( UINT8 aTeam, UINT8 aSoldierClass, UINT32 aFlag );
INT32 GetClosestSoldierWithFlag( UINT8 aTeam, UINT32 aFlag );
// Flugente: VIP targets
// can a new VIP be created?