mirror of
https://github.com/1dot13/source.git
synced 2026-08-12 14:10:23 +02:00
Improved frame selection for frozen soldiers.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8042 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1627,6 +1627,8 @@ public:
|
||||
|
||||
|
||||
// Soldier Management functions called by Overhead.c
|
||||
// Flugente: frozen soldiers do not move. We simulate this by using fixed animation frames, which we determine here
|
||||
UINT16 CryoAniFrame();
|
||||
BOOLEAN ConvertAniCodeToAniFrame( UINT16 usAniFrame );
|
||||
void TurnSoldier( void );
|
||||
void ChangeSoldierStance( UINT8 ubDesiredStance );
|
||||
|
||||
Reference in New Issue
Block a user