HandleSnitchExposition: assignment instead of value check

HourlySnitchUpdate: NUM_PROFILES limit
Strategic AI.cpp: MAP_WORLD_X * MAP_WORLD_Y limit
RemoveMPButtonsForMapScreen: MAX_MP_BUTTONS limit
WrapString: '/0' char instead of '\0'

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8257 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2016-06-25 09:04:58 +00:00
parent 120507a9fd
commit d2c1579786
5 changed files with 8 additions and 6 deletions
+1 -1
View File
@@ -553,7 +553,7 @@ void HourlySmokerUpdate( )
// anv: decrease exposed snitch cooldown (for simplified exposition handling)
void HourlySnitchUpdate()
{
for( INT32 cnt = 0; cnt <= NUM_PROFILES; ++cnt )
for( INT32 cnt = 0; cnt < NUM_PROFILES; ++cnt )
{
if( gMercProfiles[cnt].ubSnitchExposedCooldown > 0 )
gMercProfiles[cnt].ubSnitchExposedCooldown--;