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HandleSnitchExposition: assignment instead of value check
HourlySnitchUpdate: NUM_PROFILES limit Strategic AI.cpp: MAP_WORLD_X * MAP_WORLD_Y limit RemoveMPButtonsForMapScreen: MAX_MP_BUTTONS limit WrapString: '/0' char instead of '\0' git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8257 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -553,7 +553,7 @@ void HourlySmokerUpdate( )
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// anv: decrease exposed snitch cooldown (for simplified exposition handling)
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void HourlySnitchUpdate()
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{
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for( INT32 cnt = 0; cnt <= NUM_PROFILES; ++cnt )
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for( INT32 cnt = 0; cnt < NUM_PROFILES; ++cnt )
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{
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if( gMercProfiles[cnt].ubSnitchExposedCooldown > 0 )
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gMercProfiles[cnt].ubSnitchExposedCooldown--;
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