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https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
Merged from revision: 6824
Map Editor Fixes/Improvements (by Buggler) - Better UI feedback after last item deleted from item stack in editor item mode - Improved editor room number increment code. 'Shift + LMB' when drawing room numbers will reuse same room number on next input - externalized hardcoded button tooltip text in editor tile selection window git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6825 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -113,6 +113,7 @@ void SetEditorBuildingTaskbarMode( UINT16 usNewMode )
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UnclickEditorButton( BUILDING_COPY_BUILDING );
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UnclickEditorButton( BUILDING_MOVE_BUILDING );
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UnclickEditorButton( BUILDING_DRAW_ROOMNUM );
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UnclickEditorButton( BUILDING_ERASE_ROOMNUM );
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ClickEditorButton( usNewMode );
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gfRenderDrawingMode = TRUE;
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@@ -1169,8 +1169,16 @@ void DeleteSelectedItem()
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gpCurrItemPoolNode = pIPHead;
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if( gpCurrItemPoolNode )
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{
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//get the item pool at this node's gridno.
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GetItemPoolFromGround( gpCurrItemPoolNode->sGridNo, &gpItemPool );
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Assert( gpItemPool );
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MarkMapIndexDirty( gpItemPool->sGridNo );
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SpecifyItemToEdit( &gWorldItems[ gpItemPool->iItemIndex ].object, gpItemPool->sGridNo );
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if( gsItemGridNo != -1 )
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{
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CenterScreenAtMapIndex( gsItemGridNo );
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}
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}
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//remove node
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HideItemCursor( sGridNo );
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@@ -398,7 +398,7 @@ void ExecuteItemStatsCmd( /*UINT8*/ UINT16 ubAction )
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case ITEMSTATS_DEFAULT:
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break;
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case ITEMSTATS_DELETE:
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if ( gbEditingMode != EDITING_NOTHING )
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if( gbEditingMode != EDITING_NOTHING )
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DeleteSelectedItem();
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break;
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case ITEMSTATS_SHOW:
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+12
-2
@@ -4375,8 +4375,18 @@ void ProcessAreaSelection( BOOLEAN fWithLeftButton )
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DrawObjectsBasedOnSelectionRegion();
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if( gusCurrRoomNumber > 0 )
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{
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gusCurrRoomNumber++;
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gusMaxRoomNumber++;
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if( gusCurrRoomNumber == gusMaxRoomNumber )
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gusMaxRoomNumber++;
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//retain existing room number
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if ( _KeyDown( SHIFT ) )
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{
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//Do nothing
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}
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else
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{
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gusCurrRoomNumber = gusMaxRoomNumber;
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}
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if( iCurrentTaskbar == TASK_BUILDINGS && TextInputMode() )
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{
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CHAR16 str[4];
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+10
-10
@@ -194,33 +194,33 @@ void CreateJA2SelectionWindow( INT16 sWhat )
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iSelectWin = CreateHotSpot(0, 0, 600, 360, MSYS_PRIORITY_HIGH,
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DEFAULT_MOVE_CALLBACK, SelWinClkCallback);
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iCancelWin = CreateIconButton((INT16)iButtonIcons[SEL_WIN_CANCEL_ICON], 0,
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BUTTON_USE_DEFAULT, 600, 40,
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40, 40, BUTTON_TOGGLE,
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MSYS_PRIORITY_HIGH,
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DEFAULT_MOVE_CALLBACK, CnclClkCallback);
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SetButtonFastHelpText(iCancelWin,L"Cancel selections");
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iOkWin = CreateIconButton((INT16)iButtonIcons[SEL_WIN_OK_ICON], 0,
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BUTTON_USE_DEFAULT, 600, 0,
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40, 40, BUTTON_TOGGLE,
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MSYS_PRIORITY_HIGH,
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DEFAULT_MOVE_CALLBACK, OkClkCallback);
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SetButtonFastHelpText(iOkWin,L"Accept selections");
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SetButtonFastHelpText(iOkWin,pDisplaySelectionWindowButtonText[0]);
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iCancelWin = CreateIconButton((INT16)iButtonIcons[SEL_WIN_CANCEL_ICON], 0,
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BUTTON_USE_DEFAULT, 600, 40,
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40, 40, BUTTON_TOGGLE,
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MSYS_PRIORITY_HIGH,
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DEFAULT_MOVE_CALLBACK, CnclClkCallback);
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SetButtonFastHelpText(iCancelWin,pDisplaySelectionWindowButtonText[1]);
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iScrollUp = CreateIconButton((INT16)iButtonIcons[SEL_WIN_UP_ICON], 0,
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BUTTON_USE_DEFAULT, 600, 80,
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40, 160, BUTTON_NO_TOGGLE,
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MSYS_PRIORITY_HIGH,
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DEFAULT_MOVE_CALLBACK, UpClkCallback);
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SetButtonFastHelpText(iScrollUp,L"Scroll window up");
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SetButtonFastHelpText(iScrollUp,pDisplaySelectionWindowButtonText[2]);
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iScrollDown = CreateIconButton((INT16)iButtonIcons[SEL_WIN_DOWN_ICON], 0,
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BUTTON_USE_DEFAULT, 600, 240,
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40, 160, BUTTON_NO_TOGGLE,
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MSYS_PRIORITY_HIGH,
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DEFAULT_MOVE_CALLBACK, DwnClkCallback);
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SetButtonFastHelpText(iScrollDown,L"Scroll window down");
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SetButtonFastHelpText(iScrollDown,pDisplaySelectionWindowButtonText[3]);
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fButtonsPresent = TRUE;
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+2
-2
@@ -15,9 +15,9 @@
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#ifdef JA2EDITOR
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#ifdef JA2UB
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CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.6670 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Unfinished Business - Map Editor v1.13.6823 (Development Build)" };
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#else
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CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.6670 (Development Build)" };
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CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.6823 (Development Build)" };
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#endif
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// ------------------------------
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@@ -133,6 +133,7 @@ extern STR16 pSummaryUpdateCallbackText[];
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extern STR16 pApologizeOverrideAndForceUpdateEverythingText[];
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//selectwin.cpp
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extern STR16 pDisplaySelectionWindowGraphicalInformationText[];
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extern STR16 pDisplaySelectionWindowButtonText[];
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//Cursor Modes.cpp
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extern STR16 wszSelType[6];
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//--
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+10
-2
@@ -619,7 +619,7 @@ STR16 iEditorBuildingsToolbarText[] =
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L"添加平屋顶或替换已有屋顶", //L"Add/replace building's roof with new flat roof.",
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L"复制建筑", //L"Copy a building",
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L"移动建筑", //L"Move a building",
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L"房间编号", //L"Draw room number",
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L"房间编号", //L"Draw room number\n(Hold |S|h|i|f|t to reuse room number)", // TODO.Translate
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L"清除房间编号", //L"Erase room numbers",
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L"切换擦除模式(|E)", //L"Toggle |Erase mode",
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@@ -706,7 +706,7 @@ STR16 iEditorTaskbarInternalText[]=
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L"选项", //L"Options",
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L"\n|./|,:切换width:xx选项大小\n \n|P|g|U|p/|P|g|D|n:智能模式选择前/后一个模板", //Terrain fasthelp text //L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method",
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L"\n|./|,:切换width:xx选项大小\n \n|P|g|U|p/|P|g|D|n:智能模式选择前/后一个模板", //Buildings fasthelp text //L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method",
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L"|C|t|r|l+|/:光标处放置新物品\n|/:光标下放置同样物品", //Items fasthelp text //L"|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor",
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L"|C|t|r|l+|/:光标处放置新物品\n|/:光标下放置同样物品", //Items fasthelp text //L"|S|p|a|c|e: Select next item\n \n|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor",
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L"|1-|9:设置路标 \n|C|t|r|l+|C/|C|t|r|l+|V:复制/粘贴佣兵", //Mercs fasthelp text //L"|1-|9: Set waypoints\n|C|t|r|l+|C/|C|t|r|l+|V: Copy/Paste merc",
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L"|C|t|r|l+|G:转到某格\n \n|I:查看小地图\n|J:切换房顶绘制\n|K:显示房顶标记\n|S|h|i|f|t+|L:显示地图边界\n|S|h|i|f|t+|T:显示树顶\n|U:切换地图高度\n \n|./|,:切换width:xx选项大小", //Map Info fasthelp text //L"|C|t|r|l+|G: Go to grid no\n \n|I: Toggle overhead map\n|J: Toggle draw high ground\n|K: Toggle high ground markers\n|S|h|i|f|t+|L: Toggle map edge points\n|S|h|i|f|t+|T: Toggle treetops\n|U: Toggle world raise\n \n|./|,: Cycle 'width: xx' dimensions",
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L"|C|t|r|l+|N:创造新地图\n \n|F|5:显示总信息/大地图\n|F|1|0:移除所有光源\n|F|1|1:取消修改\n|F|1|2:清空所有\n \n|S|h|i|f|t+|R:随机放置选定数量的物品", //Options fasthelp text //L"|C|t|r|l+|N: Create new map\n \n|F|5: Show Summary Info/Country Map\n|F|1|0: Remove all lights\n|F|1|1: Reverse schedules\n|F|1|2: Clear schedules\n \n|S|h|i|f|t+|R: Toggle random placement based on quantity of selected object(s)",
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@@ -1496,6 +1496,14 @@ STR16 pDisplaySelectionWindowGraphicalInformationText[] =
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L"文件:%S,副版本:%d(%d,%S)", //L"File: %S, subindex: %d (%d, %S)",
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L"当前分区: %s", //L"Tileset: %s",
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};
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// TODO.Translate
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STR16 pDisplaySelectionWindowButtonText[] =
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{
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L"Accept selections (|E|n|t|e|r)",
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L"Cancel selections (|E|s|c)\nClear selections (|S|p|a|c|e)",
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L"Scroll window up (|U|p)",
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L"Scroll window down (|D|o|w|n)",
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};
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//Cursor Modes.cpp
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STR16 wszSelType[6] = {
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+10
-2
@@ -620,7 +620,7 @@ STR16 iEditorBuildingsToolbarText[] =
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L"Add/replace building's roof with new flat roof.",
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L"Copy a building",
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L"Move a building",
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L"Draw room number",
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L"Draw room number\n(Hold |S|h|i|f|t to reuse room number)",
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L"Erase room numbers",
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L"Toggle |Erase mode",
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@@ -707,7 +707,7 @@ STR16 iEditorTaskbarInternalText[]=
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L"Options",
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L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Terrain fasthelp text
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L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Buildings fasthelp text
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L"|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text
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L"|S|p|a|c|e: Select next item\n \n|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text
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L"|1-|9: Set waypoints\n|C|t|r|l+|C/|C|t|r|l+|V: Copy/Paste merc", //Mercs fasthelp text
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L"|C|t|r|l+|G: Go to grid no\n \n|I: Toggle overhead map\n|J: Toggle draw high ground\n|K: Toggle high ground markers\n|S|h|i|f|t+|L: Toggle map edge points\n|S|h|i|f|t+|T: Toggle treetops\n|U: Toggle world raise\n \n|./|,: Cycle 'width: xx' dimensions", //Map Info fasthelp text
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L"|C|t|r|l+|N: Create new map\n \n|F|5: Show Summary Info/Country Map\n|F|1|0: Remove all lights\n|F|1|1: Reverse schedules\n|F|1|2: Clear schedules\n \n|S|h|i|f|t+|R: Toggle random placement based on quantity of selected object(s)", //Options fasthelp text
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@@ -1499,6 +1499,14 @@ STR16 pDisplaySelectionWindowGraphicalInformationText[] =
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L"Tileset: %s",
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};
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STR16 pDisplaySelectionWindowButtonText[] =
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{
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L"Accept selections (|E|n|t|e|r)",
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L"Cancel selections (|E|s|c)\nClear selections (|S|p|a|c|e)",
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L"Scroll window up (|U|p)",
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L"Scroll window down (|D|o|w|n)",
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};
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//Cursor Modes.cpp
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STR16 wszSelType[6] = {
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L"Small",
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+10
-2
@@ -619,7 +619,7 @@ STR16 iEditorBuildingsToolbarText[] =
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L"Add/replace building's roof with new flat roof.",
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L"Copy a building",
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L"Move a building",
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L"Draw room number",
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L"Draw room number\n(Hold |S|h|i|f|t to reuse room number)",
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L"Erase room numbers",
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L"Toggle |Erase mode",
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@@ -706,7 +706,7 @@ STR16 iEditorTaskbarInternalText[]=
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L"Options",
|
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L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Terrain fasthelp text
|
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L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Buildings fasthelp text
|
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L"|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text
|
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L"|S|p|a|c|e: Select next item\n \n|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text
|
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L"|1-|9: Set waypoints\n|C|t|r|l+|C/|C|t|r|l+|V: Copy/Paste merc", //Mercs fasthelp text
|
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L"|C|t|r|l+|G: Go to grid no\n \n|I: Toggle overhead map\n|J: Toggle draw high ground\n|K: Toggle high ground markers\n|S|h|i|f|t+|L: Toggle map edge points\n|S|h|i|f|t+|T: Toggle treetops\n|U: Toggle world raise\n \n|./|,: Cycle 'width: xx' dimensions", //Map Info fasthelp text
|
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L"|C|t|r|l+|N: Create new map\n \n|F|5: Show Summary Info/Country Map\n|F|1|0: Remove all lights\n|F|1|1: Reverse schedules\n|F|1|2: Clear schedules\n \n|S|h|i|f|t+|R: Toggle random placement based on quantity of selected object(s)", //Options fasthelp text
|
||||
@@ -1497,6 +1497,14 @@ STR16 pDisplaySelectionWindowGraphicalInformationText[] =
|
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L"Tileset: %s",
|
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};
|
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|
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STR16 pDisplaySelectionWindowButtonText[] =
|
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{
|
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L"Accept selections (|E|n|t|e|r)",
|
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L"Cancel selections (|E|s|c)\nClear selections (|S|p|a|c|e)",
|
||||
L"Scroll window up (|U|p)",
|
||||
L"Scroll window down (|D|o|w|n)",
|
||||
};
|
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|
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//Cursor Modes.cpp
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STR16 wszSelType[6] = {
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L"Small",
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|
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+12
-3
@@ -623,7 +623,7 @@ STR16 iEditorBuildingsToolbarText[] =
|
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L"Ajouter/remplacer le toit de la construction par un nouveau toit plat.",
|
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L"Copier une construction",
|
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L"Bouger une construction",
|
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L"Dessiner le numéro de pièce",
|
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L"Dessiner le numéro de pièce\n(Hold |S|h|i|f|t to reuse room number)", // TODO.Translate
|
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L"Supprimer le numéro de pièce",
|
||||
|
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L"Activer le mode supprimer (|E)",
|
||||
@@ -710,7 +710,7 @@ STR16 iEditorTaskbarInternalText[]=
|
||||
L"Options",
|
||||
L"|./|, : Cycle entre les dimensions 'largeur : xx'\n|P|g |U|p/|P|g |D|n : case précédente/suivante pour l(es)'objet(s) sélectionné(s)/en méthode intelligente", //Terrain fasthelp text
|
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L"|./|, : Cycle entre les dimensions 'largeur : xx'\n|P|g |U|p/|P|g |D|n : case précédente/suivante pour l(es)'objet(s) sélectionné(s)/en méthode intelligente", //Buildings fasthelp text
|
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L"", //Items fasthelp text
|
||||
L"|S|p|a|c|e: Select next item\n \n|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text // TODO.Translate
|
||||
L"|1-|9 : Pose de waypoints\n|C|t|r|l+|C/|C|t|r|l+|V : Copie/colle mercenaire", //Mercs fasthelp text
|
||||
L"|C|t|r|l+|G : Va à la case\n \n|I : (dés)active la carte vue de dessus\n|J : (dés)active l'affichage des terrains élevés\n|K : (dés)active les marqueurs de terrain élevé\n|M|A|J+|L : (dés)active les points d'angle de la carte\n|M|A|J+|T : (dés)active les feuillages\n|U : (dés)active la montée du monde\n \n|./|, : Cycle entre les dimensions 'largeur : xx'", //Map Info fasthelp text
|
||||
L"|C|t|r|l+|N : Crée une nouvelle carte\n \n|F|5 : Montre le résumé des informations/Carte du monde\n|F|1|0 : Retire toutes les lumières\n|F|1|1 : recule les horaires\n|F|1|2 : Efface les horaires\n \n|M|A|J+|R : (dés)active les placements aléatoires basés sur la quantité du/des objet(s) sélectionné(s).", //Options fasthelp text
|
||||
@@ -1500,6 +1500,14 @@ STR16 pDisplaySelectionWindowGraphicalInformationText[] =
|
||||
L"Fichier : %S, sousindex : %d (%S)",
|
||||
L"Tileset utilisé : %s",
|
||||
};
|
||||
// TODO.Translate
|
||||
STR16 pDisplaySelectionWindowButtonText[] =
|
||||
{
|
||||
L"Accept selections (|E|n|t|e|r)",
|
||||
L"Cancel selections (|E|s|c)\nClear selections (|S|p|a|c|e)",
|
||||
L"Scroll window up (|U|p)",
|
||||
L"Scroll window down (|D|o|w|n)",
|
||||
};
|
||||
|
||||
//Cursor Modes.cpp
|
||||
STR16 wszSelType[6] = {
|
||||
@@ -5096,7 +5104,8 @@ STR16 AimAlumniText[] =
|
||||
L"Anciens", // Title of the page
|
||||
|
||||
L"OK", // Stops displaying information on selected merc
|
||||
L"Page suiv.",
|
||||
L"Page suiv.",
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
+10
-2
@@ -642,7 +642,7 @@ STR16 iEditorBuildingsToolbarText[] =
|
||||
L"Add/replace building's roof with new flat roof.",
|
||||
L"Copy a building",
|
||||
L"Move a building",
|
||||
L"Draw room number",
|
||||
L"Draw room number\n(Hold |S|h|i|f|t to reuse room number)",
|
||||
L"Erase room numbers",
|
||||
|
||||
L"Toggle |Erase mode",
|
||||
@@ -729,7 +729,7 @@ STR16 iEditorTaskbarInternalText[]=
|
||||
L"Options",
|
||||
L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Terrain fasthelp text
|
||||
L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Buildings fasthelp text
|
||||
L"|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text
|
||||
L"|S|p|a|c|e: Select next item\n \n|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text
|
||||
L"|1-|9: Set waypoints\n|C|t|r|l+|C/|C|t|r|l+|V: Copy/Paste merc", //Mercs fasthelp text
|
||||
L"|C|t|r|l+|G: Go to grid no\n \n|I: Toggle overhead map\n|J: Toggle draw high ground\n|K: Toggle high ground markers\n|S|h|i|f|t+|L: Toggle map edge points\n|S|h|i|f|t+|T: Toggle treetops\n|U: Toggle world raise\n \n|./|,: Cycle 'width: xx' dimensions", //Map Info fasthelp text
|
||||
L"|C|t|r|l+|N: Create new map\n \n|F|5: Show Summary Info/Country Map\n|F|1|0: Remove all lights\n|F|1|1: Reverse schedules\n|F|1|2: Clear schedules\n \n|S|h|i|f|t+|R: Toggle random placement based on quantity of selected object(s)", //Options fasthelp text
|
||||
@@ -1520,6 +1520,14 @@ STR16 pDisplaySelectionWindowGraphicalInformationText[] =
|
||||
L"Tileset: %s",
|
||||
};
|
||||
|
||||
STR16 pDisplaySelectionWindowButtonText[] =
|
||||
{
|
||||
L"Accept selections (|E|n|t|e|r)",
|
||||
L"Cancel selections (|E|s|c)\nClear selections (|S|p|a|c|e)",
|
||||
L"Scroll window up (|U|p)",
|
||||
L"Scroll window down (|D|o|w|n)",
|
||||
};
|
||||
|
||||
//Cursor Modes.cpp
|
||||
STR16 wszSelType[6] = {
|
||||
L"Small",
|
||||
|
||||
+10
-2
@@ -618,7 +618,7 @@ STR16 iEditorBuildingsToolbarText[] =
|
||||
L"Add/replace building's roof with new flat roof.",
|
||||
L"Copy a building",
|
||||
L"Move a building",
|
||||
L"Draw room number",
|
||||
L"Draw room number\n(Hold |S|h|i|f|t to reuse room number)",
|
||||
L"Erase room numbers",
|
||||
|
||||
L"Toggle |Erase mode",
|
||||
@@ -705,7 +705,7 @@ STR16 iEditorTaskbarInternalText[]=
|
||||
L"Options",
|
||||
L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Terrain fasthelp text
|
||||
L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Buildings fasthelp text
|
||||
L"|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text
|
||||
L"|S|p|a|c|e: Select next item\n \n|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text
|
||||
L"|1-|9: Set waypoints\n|C|t|r|l+|C/|C|t|r|l+|V: Copy/Paste merc", //Mercs fasthelp text
|
||||
L"|C|t|r|l+|G: Go to grid no\n \n|I: Toggle overhead map\n|J: Toggle draw high ground\n|K: Toggle high ground markers\n|S|h|i|f|t+|L: Toggle map edge points\n|S|h|i|f|t+|T: Toggle treetops\n|U: Toggle world raise\n \n|./|,: Cycle 'width: xx' dimensions", //Map Info fasthelp text
|
||||
L"|C|t|r|l+|N: Create new map\n \n|F|5: Show Summary Info/Country Map\n|F|1|0: Remove all lights\n|F|1|1: Reverse schedules\n|F|1|2: Clear schedules\n \n|S|h|i|f|t+|R: Toggle random placement based on quantity of selected object(s)", //Options fasthelp text
|
||||
@@ -1497,6 +1497,14 @@ STR16 pDisplaySelectionWindowGraphicalInformationText[] =
|
||||
L"Tileset: %s",
|
||||
};
|
||||
|
||||
STR16 pDisplaySelectionWindowButtonText[] =
|
||||
{
|
||||
L"Accept selections (|E|n|t|e|r)",
|
||||
L"Cancel selections (|E|s|c)\nClear selections (|S|p|a|c|e)",
|
||||
L"Scroll window up (|U|p)",
|
||||
L"Scroll window down (|D|o|w|n)",
|
||||
};
|
||||
|
||||
//Cursor Modes.cpp
|
||||
STR16 wszSelType[6] = {
|
||||
L"Small",
|
||||
|
||||
+10
-2
@@ -626,7 +626,7 @@ STR16 iEditorBuildingsToolbarText[] =
|
||||
L"Dodaj/zastąp dach budynku nowym płaskim dachem.",
|
||||
L"kopiuj budynek",
|
||||
L"Przesuń budynek",
|
||||
L"Rysuj numer pomieszczenia",
|
||||
L"Rysuj numer pomieszczenia\n(Hold |S|h|i|f|t to reuse room number)", // TODO.Translate
|
||||
L"Usuń numer pomieszczenia",
|
||||
|
||||
L"Przełącz tryb wymazywania (|E)",
|
||||
@@ -713,7 +713,7 @@ STR16 iEditorTaskbarInternalText[]=
|
||||
L"Opcje",
|
||||
L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Terrain fasthelp text // TODO.Translate
|
||||
L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Buildings fasthelp text // TODO.Translate
|
||||
L"|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text // TODO.Translate
|
||||
L"|S|p|a|c|e: Select next item\n \n|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text // TODO.Translate
|
||||
L"|1-|9: Set waypoints\n|C|t|r|l+|C/|C|t|r|l+|V: Copy/Paste merc", //Mercs fasthelp text // TODO.Translate
|
||||
L"|C|t|r|l+|G: Go to grid no\n \n|I: Toggle overhead map\n|J: Toggle draw high ground\n|K: Toggle high ground markers\n|S|h|i|f|t+|L: Toggle map edge points\n|S|h|i|f|t+|T: Toggle treetops\n|U: Toggle world raise\n \n|./|,: Cycle 'width: xx' dimensions", //Map Info fasthelp text // TODO.Translate
|
||||
L"|C|t|r|l+|N: Create new map\n \n|F|5: Show Summary Info/Country Map\n|F|1|0: Remove all lights\n|F|1|1: Reverse schedules\n|F|1|2: Clear schedules\n \n|S|h|i|f|t+|R: Toggle random placement based on quantity of selected object(s)", //Options fasthelp text // TODO.Translate
|
||||
@@ -1504,6 +1504,14 @@ STR16 pDisplaySelectionWindowGraphicalInformationText[] =
|
||||
L"Plik: %S, podindeks: %d (%d, %S)",
|
||||
L"Zestaw: %s",
|
||||
};
|
||||
// TODO.Translate
|
||||
STR16 pDisplaySelectionWindowButtonText[] =
|
||||
{
|
||||
L"Accept selections (|E|n|t|e|r)",
|
||||
L"Cancel selections (|E|s|c)\nClear selections (|S|p|a|c|e)",
|
||||
L"Scroll window up (|U|p)",
|
||||
L"Scroll window down (|D|o|w|n)",
|
||||
};
|
||||
|
||||
//Cursor Modes.cpp
|
||||
STR16 wszSelType[6] = {
|
||||
|
||||
+10
-2
@@ -620,7 +620,7 @@ STR16 iEditorBuildingsToolbarText[] =
|
||||
L"Add/replace building's roof with new flat roof.",
|
||||
L"Copy a building",
|
||||
L"Move a building",
|
||||
L"Draw room number",
|
||||
L"Draw room number\n(Hold |S|h|i|f|t to reuse room number)",
|
||||
L"Erase room numbers",
|
||||
|
||||
L"Toggle |Erase mode",
|
||||
@@ -707,7 +707,7 @@ STR16 iEditorTaskbarInternalText[]=
|
||||
L"Options",
|
||||
L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Terrain fasthelp text
|
||||
L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Buildings fasthelp text
|
||||
L"|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text
|
||||
L"|S|p|a|c|e: Select next item\n \n|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text
|
||||
L"|1-|9: Set waypoints\n|C|t|r|l+|C/|C|t|r|l+|V: Copy/Paste merc", //Mercs fasthelp text
|
||||
L"|C|t|r|l+|G: Go to grid no\n \n|I: Toggle overhead map\n|J: Toggle draw high ground\n|K: Toggle high ground markers\n|S|h|i|f|t+|L: Toggle map edge points\n|S|h|i|f|t+|T: Toggle treetops\n|U: Toggle world raise\n \n|./|,: Cycle 'width: xx' dimensions", //Map Info fasthelp text
|
||||
L"|C|t|r|l+|N: Create new map\n \n|F|5: Show Summary Info/Country Map\n|F|1|0: Remove all lights\n|F|1|1: Reverse schedules\n|F|1|2: Clear schedules\n \n|S|h|i|f|t+|R: Toggle random placement based on quantity of selected object(s)", //Options fasthelp text
|
||||
@@ -1498,6 +1498,14 @@ STR16 pDisplaySelectionWindowGraphicalInformationText[] =
|
||||
L"Tileset: %s",
|
||||
};
|
||||
|
||||
STR16 pDisplaySelectionWindowButtonText[] =
|
||||
{
|
||||
L"Accept selections (|E|n|t|e|r)",
|
||||
L"Cancel selections (|E|s|c)\nClear selections (|S|p|a|c|e)",
|
||||
L"Scroll window up (|U|p)",
|
||||
L"Scroll window down (|D|o|w|n)",
|
||||
};
|
||||
|
||||
//Cursor Modes.cpp
|
||||
STR16 wszSelType[6] = {
|
||||
L"Small",
|
||||
|
||||
@@ -618,7 +618,7 @@ STR16 iEditorBuildingsToolbarText[] =
|
||||
L"Add/replace building's roof with new flat roof.",
|
||||
L"Copy a building",
|
||||
L"Move a building",
|
||||
L"Draw room number",
|
||||
L"Draw room number\n(Hold |S|h|i|f|t to reuse room number)",
|
||||
L"Erase room numbers",
|
||||
|
||||
L"Toggle |Erase mode",
|
||||
@@ -705,7 +705,7 @@ STR16 iEditorTaskbarInternalText[]=
|
||||
L"Options",
|
||||
L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Terrain fasthelp text
|
||||
L"|./|,: Cycle 'width: xx' dimensions\n|P|g |U|p/|P|g |D|n: Previous/Next tile for selected object(s)/in smart method", //Buildings fasthelp text
|
||||
L"|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text
|
||||
L"|S|p|a|c|e: Select next item\n \n|C|t|r|l+|/: Place new item under mouse cursor\n|/: Place same item under mouse cursor", //Items fasthelp text
|
||||
L"|1-|9: Set waypoints\n|C|t|r|l+|C/|C|t|r|l+|V: Copy/Paste merc", //Mercs fasthelp text
|
||||
L"|C|t|r|l+|G: Go to grid no\n \n|I: Toggle overhead map\n|J: Toggle draw high ground\n|K: Toggle high ground markers\n|S|h|i|f|t+|L: Toggle map edge points\n|S|h|i|f|t+|T: Toggle treetops\n|U: Toggle world raise\n \n|./|,: Cycle 'width: xx' dimensions", //Map Info fasthelp text
|
||||
L"|C|t|r|l+|N: Create new map\n \n|F|5: Show Summary Info/Country Map\n|F|1|0: Remove all lights\n|F|1|1: Reverse schedules\n|F|1|2: Clear schedules\n \n|S|h|i|f|t+|R: Toggle random placement based on quantity of selected object(s)", //Options fasthelp text
|
||||
@@ -1497,6 +1497,14 @@ STR16 pDisplaySelectionWindowGraphicalInformationText[] =
|
||||
L"Tileset: %s",
|
||||
};
|
||||
|
||||
STR16 pDisplaySelectionWindowButtonText[] =
|
||||
{
|
||||
L"Accept selections (|E|n|t|e|r)",
|
||||
L"Cancel selections (|E|s|c)\nClear selections (|S|p|a|c|e)",
|
||||
L"Scroll window up (|U|p)",
|
||||
L"Scroll window down (|D|o|w|n)",
|
||||
};
|
||||
|
||||
//Cursor Modes.cpp
|
||||
STR16 wszSelType[6] = {
|
||||
L"Small",
|
||||
|
||||
Reference in New Issue
Block a user