Merged revision(s) 6826-6828 from branches/ja2_source_official_2014:

- Minor code improvements and cleanup
- Fix from r6775 is no longer necessary.
- Code improvement: Instead of calling inv.size() repeatedly, just call it once and remember that value

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6829 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2014-01-26 12:18:43 +00:00
parent d4aa35a66e
commit d6186aca15
34 changed files with 677 additions and 643 deletions
+2 -1
View File
@@ -6394,7 +6394,8 @@ UINT8 StealItems(SOLDIERTYPE* pSoldier,SOLDIERTYPE* pOpponent, UINT8* ubIndexRet
//Create a temporary item pool, with index in Opponent's inventory as index
pItemPool=NULL;
for(i=0 ; i<pOpponent->inv.size(); i++)
UINT8 invsize = pOpponent->inv.size();
for(i=0 ; i<invsize; ++i)
{
fStealItem = FALSE;