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godmode reworked: reused existing mechanism in code = same functionality, less code changes, also when enabled GOD MODE text will now show up in left corner in red color, this was already there I just uncommented it
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9128 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+10
-2
@@ -7780,8 +7780,16 @@ void GetMapKeyboardInput( UINT32 *puiNewEvent )
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{
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if (CHEATER_CHEAT_LEVEL())
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{
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ScreenMsg(FONT_MCOLOR_RED, MSG_INTERFACE, gfGodModeCheat ? L"God mode deactivated." : L"God mode activated.");
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gfGodModeCheat = !gfGodModeCheat;
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if (gTacticalStatus.uiFlags & GODMODE)
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{
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//ScreenMsg(FONT_MCOLOR_RED, MSG_INTERFACE, L"God mode deactivated.");
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gTacticalStatus.uiFlags &= (~GODMODE);
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}
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else
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{
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//ScreenMsg(FONT_MCOLOR_RED, MSG_INTERFACE, L"God mode activated.");
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gTacticalStatus.uiFlags |= GODMODE;
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}
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}
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}
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break;
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