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Add enemies also on insane difficulty
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@@ -1418,6 +1418,11 @@ UINT8 NumEnemiesToAttackFirstTunnelSector( UINT8 *pAdmins, UINT8 *pTroops, UINT8
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ubNumTroops = 4 + Random( 0 );
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ubNumTroops = 4 + Random( 0 );
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ubNumElites = 4 + Random( 0 );
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ubNumElites = 4 + Random( 0 );
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break;
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break;
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case DIF_LEVEL_INSANE:
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ubNumAdmins = 0 + Random(0);
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ubNumTroops = 0 + Random(0);
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ubNumElites = 8 + Random(0);
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break;
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}
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}
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if( pAdmins )
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if( pAdmins )
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@@ -1470,6 +1475,11 @@ UINT8 NumEnemiesToAttackSecondTunnelSector( UINT8 *pAdmins, UINT8 *pTroops, UINT
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ubNumTroops = 6 + Random( 0 );
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ubNumTroops = 6 + Random( 0 );
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ubNumElites = 4 + Random( 3 );
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ubNumElites = 4 + Random( 3 );
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break;
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break;
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case DIF_LEVEL_INSANE:
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ubNumAdmins = 0 + Random(0);
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ubNumTroops = 0 + Random(0);
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ubNumElites = 10 + Random(0);
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break;
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}
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}
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if( pAdmins )
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if( pAdmins )
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