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- Added missing text entries to the _*Text.cpp files
- Removed unused gzWeaponStatsFasthelp[ 32 ] from text files - Fixed compilation warning in LOS.cpp - Translated a few text entries for Chinese Version (by zwwooooo) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5543 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+9
-44
@@ -894,7 +894,7 @@ STR16 pPasteMercPlacementText[] =
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{
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L"Placement not pasted as no placement is saved in buffer.",
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L"Placement pasted.",
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L"Placement not pasted as the maximum number of placements for this team is already used.",
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L"Placement not pasted as the maximum number of placements for this team has been reached.",
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};
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//editscreen.cpp
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@@ -2125,7 +2125,7 @@ STR16 gzMercSkillTextNew[] =
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L"Gruppenführer",
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L"Mechaniker",
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L"Sanitäter",
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L"Covert Ops", // 10 // TODO.Translate
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// Minor traits
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L"Beidhänder",
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L"Messerkämpfer",
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@@ -2148,7 +2148,7 @@ STR16 gzMercSkillTextNew[] =
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L"Zugführer",
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L"Ingenieur",
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L"Arzt",
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L"Spy", // 30 // TODO.Translate
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L"Mehr...",
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};
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@@ -2481,43 +2481,6 @@ CHAR16 gWeaponStatsDesc[][ 19 ] =
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};
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// HEADROCK: Several arrays of tooltip text for new Extended Description Box
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// Please note, several of these are artificially inflated to 19 entries to help fix a complication with
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// changing item type while watching its description box
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STR16 gzWeaponStatsFasthelp[ 32 ] =
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{
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L"Genauigkeit",
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L"Schaden",
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L"Reichweite",
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L"", //3
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L"Zielgenauigkeit",
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L"Zielen-Modifikator",
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L"Durchschn. beste Laser-Reichweite",
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L"Mündungsfeuerdämpfung",
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L"Lautstärke (Niedriger ist besser)",
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L"Zuverlässigkeit",
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L"Reparaturleichtigkeit",
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L"Min. Reichweite für Zielen-Bonus",
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L"Treffer-Modifikator",
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L"APs zum Anlegen",
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L"APs für Einzelschuss",
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L"APs für Feuerstoß",
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L"APs für Autofeuer",
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L"APs zum Nachladen",
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L"APs zum manuellen Nachladen",
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L"", //19
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L"Zweibein-Modifikator",
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L"Autofeuer: Schüsse je 5 AP",
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L"Burst/Auto-Streuung (Niedriger ist besser)", //22
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L"APs zum Werfen",
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L"APs zum Abschießen",
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L"APs zum Stechen",
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L"Kein Einzelschuss!",
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L"Kein Feuerstoß!",
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L"Kein Autofeuer!",
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L"APs zum Schlagen",
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L"Autofeuer-Streuung (Niedriger ist besser)",
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L"Feuerstoß-Streuung (Niedriger ist besser)",
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};
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STR16 gzWeaponStatsFasthelpTactical[ 32 ] =
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{
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@@ -2941,7 +2904,7 @@ CHAR16 TacticalStr[][ MED_STRING_LENGTH ] =
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L"1 - Fill Canteens 2 - Clean one gun 3 - Clean all guns 4 - Nothing", // TODO.Translate
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// added by Flugente: decide what to do with the corpses
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L"1 - Decapitate 2 - Gut 3 - Take Clothes 4 - Take Body",
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L"1 - Decapitate 2 - Gut 3 - Take Clothes 4 - Take Body", // TODO.Translate
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};
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//Varying helptext explains (for the "Go to Sector/Map" checkbox) what will happen given different circumstances in the "exiting sector" interface.
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@@ -6128,7 +6091,9 @@ STR16 MissingIMPSkillsDescriptions[] =
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// Demolitions
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L"Sprengmeister: Nutzen Sie Ihre Begeisterung für alles, was mit mehrfacher Schallgeschwindigkeit expandiert um sich im Training mit Granaten und Sprengstoffen hervorzutun. ± ",
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// Scouting
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L"Aufklärer: Sie sind über die Maßen aufmerksam, haben ein sehr reges Auge und einen nimmermüden Geist. ± ",
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L"Aufklärer: Sie sind über die Maßen aufmerksam, haben ein sehr reges Auge und einen nimmermüden Geist. ± ",
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// Covert ops
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L"Covert Operations: You make 007 look like an amateur! ± ", // TODO.Translate
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};
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STR16 NewInvMessage[] =
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@@ -6897,7 +6862,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
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L"|M|u|n|i|t|i|o|n|s|g|u|r|t",
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L"|M|u|n|i|t|i|o|n|s|w|e|s|t|e",
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L"|D|e|f|u|s|a|l |K|i|t", // TODO.Translate
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L"|C|o|v|e|r|t |I|t|e|m",
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L"|C|o|v|e|r|t |I|t|e|m", // TODO.Translate
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};
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STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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@@ -6933,7 +6898,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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L"\n \nEin externer Munitionsgurt für MGs.",
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L"\n \nIn diese Weste passen auch Munitionsgurte.",
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L"\n \nThis item improves your trap disarm chance by ", // TODO.Translate
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L"\n \nThis item and everything attached/inside\nit is hidden from curious eyes.",
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L"\n \nThis item and everything attached/inside\nit is hidden from curious eyes.", // TODO.Translate
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};
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STR16 szUDBAdvStatsTooltipText[]=
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