Remove unused functions

GetFreeSpaceOnHardDriveWhereGameIsRunningFrom()
GetFreeSpaceOnHardDrive()
FileReadLine() <- non VFS version
DoesUserHaveEnoughHardDriveSpace()
This commit is contained in:
Asdow
2023-10-21 15:38:31 +03:00
parent b7f974f41b
commit db0787b5a3
4 changed files with 0 additions and 89 deletions
-15
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@@ -9683,21 +9683,6 @@ BOOLEAN SaveMeanwhileDefsFromSaveGameFile( HWFILE hFile )
return( TRUE );
}
BOOLEAN DoesUserHaveEnoughHardDriveSpace()
{
UINT32 uiBytesFree=0;
uiBytesFree = GetFreeSpaceOnHardDriveWhereGameIsRunningFrom( );
//check to see if there is enough hard drive space
if( uiBytesFree < REQUIRED_FREE_SPACE )
{
return( FALSE );
}
return( TRUE );
}
#ifdef JA2BETAVERSION
void InitShutDownMapTempFileTest( BOOLEAN fInit, STR pNameOfFile, UINT8 ubSaveGameID )
-2
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@@ -93,8 +93,6 @@ BOOLEAN CopySavedSoldierInfoToNewSoldier( SOLDIERTYPE *pDestSourceInfo, SOLDIERT
BOOLEAN SaveFilesToSavedGame( STR pSrcFileName, HWFILE hFile );
BOOLEAN LoadFilesFromSavedGame( STR pSrcFileName, HWFILE hFile );
BOOLEAN DoesUserHaveEnoughHardDriveSpace();
void GetBestPossibleSectorXYZValues( INT16 *psSectorX, INT16 *psSectorY, INT8 *pbSectorZ );
-65
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@@ -470,22 +470,6 @@ BOOLEAN FileReadLine( HWFILE hFile, std::string* pDest )
return FALSE;
}
BOOLEAN FileReadLine( HWFILE hFile, STR8 pDest, UINT32 uiDestSize, UINT32 *puiBytesRead )
{
std::string sBuffer;
BOOLEAN result = (pDest != NULL) && FileReadLine( hFile, &sBuffer );
if ( result )
{
if ( puiBytesRead )
*puiBytesRead = sBuffer.length();
UINT32 uiCountToCopy = min( sBuffer.length(), uiDestSize - 1 );
sBuffer.copy( pDest, uiCountToCopy );
pDest[uiCountToCopy] = '\0'; // method copy() does not put a null-terminator
}
return result;
}
//**************************************************************************
//
// FileWrite
@@ -952,55 +936,6 @@ UINT32 FileSize(STR strFilename)
}
UINT32 GetFreeSpaceOnHardDriveWhereGameIsRunningFrom( )
{
STRING512 zExecDir;
STRING512 zDrive;
STRING512 zDir;
STRING512 zFileName;
STRING512 zExt;
UINT32 uiFreeSpace = 0;
GetExecutableDirectory( zExecDir );
//get the drive letter from the exec dir
_splitpath( zExecDir, zDrive, zDir, zFileName, zExt);
sprintf( zDrive, "%s\\", zDrive );
uiFreeSpace = GetFreeSpaceOnHardDrive( zDrive );
return( uiFreeSpace );
}
UINT32 GetFreeSpaceOnHardDrive( STR pzDriveLetter )
{
UINT32 uiBytesFree=0;
UINT32 uiSectorsPerCluster=0;
UINT32 uiBytesPerSector=0;
UINT32 uiNumberOfFreeClusters=0;
UINT32 uiTotalNumberOfClusters=0;
if( !GetDiskFreeSpace( pzDriveLetter, (LPDWORD) &uiSectorsPerCluster, (LPDWORD) &uiBytesPerSector,
(LPDWORD) &uiNumberOfFreeClusters, (LPDWORD) &uiTotalNumberOfClusters ) )
{
UINT32 uiLastError = GetLastError();
char zString[1024];
FormatMessage( FORMAT_MESSAGE_FROM_SYSTEM, 0, uiLastError, 0, zString, 1024, NULL);
return( TRUE );
}
uiBytesFree = uiBytesPerSector * uiNumberOfFreeClusters * uiSectorsPerCluster;
return( uiBytesFree );
}
// Flugente: simple wrapper to check whether an audio file in mp3/ogg/wav format exists
BOOLEAN SoundFileExists( STR strFilename, STR zFoundFilename )
{
-7
View File
@@ -113,7 +113,6 @@ extern void FileClose( HWFILE );
extern BOOLEAN FileRead( HWFILE hFile, PTR pDest, UINT32 uiBytesToRead, UINT32 *puiBytesRead );
extern BOOLEAN FileReadLine( HWFILE hFile, std::string* pDest );
extern BOOLEAN FileReadLine( HWFILE hFile, STR8 pDest, UINT32 uiDestSize, UINT32 *puiBytesRead );
extern BOOLEAN FileWrite( HWFILE hFile, PTR pDest, UINT32 uiBytesToWrite, UINT32 *puiBytesWritten );
extern BOOLEAN FileLoad( STR filename, PTR pDest, UINT32 uiBytesToRead, UINT32 *puiBytesRead );
@@ -148,12 +147,6 @@ void GetFileClose( GETFILESTRUCT *pGFStruct );
//returns true if at end of file, else false
BOOLEAN FileCheckEndOfFile( HWFILE hFile );
//Gets the amount of free space on the hard drive that the main executeablt is runnning from
UINT32 GetFreeSpaceOnHardDriveWhereGameIsRunningFrom( );
//Gets the free hard drive space from the drive letter passed in. It has to be the root dir. ( eg. c:\ )
UINT32 GetFreeSpaceOnHardDrive( STR pzDriveLetter );
// Flugente: simple wrapper to check whether an audio file in mp3/ogg/wav format exists
BOOLEAN SoundFileExists( STR strFilename, STR zFoundFilename );